Non-random encounters are overblown. They're far less practical and useful than they are made to be.
I have so many issues with it:
The only time non-random encounters would work is if you put the time to make monsters part of the world but 95% of JRPGs doesn't have the budget for this. This, or you're The World Ends With you where YOU decide WHEN you should fight.
Only non-random encounters JRPGs I managed to stand is Chrono Cross, because you can run away instantly, and Valkyrie Profile, because you can freeze them and they are part of the environmental puzzles. Most JRPGs doesn't have that.
SMT4, DQ7, 8 and 9, Radiant Historia, Legend of Legacy, any modern persona, it's just super annoying. In most cases random encounters will be faster to deal with than non-random encounters for me, unless your encounter rate is Beyond the Beyond tier.
I have so many issues with it:
- I can't enjoy any area because they are overrun with monsters
- Monsters moving aimlessly takes me out of the experience super fast
- Any cramped area is going to be a nightmare to go through that will make you wish it was random
- Spells and items that reduces encounters now just reduces the amount of enemies on-screen, meaning you still have to deal with them
- You have to walk around to circumvent them, you have to dodge them, you have to wait for them to de-spawn when you just have to get wherever you want to be with random encounters
- Any straight line I could take in random encounter rpg becomes a goofy zig-zag to avoid one monster
- Mobs are most likely to outrun you anyway because of course their walk speed are faster than yours
The only time non-random encounters would work is if you put the time to make monsters part of the world but 95% of JRPGs doesn't have the budget for this. This, or you're The World Ends With you where YOU decide WHEN you should fight.
Only non-random encounters JRPGs I managed to stand is Chrono Cross, because you can run away instantly, and Valkyrie Profile, because you can freeze them and they are part of the environmental puzzles. Most JRPGs doesn't have that.
SMT4, DQ7, 8 and 9, Radiant Historia, Legend of Legacy, any modern persona, it's just super annoying. In most cases random encounters will be faster to deal with than non-random encounters for me, unless your encounter rate is Beyond the Beyond tier.