What if I told you that 720p was the most common gaming resolution for PC gamers according to Steam stats with 900p being second. Both of those resolutions combined make up the vast majority of current Steam users gaming resolution.
Less than 15% play at 1440p and less than 5% play at 4k.
Nobody should be happy about this happening. And this is coming from someone with an Enhanced Console.
That's not the point. Base console owners should have a choice on what way they want to play the game. Sorry if I didn't make myself more clear.They prioritize the actual game playing over visual nonsense. They're doing it as its supposed to be. Framerate trumps every single other aspect
4k native isn't it exactly the more used resolution on the X by the way.Some choice here would've been nice. But 60FPS is damn nice for an open world shooter.
But man, after playing all these games on my X1X in native 4K, this is gonna be a beating on my eyes.
That's not the point. Base console owners should have a choice on what way they want to play the game. Sorry if I didn't make myself more clear.
It's really funny to me how often people used to complain about playing games at 30 FPS or sub 60 FPS for years and to now hear people complain about being forced to play at 60 FPS instead of 30
They prioritize the actual game playing over visual nonsense. They're doing it as its supposed to be. Framerate trumps every single other aspect
No, this isn't how it's supposed to be. That's just your personal preference,
If given the option for better FPS, then yes. Or at least the option for it.Doom isn't open world.
You want a 600p/60fps ootion?
Exactly. You lose either way it seems. Give me any shooter at 60fps if I have to choose.
You have a good pc and you are buying X1X games? Single player ones?1080p? Is this a joke? Offering no options is no fun at all. I was expecting 4k30/1080p60, at the very least.
I may cancel this and buy it on pc, my rig can likely run the game flawlessly anyway... but that's a massive shame.
Edit: of course the biggest worry I have about this is control. This isn't id software, it's not their engine. I'm used to id software games being perfect control wise with zero input lag or delay. I'm worried this won't be.
Framerate impacts the way game are played and how they respond. Having that as the number one priority doesnt sound like a preference to me. Resolution higher or lower is in fact preference, as it does nothing for the actual gameplay of a game
No buy for me. One does not simply go back to 1080p after experiencing so many games at 4K.
Hopefully it hits Gamepass soon after.
You have a good pc and you are buying X1X games? Single player ones?
It does not use idtech and has very different design goals that are presumably quite a bit heavier than Doom 2016 - I am not surprised by its performance. In fact, I imagine it will drop from 60 fps due to CPU at times. Open world and all that.
Maybe it's not meant for you to understand...I really don't understand this mentality at all, I mean if the game reviews well and plays good is resolution really a limiting factor for people ? I have a powerful pc and both enhanced consoles, a switch too! But I never see resolution as a reason not to buy a game. Some of my greatest games of all time are nintendo games which don't set the world alight on graphics or resolution but the gameplay is fantastic. The mindset (to me anyways) around something having to conform to x resolution or x FPS (but 60fps is welcome) is just weird to me. Surely gameplay triumphs over these factors.
It's 30FPS on the base consoles?
I wasn't that interested in the game, but now unless it's on PS+ or something I probably won't play it.
When was the last time you saw a 60fps first person shooter with a 30fps mode?
Doom isn't open world.
You want a 600p/60fps ootion?
Exactly. You lose either way it seems. Give me any shooter at 60fps if I have to choose.
Maybe it's not meant for you to understand...
Just as someone who thinks resolution can't be a dealbreaker for someone else as much as framerate would be a dealbreaker for them isn't meant for me to understand. There's literally nothing weird about not wanting to play a game in 1080p, ESPECIALLY for those of us who already have a home full of 4k televisions...
When was the last time you saw a 60fps first person shooter with a 30fps mode?
At least on base consoles. Exactly my thoughts.I always wonder what people are already playing when they complain about 30 fps
Also, the Steam surveys doesn't distinguish between game's res and desktop res, IIRC. I have a 1080p monitor but often play at 4k nonetheless. Sometimes I also switch to my 4k TV. I don't think Steam's surveys take that into consideration. And I think there are many people who use DSR for +1080p rendering; let alone ingame resolution scale sliders in some games.Source? The most recent Steam hardware survey shows 1080p as the most common resolution by a pretty large margin (62%).
That's not the same thing. The Base Xbox One is not going to run in the same solar system as 60fps, so they've capped it at 30fps, and it will dip constantly. What was the last 60fps FPS title that you played with an option to voluntary halve the framerate, significantly increase input latency, and so on? FPS developers are obsessed with trying to reduce input latency as much as possible. Basically nobody wants to release 30fps FPS titles, but sometimes they have to because consoles are kinda underpowered. Developers are motivated to add 30fps caps is to prevent uneven frame times on hardware that doesn't come close to 60fps. Doom 2016 runs at 60fps. So does Wolfenstein. It doesn't have a 30fps mode for the "input latency is awesome" demographic. It's never been a consideration in the FPS genre because of how paramount input responsiveness is. The Switch versions of those games run at 30fps because they have no choice.
There are lots of good games which also take advantage of my setup.
Resolution matters more than actual game quality. At least to a lot of people on this board.