It must feel good to have actively participated in the development of one of the most legendary and consistently lauded PC games of all time. Are you gonna play through it again with Ray tracing for some feels?Still makes me smile seeing so many of my texture assets there in use that I made so many years ago... crazy times...
Well, somebody could take the code for this and port it to DOOM 3 if they wanted. They'll probably face a bunch of new performance and quality challenges in doing so.
So is this going to be released as its own separate thing? Like, will I be able to go on Steam and buy Quake 2RT (or whatever its actual name is)?
Huh. Somebody should do a rundown on how this ray-traced version compares to the path-traced version. Wonder why they opted for the former instead of further developing the later.
Quake RTX vs Q2VKPT, not the older Q2PT. I'm just wondering whythey took the work done on the pathtracer, and then used that to go all in on raytracing instead.Compare to q2vkpt or the old software path traced mod or what?
Quake RTX vs Q2VKPT, not the older Q2PT. I'm just wondering whythey took the work done on the pathtracer, and then used that to go all in on raytracing instead.
Over the last hour, I read the blog post - they talk about the noise in Q2VKPT being a factor they wanted to eliminate, so that might be the primary reason.
How does this work ? I have a 1060 GTX 6GB but I got it on September 2017. Is it compatible?
They mean that starting in April (next month), 1060 6GBs will have these features enabled through a software update.
Battlefield V with RTX: Meh, whatever.
Metro: Looks nice, but not $1200 nice.
Quake 2: I NEED IT NOW
I apparently have odd priorities.
Seriously though, I love how it looks both with and without path tracing. I wish they'd do Quake 1 too, since I think that game holds up better visually than Quake 2.
it's weird and kinda funny how something older and low poly somehow makes a more impressive exampleBattlefield V with RTX: Meh, whatever.
Metro: Looks nice, but not $1200 nice.
Quake 2: I NEED IT NOW
I apparently have odd priorities.
Seriously though, I love how it looks both with and without path tracing. I wish they'd do Quake 1 too, since I think that game holds up better visually than Quake 2.
holy shit! Hope they fire this up on UPF because this is a way better showing of RTX
damn that's impressive!
Could it possible in the future to "ray trace" other older games or does it need development time? Like, could we polish up old games by simply having RT-capable graphics cards?
Whoa! What assets of yours are in this game?Still makes me smile seeing so many of my texture assets there in use that I made so many years ago... crazy times...