Played some more last night, I'm about 4 hours in. I think the craziest thing to me is how poorly the vehicles handle for being an open world that even has racing available. It's not just the handling however, that is something that isn't super uncommon in games. The worst part for me is that these are all desert/off-road vehicles, yet as soon as you stray off of the path of the roads you just go bouncing and flying around. This really ruins the driving experience for me since if I'm in an off-road vehicle, I want to stray off the path and find shortcuts, especially when the routes to missions include snaking roads.
Still love the combat, but after last night I wish this was a linear structure with fast traveling between hub towns or something. M+KB is so fun for the gameplay, but driving is so un-fun I have to motivate myself to drive to missions.
That's lame, what's the incentive of using anything else other than maybe the tank mobile?
Also funny aside, I found my first motorcycle and was on my way back to a town to save it. I hit a bump on the side of the road which sent the motorcycle flipping into a ravine right outside the entrance.
This is probably the worst ui in any game I have ever played
- laggy and slow (ps4 pro)
- so many menus within menus
- so many upgrades locked away in different menus with very confusing upgrade paths
- no sound or confirmation when you unlock a skill
Like most of the other parts of the game (except the shooting) it's undercooked .
The two bold points are most baffling to me. I thought my game was bugged because I couldn't figure out how to get to the next rank of shotgun upgrades. Having to use the arrow key to go down to the next path, when every other upgrade with felrite or whatever is just a press and hold. Makes no sense.
No confirmation as well is just weird. I think they just ran out of time with the UI of the menus, especially with the lag of how it loads.