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niaobx

Member
Aug 3, 2020
1,055
I have to say that after finishing the game I'm a bit disappointed. The levels are obviously great in a sense that they are really creative and interesting to look at, but good visuals and interesting concepts are just not enough for me in games. The gameplay is rather simplistic, the actual platforming is constantly interrupted by cutscenes (which are amusing enough, but still, not gameplay) or dialogue (dialogue where lines can't be skipped so that hurts pacing even more).

One thing that I'm not a fan of story-wise is some
characters acting like it was the king's fault that Lucy snapped. I mean, if you decide/agree to flood an entire country, surely you are not that good of a person yourself
 
Oct 28, 2017
16,780
Um.....bug? I'm on the last level and in a combat arena. The last panic attack doesn't have a health bar and it won't let me lock on to it either. I keep attacking it I've been attacking it for ages and it's not dying. I don't think it's even taking damage but like I say there's no way to know because the health bar isn't showing up. Is this a known issue?
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
I swear this isn't as mean as it sounds, let alone that it's completely unrealistic, but I think Psychonauts 2 would have been better served as two distinct games.

Psychonauts 2 could have been about the interns and the returning cast, getting to know the organization, Raz learning important lessons like he does in Hollis' mind, the professional grind and being a cool psychic super spy, and establishing his family as supporting cast members.

Then Psychonauts 3 could have gotten into all the Maligula and Psychic Six stuff. All this here is good and intimately Psychonauts in a way the early material didn't really feel like and it was why I had so much antipathy early on, but as good as it is it makes the first few hours feel kind of pointless, and having that stuff with the interns/Hollis/the returning cast where it was then and where it is now I find them underutilized.

I reiterate that this is basically an impossibility and the kind of thing you think about when you're thinking up pie in the sky dream scenarios.
 

Merc

Member
Jun 10, 2018
1,254
This game is such a joy to play. I am loving it. Been really busy during the week and this game is just a joy to get into, follow the story, and wind down. What a great game to get into. Awesome game. Really liking the story and humor too about being an "agent". I'm about 5 hours in.
 

dstarMDA

Member
Dec 22, 2017
4,289
For Bob's level try looking in the trees on the overworld section. They were the ones I missed, specifically a coconut and banana figment.
Thanks for the tip! I ended up looking at video guides and I was lucky enough the missing ones were covered early in both cases.

1000G. Great game.
 

cyrribrae

Chicken Chaser
Member
Jan 21, 2019
12,723
I have to say that after finishing the game I'm a bit disappointed. The levels are obviously great in a sense that they are really creative and interesting to look at, but good visuals and interesting concepts are just not enough for me in games. The gameplay is rather simplistic, the actual platforming is constantly interrupted by cutscenes (which are amusing enough, but still, not gameplay) or dialogue (dialogue where lines can't be skipped so that hurts pacing even more).

One thing that I'm not a fan of story-wise is some
characters acting like it was the king's fault that Lucy snapped. I mean, if you decide/agree to flood an entire country, surely you are not that good of a person yourself
Really? I thought the platforming was actually pretty good for 3d platformers. But whatever.
Which characters blame the king, specifically? I know Raz kinda throws it at Malik, but the Psychic 6 is pretty quick to say that they were getting up to some f'ed up stuff back in the Gulch. They're really the only ones who knew about it, and I think Ford specifically says earlier on that even if the King put Lucy up to it, it was their experiments that unlocked that part of her. They kinda take the blame personally.

And, if you unlock the memory vaults in Nick/Malik's brain, it shows a pretty clear memory that the King is horrified when Maligula kills all the protesters with the final deluge. So much so, that he's scared of her power and orders his troops to kill her, which they of course cannot. THAT'S why they have to run away from the country. Of course, Malik misremembers a lot of this and spins it in a very different way. Which, I think, in turn colors the way Raz looks at it - and so Raz tries to argue with Malik about how bad what they were doing in the first place was. I don't think that means Raz was actually blaming the King for everything that happened, though. Not entirely wrong, but both of them are kinda missing the point.
 
Oct 28, 2017
16,780
Game finished. All in all I think it was a good game but severely lacking compared to the original. The adventure/puzzle elements weren't there and the worlds just aren't as memorable. I think purely as a platfomer it's more polished but that's not enough to put on the level of the original. And I've got other issues with the game as well. Collectibles were handled worse, combat was more irritating, I didn't like the characters as much.

I think if I'd never played the first game I'd probably think the game was amazing, but as it is I like it but it's hard to shake off the feeling of disappointment coming off the first game. Still yeah it is the best game of 2021 so far no doubt. Hope we get a Psychonauts 3.
 

eathdemon

Banned
Oct 27, 2017
9,690
Game finished. All in all I think it was a good game but severely lacking compared to the original. The adventure/puzzle elements weren't there and the worlds just aren't as memorable. I think purely as a platfomer it's more polished but that's not enough to put on the level of the original. And I've got other issues with the game as well. Collectibles were handled worse, combat was more irritating, I didn't like the characters as much.

I think if I'd never played the first game I'd probably think the game was amazing, but as it is I like it but it's hard to shake off the feeling of disappointment coming off the first game. Still yeah it is the best game of 2021 so far no doubt. Hope we get a Psychonauts 3.
if we do, it will be becouse of gamepass, the game hasnt sold well, which I prity much expected tbh.
 

Alcoremortis

Member
Oct 25, 2017
2,575
I have to say that after finishing the game I'm a bit disappointed. The levels are obviously great in a sense that they are really creative and interesting to look at, but good visuals and interesting concepts are just not enough for me in games. The gameplay is rather simplistic, the actual platforming is constantly interrupted by cutscenes (which are amusing enough, but still, not gameplay) or dialogue (dialogue where lines can't be skipped so that hurts pacing even more).

One thing that I'm not a fan of story-wise is some
characters acting like it was the king's fault that Lucy snapped. I mean, if you decide/agree to flood an entire country, surely you are not that good of a person yourself

There's also a memory vault that shows the initial big flood was not intentional. Lucy was trying to rain on the protesters to make them go home (also pretty bad tbh) and then the dam broke and killed everyone, including her sister. Then she snapped.
 

Putzballs

Member
Nov 5, 2017
505
I have experienced one bug that wouldn't allow me to solve the puzzle but a reload fixed that.

I'm loving pretty much everything about the game.
 

admataY

Member
Oct 25, 2017
1,789
They really love making you do a whole lot of precise platforming while rolling on top of barely controllable big balls huh .
 
Oct 28, 2017
16,780
Anyone got a hint for how you're supposed to get to the scavenger item across the room with the electric floor? I've tried using every power. No way to jump across I've tried various methods you can't quite make it, you can't jump on the lighting above either. Time bubble doesn't stop the electricity. I tried shooting the panel on the wall on the other side it doesn't do anything. Can't telekenesis anything. Using little dude does nothing I tried sending him to the item itself and to the panel on the wall. Nothing to use mental connection on nor can you use the stray thoughts item.

I am stumped.

Hold on I have one idea. Ok that didn't work. Tried using the pin that makes objects move faster on the fan to see if that would make it go fast enough to produce wind. Nope.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
if we do, it will be becouse of gamepass, the game hasnt sold well, which I prity much expected tbh.
Where'd you read that?

Anyone got a hint for how you're supposed to get to the scavenger item across the room with the electric floor? I've tried using every power. No way to jump across I've tried various methods you can't quite make it, you can't jump on the lighting above either. Time bubble doesn't stop the electricity. I tried shooting the panel on the wall on the other side it doesn't do anything. Can't telekenesis anything. Using little dude does nothing I tried sending him to the item itself and to the panel on the wall. Nothing to use mental connection on nor can you use the stray thoughts item.

I am stumped.
In Otto's lab? Levitation.
 

vixolus

Prophet of Truth
Member
Sep 22, 2020
54,527
Anyone got a hint for how you're supposed to get to the scavenger item across the room with the electric floor? I've tried using every power. No way to jump across I've tried various methods you can't quite make it, you can't jump on the lighting above either. Time bubble doesn't stop the electricity. I tried shooting the panel on the wall on the other side it doesn't do anything. Can't telekenesis anything. Using little dude does nothing I tried sending him to the item itself and to the panel on the wall. Nothing to use mental connection on nor can you use the stray thoughts item.

I am stumped.

Hold on I have one idea. Ok that didn't work. Tried using the pin that makes objects move faster on the fan to see if that would make it go fast enough to produce wind. Nope.
Easy to forget from the Loboto tutorial level that levitation prevents you from being hurt on hazardous surfaces ;)
 
Oct 28, 2017
16,780
Where'd you read that?


In Otto's lab? Levitation.
Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
Easy to forget from the Loboto tutorial level that levitation prevents you from being hurt on hazardous surfaces ;)
I could have sworn there's a bit in the first level where it doesn't protect you from the ground hazard. Or maybe I'm misremembering.

I actually deeply hate how you can't drop the balloon underneath you from a jump anymore.

Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.
Fun fact: When I first saw it the electric floor I assumed there was some kind of trick, but nope you just roll over.
 

vixolus

Prophet of Truth
Member
Sep 22, 2020
54,527
Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.

I could have sworn there's a bit in the first level where it doesn't protect you from the ground hazard. Or maybe I'm misremembering.

I actually deeply hate how you can't drop the balloon underneath you from a jump anymore.


Fun fact: When I first saw it the electric floor I assumed there was some kind of trick, but nope you just roll over.
There is a bit after you get Levitation to roll down past electricity, yes. But yeah you aren't FORCED to use levitation in that way anywhere else in the game. It can come in handy during the Casino boss and the Show boss, but by the time you get to there it's likely you forgot about that quirk.

Also, you should be able to drop the balloon under you in the accessibility settings.
 

ThatOneGuy831

The Fallen
Oct 25, 2017
1,337
Finally managed to reach the highest rank in the game and collect all of the collectibles!! I was missing 3 achievements, but felt like I got my fill with the game and will probably grab those whenever I decide to do a 2nd playthrough. Figment hunting was probably the least fun thing in the game to collect due to how they tracked your progress for them. The first game at least separated the figments by sections so it made it easier to pinpoint where exactly you were missing a figment, 2 really needed something like that due to the levels being much larger overall and I found myself combing through entire levels for way longer than I wanted to. I also found that despite me liking all of the levels the game had to offer, I felt that there wasn't really a stand out level in the game that made me go, "Wow, this level is so cool!", like the Milkman Conspiracy level did in 1.Overall, I loved the game and find that its a worthy sequel to the 1st and it will likely be my GOTY, however, I think I put the 1st game over it slightly due to me loving the summer camp and asylum setting the game had.
 

niaobx

Member
Aug 3, 2020
1,055
There's also a memory vault that shows the initial big flood was not intentional. Lucy was trying to rain on the protesters to make them go home (also pretty bad tbh) and then the dam broke and killed everyone, including her sister. Then she snapped.

That's not how I saw it - the way I understood that vault is that Lucy went crazy with the rain, surprising even the soldiers and causing the dam to break.
 

dreamcast

Member
Oct 27, 2017
520
Just finished the game. Loved it. Great story and gameplay. Lots of fun. GOTY.

I understand the issues some have with it not being like the first one with the adventure game point-and-click type puzzle solving. I like having puzzles in games but those types always stump me for some reason and that slowed the pace of playing the first one. Eliminating that aspect allows the story in the second one to flow better.

Like the first one, Psychonauts 2 is not about playing the game but rather playing the story. And DF nailed that. This one has a tighter story where the mental landscapes of each individual actually matter to the plot. The level design was fantastic; a feast for the senses, if you will.

I don't feel a need to collect everything. You can thank Game Pass for that because it's changed my approach to games like this. I used to buy a game and have to 100% it to feel I'm getting my money's worth. Now, once I'm finished, I'm ready for the next game.

It's a shame this delightful game had to come to an end.
 

Couscous

Member
Oct 30, 2017
6,089
Twente (The Netherlands)
I just finished the game and I have to say that this is probably the most surprised I've been about the quality of a game in a good way. I didn't even have the game on my radar until a couple of weeks ago. I have to let it sink in for a while but I think Psychonauts 2 dethroned Returnal as my favourite game of the year so far.

The story takes a 'for all the ages' approach and it nails it. The character writing and overall plot with its twist are good to great. It's themes such as mental problems are also handled really well and with care.

The powers Razputin unlocks are cool as hell, but I don't want to spoil them. The levels design is amazing and the creativity of the different types of (mental) levels is the one of the best I've encountered in a game so far.
 

toadkarter

Member
Oct 2, 2020
2,011
I'm sure people have discovered this already but I am replaying Psychonauts 1, and in the welcome area where the first cut-scene takes place you can see little pedestals with carvings of the Psychonauts founders, and they all have the same names as the ones in Psychonauts 2. Absolutely incredible continuity and attention to detail!
 

Ryuun

One Winged Slayer
Member
Oct 27, 2017
357
CT
Finally beat this last night. Very fun game! Definitely worth a look, especially if you have Gamepass.

Still debating if I want to go for 100%.
 

Tan

Member
Oct 27, 2017
449
Loved the game, definitely my goty. Can't remember the last time I've fallen for a game like this. I wanted to talk with every character I came across, and I'm sad my time with them is over. I might go back to collect things just to spend more time with the game, the worlds are so consistently creative and incredible looking.
Any post game stuff that's recommended to do? Other than checking in with characters and collecting the stuff I've missed.
 

Richietto

One Winged Slayer
Member
Oct 25, 2017
22,994
North Carolina
Was sick for like a week so I wasn't up to playing but I binged a little yesterday and finished
Crullers fragments and holy shit that shit is soooo fucked up what he did to Raz's family. WOW.
 

Tennis

Member
Oct 27, 2017
1,359
I'm sure people have discovered this already but I am replaying Psychonauts 1, and in the welcome area where the first cut-scene takes place you can see little pedestals with carvings of the Psychonauts founders, and they all have the same names as the ones in Psychonauts 2. Absolutely incredible continuity and attention to detail!

Oh wow no kidding? That's actually quite incredible.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,364
Trying to go back for 100% are some areas completely inaccessible now. There's a door in Cardiology that I needed astro projection for, but I can't seem to find it now.
 

toadkarter

Member
Oct 2, 2020
2,011
Oh wow no kidding? That's actually quite incredible.

I can't remember which video it was in but I remember watching something where Tim Schafer was explaining how a lot of the story elements in Psychonauts 2, in particular stuff to do with how the main Psychonauts organisation was founded, Ford Cruller's backstory, etc. was already written back when they were making the first game, but it was mostly background lore that they couldn't find a way to work into the main story. I really think it makes a lot of sense given how incredibly well all the story elements in the sequel mesh with the first game. It's going to be really interesting to watch the documentary and see how the writing process took place, and which parts of the plot were new / old.
 

jett

Community Resettler
Member
Oct 25, 2017
44,659
Not sure what it is about this game. I really like most things about it. Really like the writing and it feels very fresh and creative (I obviously haven't played the original) you can argue that the combat and the platforming are just decent at best, but it doesn't actively bother me.

But I just can't play this game for long periods of time. I think I max out at around 30 minutes before I'm just really done with the game and turn it off. I'm not done with it in a bad way, it's just that I had enough for the next couple of days. It's just not hooking me while I really like everything about it.

At the end of the day, it doesn't really matter though. I have all the time in the world to eventually finish the game.
I felt similarly, I could only play this in relative short bursts instead of binges.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,364
You should be able to fast-travel directly to Cardiology using those little green guys after you've beaten the level.

Really? I don't think I saw that in the options the green guy gave me. I'll have another look..

Edit: I figured it out- I was in Hollis' class room instead of Hollis' Hotstreak

thanks for the help
 
Last edited:
Oct 29, 2017
125
I've just finished Psychonauts 2 and loved it, it's likely going to be my favourite game of the year. It was charming, heartfelt, gorgeous and great fun.

But still I think I prefer Psychonauts 1. I think I feel similarly to my views on Portal 1 / Portal 2 -- the sequel improves and refines almost everything about the first, but somehow in that process of refinement misses out something important. I really liked the adventure game parts of the Psychonauts 1, and the worlds are really memorable. I don't think any of the worlds in Psychonauts 2 will stick with me the way Lungfishopolis, Gloria's Theatre or the Milkman Conspiracy do. I also didn't feel quite as challenged by the platforming in levels, although that memory might be distorted by the Meat Circus...
 

blue_phazon

Prophet of Truth
Member
Oct 25, 2017
2,316
Just finished Psychonauts 1 before starting this game and it was really good.

But man....starting this game out and the difference is night and day.

Psychonauts 2 feels so amazing to play and its BEAUTIFUL
 

vixolus

Prophet of Truth
Member
Sep 22, 2020
54,527
Ok now that I'm going back and trying to get figments I agree there needs to be some change.

I have two figments left in Hollis' hotstreak and walked through all areas of the map seemingly TWICE and havent seen them. My last find was the cardiology room door and the locked door with the half a mind. But there's still 2 figments SOMEWHERE. I have all the other collectibles.

Would be nice if it was broken down by submap at the very least..
 

Ruffy666

Member
Oct 27, 2017
259
I'm bummed they didn't do more with the mental connection mechanic. It's really unique and could lead to all sorts of interesting puzzles but it's only used a handful of times.