fyi might wanna spoiler thatI'm only missing two figments in both Helmut's and Bob's levels. This is torture.
For Bob's level try looking in the trees on the overworld section. They were the ones I missed, specifically a coconut and banana figment.I'm only missing two figments in both Helmut's and Bob's levels. This is torture.
Thanks for the tip! I ended up looking at video guides and I was lucky enough the missing ones were covered early in both cases.For Bob's level try looking in the trees on the overworld section. They were the ones I missed, specifically a coconut and banana figment.
Really? I thought the platforming was actually pretty good for 3d platformers. But whatever.I have to say that after finishing the game I'm a bit disappointed. The levels are obviously great in a sense that they are really creative and interesting to look at, but good visuals and interesting concepts are just not enough for me in games. The gameplay is rather simplistic, the actual platforming is constantly interrupted by cutscenes (which are amusing enough, but still, not gameplay) or dialogue (dialogue where lines can't be skipped so that hurts pacing even more).
One thing that I'm not a fan of story-wise is somecharacters acting like it was the king's fault that Lucy snapped. I mean, if you decide/agree to flood an entire country, surely you are not that good of a person yourself
if we do, it will be becouse of gamepass, the game hasnt sold well, which I prity much expected tbh.Game finished. All in all I think it was a good game but severely lacking compared to the original. The adventure/puzzle elements weren't there and the worlds just aren't as memorable. I think purely as a platfomer it's more polished but that's not enough to put on the level of the original. And I've got other issues with the game as well. Collectibles were handled worse, combat was more irritating, I didn't like the characters as much.
I think if I'd never played the first game I'd probably think the game was amazing, but as it is I like it but it's hard to shake off the feeling of disappointment coming off the first game. Still yeah it is the best game of 2021 so far no doubt. Hope we get a Psychonauts 3.
I have to say that after finishing the game I'm a bit disappointed. The levels are obviously great in a sense that they are really creative and interesting to look at, but good visuals and interesting concepts are just not enough for me in games. The gameplay is rather simplistic, the actual platforming is constantly interrupted by cutscenes (which are amusing enough, but still, not gameplay) or dialogue (dialogue where lines can't be skipped so that hurts pacing even more).
One thing that I'm not a fan of story-wise is somecharacters acting like it was the king's fault that Lucy snapped. I mean, if you decide/agree to flood an entire country, surely you are not that good of a person yourself
Where'd you read that?if we do, it will be becouse of gamepass, the game hasnt sold well, which I prity much expected tbh.
In Otto's lab? Levitation.Anyone got a hint for how you're supposed to get to the scavenger item across the room with the electric floor? I've tried using every power. No way to jump across I've tried various methods you can't quite make it, you can't jump on the lighting above either. Time bubble doesn't stop the electricity. I tried shooting the panel on the wall on the other side it doesn't do anything. Can't telekenesis anything. Using little dude does nothing I tried sending him to the item itself and to the panel on the wall. Nothing to use mental connection on nor can you use the stray thoughts item.
I am stumped.
Easy to forget from the Loboto tutorial level that levitation prevents you from being hurt on hazardous surfaces ;)Anyone got a hint for how you're supposed to get to the scavenger item across the room with the electric floor? I've tried using every power. No way to jump across I've tried various methods you can't quite make it, you can't jump on the lighting above either. Time bubble doesn't stop the electricity. I tried shooting the panel on the wall on the other side it doesn't do anything. Can't telekenesis anything. Using little dude does nothing I tried sending him to the item itself and to the panel on the wall. Nothing to use mental connection on nor can you use the stray thoughts item.
I am stumped.
Hold on I have one idea. Ok that didn't work. Tried using the pin that makes objects move faster on the fan to see if that would make it go fast enough to produce wind. Nope.
Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.
I could have sworn there's a bit in the first level where it doesn't protect you from the ground hazard. Or maybe I'm misremembering.Easy to forget from the Loboto tutorial level that levitation prevents you from being hurt on hazardous surfaces ;)
Fun fact: When I first saw it the electric floor I assumed there was some kind of trick, but nope you just roll over.Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.
Oh for crying out loud. Way easier than I was making it. This is a case of the game using something in the game once in the very first level and never again for the whole game so you forget it's a feature. Completely forgot the ball can actually protect you from hazards because that's something that never came up outside that one section in the first level.
There is a bit after you get Levitation to roll down past electricity, yes. But yeah you aren't FORCED to use levitation in that way anywhere else in the game. It can come in handy during the Casino boss and the Show boss, but by the time you get to there it's likely you forgot about that quirk.I could have sworn there's a bit in the first level where it doesn't protect you from the ground hazard. Or maybe I'm misremembering.
I actually deeply hate how you can't drop the balloon underneath you from a jump anymore.
Fun fact: When I first saw it the electric floor I assumed there was some kind of trick, but nope you just roll over.
Yup. Levitation was OP in Psychonauts 1 and got two well deserved nerfs in the sequel (you don't jump as high and the gliding isn't infinite). But in exchange we got these options that I'd heartily recommend!Only reason I remembered that mechanic from the levitation ball is because it was (afair) heavily used in the first game. :P
Yep. I love the lines he gets too - "Under the door like a pesky bill!" is still stuck in my head days after finishing it.I love the fact that the Raz archetype is literally just Gir from Invader Zim.
I'm only missing two figments in both Helmut's and Bob's levels. This is torture.
There's also a memory vault that shows the initial big flood was not intentional. Lucy was trying to rain on the protesters to make them go home (also pretty bad tbh) and then the dam broke and killed everyone, including her sister. Then she snapped.
I'm sure people have discovered this already but I am replaying Psychonauts 1, and in the welcome area where the first cut-scene takes place you can see little pedestals with carvings of the Psychonauts founders, and they all have the same names as the ones in Psychonauts 2. Absolutely incredible continuity and attention to detail!
Trying to go back for 100% are some areas completely inaccessible now. There's a door in Cardiology that I needed astro projection for, but I can't seem to find it now.
I felt similarly, I could only play this in relative short bursts instead of binges.Not sure what it is about this game. I really like most things about it. Really like the writing and it feels very fresh and creative (I obviously haven't played the original) you can argue that the combat and the platforming are just decent at best, but it doesn't actively bother me.
But I just can't play this game for long periods of time. I think I max out at around 30 minutes before I'm just really done with the game and turn it off. I'm not done with it in a bad way, it's just that I had enough for the next couple of days. It's just not hooking me while I really like everything about it.
At the end of the day, it doesn't really matter though. I have all the time in the world to eventually finish the game.
That's weird, it should be in a storage cupboard behind a bunch of shelves. Is the door to that area bugged to be closed for some reason?
I can't remember how I got to it in my first run. I thought I went Morgue--> cardiology, but the door that says cardiology is closed
You should be able to fast-travel directly to Cardiology using those little green guys after you've beaten the level.