Because a lot people that buy these systems want to play new games.
A lot of people want to know what the console can do, and I'm sorry Sony are not doing a great job of that right now.
Because a lot people that buy these systems want to play new games.
What in the world are you talking about? I've never said any such thing.You are suggesting that SSDs won't bring significant loading improvements. We've had many dramatic examples of better loading already across the years and now they'll be standard.
Sony and MS have two different launch strategies. New games vs Old games. Sony clearly would rather wait until their launch games are ready to show off (hence why Godfall was previewed overnight, it's gone Gold but Sony's other games havent yet)
A lot of people want to know what the console can do, and I'm sorry Sony are not doing a great job of that right now.
A lot of people want to know what the console can do, and I'm sorry Sony are not doing a great job of that right now.
I hope we're over the semantics of what is and is not loading by this time next year.
The console is out in less than two months... regardless of the COVID argument and working from home fallback position people use, they should be showing a lot more than they have.
Games? Next gen games?Statements like this are always baffling to me because it implies that consoles are not intended...to play games?
Who isn't using games?
Games? Next gen games?
I dont know of this witchcraft you speak of.
It's very exciting. I play on all platforms; even still on PC there's that friction to actually getting into a game (I only have SSD's in my system) that these new consoles are going to bypass (initially) from the sounds of it.i think people who post about "small" difference dont actually play Console games.
Long loading times for games, be that in levels, respawn, starting the game, different worlds, etc, have been huge problem for consoles for a very long time. Crazy custom PCIe 4.0 controllers and SSDs are designed to create completely new concepts of gameplay in the future.
Otherwise, they could have simply put standard SSD and save $100 per unit sold.
Custom storage solution + more RAM is going to make more difference for Console experience than new GPUs.
Only people that seem to think that are people on Era. All I see on my social media feeds are the ps5 girlfriend memes.
Xbox hasn't showed any games according to people here, apparently.
But they've said that there would be no loadings...
Sorry, couldn't resist.
Their messaging on this (and PS5 in general) could be a lot better.
2.5 sec is great but tbh I doubt that many people will notice the difference here between 2.5 and 8 or even 10.
This will be the new battle ground.
Some ppl called this months....years? (damn) ago in the next gen speculation threads.:
TF vs SSD. And this was before official reveals from either company. Just the official acknowledgement of them using SSDs. That was also before official reveal of the Series X TF amount.
Statements like this are always baffling to me because it implies that consoles are not intended...to play games?
Only people that seem to think that are people on Era. All I see on my social media feeds are the ps5 girlfriend memes.
As a consumer who MS and Sony are targeting with new hardware, I'm far more interested in the specs and features of the new console than I am in what appears to be mostly cross-generational titles. The PS5s UI and features are way more important to me than Godfall. Ideally they'd be showing a combination of both, which I think MS has been more successful at doing so far, although the games they're showing are BC titles in order to show off their console's new features. Still a long 30+ days to go until launch, so there's plenty of time. Also not sure how many next gen games have gone gold yet.Xbox hasn't showed any games according to people here, apparently.
As a consumer who MS and Sony are targeting with new hardware, I'm far more interested in the specs and features of the new console than I am in what appears to be mostly cross-generational titles.
Seen lots of posts on twitter and Facebook complaining about the lack of information from Sony... pretty sure they are not all on era.
But seriously though I know lots of people who are not on era who think the same. I don't know, I guess we can use the Era bubble excuse every time we want to ignore opposite opinions... and this is talking from someone who has a ps5 pre-ordered... is it really that complicated to know about the machine that we are spending £449 on?.. and even if you don't think people need or care, how difficult is it to do good Pr. PS4 PR was really good, PS5 has been poor. You may or may not agree, that's fine, but that's my opinion.
I've only seen Demon's Souls, and it's awesome, but I still want to know more about the console features. I'm not concerned about it. Still plenty of time for that. The argument that only one console maker is using games to demonstrate their console is straight outa Gamefaqs though.Sony has shown a couple first party not cross gen titles though :S
Come on man, you are saying that Destiny will be a true benchmark of SSD tech when it is a cross generational game.What in the world are you talking about? I've never said any such thing.
Seriously, what are you reading? I said seeing a game that I play a ton of will drive home the difference to me. I never once doubted the benefits of SSD.Come on man, you are saying that Destiny will be a true benchmark of SSD tech when it is a cross generational game.
I've only seen Demon's Souls, and it's awesome, but I still want to know more about the console features. I'm not concerned about it. Still plenty of time for that. The argument that only one console maker is using games to demonstrate their console is straight outa Gamefaqs though.
IDK I guess I'm just happy that I have a price, release date, new next-gen games to play at launch. I don't care about the console breakdown and UI is whatever, I'll spend most of my time playing games.
Zero seconds? Thats your argument for why 5 seconds can't be considered as near instant? Instant means immediate or a short space of time. Most of the loading demo for next gen games we have seen at least for PS5 has been less than 3 seconds. Anything less than 5 seconds to me is near instant.No, it's not. Instant means zero seconds.
And you can have that on current gen too (and has actually) since it means that you're hiding the loading i.e. you stream in data while gameplay.
Initial loading though will never be "instant".
If everything in RAM are textures, then you probably could. But that's not the case. I genuinely don't get how people think oddle textures can be applied to general game data. It's literally in the name.Loading times aren't the only benefit of the SSD. The SSD with the use of Oodle Texture and Oodle Kraken can read speeds of ~16.5GB/s. This means that you can clear and re-fill the whole of system RAM in less than a second. You can literally call things from storage to RAM as the player turns the camera at those speeds. This will allow for more detailed, dense environments and greater possibilities in game design. It really is the revolutionary aspect of this generation.
I've only seen Demon's Souls, and it's awesome, but I still want to know more about the console features. I'm not concerned about it. Still plenty of time for that. The argument that only one console maker is using games to demonstrate their console is straight outa Gamefaqs though.
Zero seconds? Thats your argument for why 5 seconds can't be considered as near instant? Instant means immediate or a short space of time. Most of the loading demo for next gen games we have seen at least for PS5 has been less than 3 seconds. Anything less than 5 seconds to me is near instant.
When they say no load time, they mean no waiting on a loading screen, they're not talking about streaming. These transitions in next gen games are not their to hide loading, they are there to smooth out the change from on level to another as textures and models populate. I think of it more like hiding the jarring change of the level rather trying to disguise how long it takes to load.
I've only seen Demon's Souls, and it's awesome, but I still want to know more about the console features. I'm not concerned about it. Still plenty of time for that. The argument that only one console maker is using games to demonstrate their console is straight outa Gamefaqs though.
If everything in RAM are textures, then you probably could. But that's not the case. I genuinely don't get how people think oddle textures can be applied to general game data. It's literally in the name.
I agree with you saying SSD are great for more than loading and they are indeed revolutionary, because in a few years time even third party games will use SSD as the baseline and this will enable new level designs.
It will be quite an improvement especially if they optimize for the new consoles. The low specs of ps4/Xbox one are a much bigger issue than the drive when it comes to pop in, they can't process all the real-time generation fast enough.I'm curious how games like No Man's Sky benefit on consoles.
On PC with SSDs, everything loads fast and there's little or no pop-in.
On consoles, you can see rocks and trees generating right in front of you if you fly too fast around a planet.
Hopefully the consoles have finally caught up on that.
If everything in RAM are textures, then you probably could. But that's not the case. I genuinely don't get how people think oddle textures can be applied to general game data. It's literally in the name.
From 2.5 to 10 sec is a 300% increase in loading times. I wager everybody can tell the difference.But they've said that there would be no loadings...
Sorry, couldn't resist.
Their messaging on this (and PS5 in general) could be a lot better.
2.5 sec is great but tbh I doubt that many people will notice the difference here between 2.5 and 8 or even 10.
Why would you do this to me :(Every game is hotline miami now, dennaton can go ahead and make the sequel full 3d
Yes, but in this case what would be the point in doing that if your entire game uncompressed could fit into available RAM with no issues?
They have but mostly focused on next gen games. Starting from 2019 they showed the Spiderman loading demo and then over months as next gen games got announced they showed ratchet and clank and demon souls gameplay with near instant loading. Astrobot playroom loading was long but this new demo shows a big improvement from the first demo. All in all they are roughly 3 seconds long.This is the stuff that Sony should be showing off, I just don't know why they haven't done it yet. The SSD is faster on PS5 than Xbox, and its an easy win to show off (and easy).
Nice work mate.Like I made with DeS, here is "Time between player agency" clip for the initial load of Astrobot (timing calculations based vid framerate of 59.94fps):
Fair point but I have no idea how large that data set is when uncompressed and how it would affect the game's performance in run time given the interactions among different types of data and the size of each piece of said data.