Welcome to Era. This board is famous for jumping to conclusions and overreactions. None of us know what this thing is, whether it will actually be used on PS5 or how much it will cost but some in here are already predicting doom and gloom. How difficult is it to wait till Sony actually reveals the PS5? All of this could be be something else not related to the PS5 at all, the console is a full year away at least. But no, arrogant Sony has returned and the PS5 is doomed to repeat the failures of the Vita even though both systems are nothing alike and separated by almost a decade.Holy shit, the amount of concern in here is ridiculous. None of you know what this is, how it I used, and if it's even used for the PS5 at all, yet you are all in here going, "Rah rah Sony is using proprietary storage again like the Vita! This is how Sony loses next generation!" Embarrassing.
Not sure why the OP thinks they will use SATA connection for the SSD. They'll obviously use a PCIe 4.0 M.2 variant for that juicy bandwidth.
They will not use SATA, too bad performance. PCIe 4.0 all the way.All I ever wanted was 2 SATA bays. Not sure why they are trying to reinvent the wheel here.
Hence my use of the word "variant". Since it's proprietary, they might shuffle the pin layout a bit I guess to avoid people hacking some own M.2 cards that cannot maintain the bandwidth they guarantee for developers, so they are likely forced to change the pin layout compared to standard M.2 slots.Does the pin layout there not suggest a custom IO interface?
I suppose this could just be an adaptor to another interface somewhere else, but I'd guess the pins in the diagram slot directly into the motherboard and then over a bus to the apu.
Hence my use of the word "variant". Since it's proprietary, they might shuffle the pin layout a bit I guess to avoid people hacking some own M.2 cards that cannot maintain the bandwidth they guarantee for developers, so they are likely forced to change the pin layout compared to standard M.2 slots.
You are way oversimplifying this. It's not just about load times. Every game you have played to date has been designed around HDD load speeds, and SSD is just a bonus for loadtimes.I can live with standard load times. First party overpriced storage though? no way in hell. I loved vita but I'm not doing that again, they better offer more options. If you want superfast load times and you are ok with buying proprietary drives, fine, but they should let others choose
They don't need all the pins kept for backwards compatibility, so they can remove a lot of the extra crud on a typical NVMe M.2 connector. They also don't need to include the pins that are not used but kept for future expandability. For PCIe 4.0 alone, they should get by with 5 pins per four PCIe lanes. I didn't look at the patent, did it have a pin layout?It looks like more than a shuffle though - it's completely different, different number of pins also.
Now maybe inside there's a m2 nVMe interface and this interface visible in the diagram is just an adaptor... otherwise though, it seems it might be totally different?
Also people will gobble this up since PS5 is most likely to sell just as well as PS4
People will gobble this up since PS5 is most likely to sell just as well as PS4
Welcome to Era. This board is famous for jumping to conclusions and overreactions. None of us know what this thing is, whether it will actually be used on PS5 or how much it will cost but some in here are already predicting doom and gloom. How difficult is it to wait till Sony actually reveals the PS5? All of this could be be something else not related to the PS5 at all, the console is a full year away at least. But no, arrogant Sony has returned and the PS5 is doomed to repeat the failures of the Vita even though both systems are nothing alike and separated by almost a decade.
It's about to be Xbox 360/Vita proprietary storage all over again.
Don't always assume that people will automatically buy a PS5 because it's Sony or PlayStation.
Remember what had happened with the PS3 & Vita.
If it's built to be faster than anything on the market, then it has to be proprietary.
A week ago everyone assumed you would have to swap the drive for bigger sizes. So I dont see how add on storage can be bad news even if it is propriety.
If Sony can do :
1. Make this an optional upgrade, and
2. price is comparable (same) as other "normal" external SSD.
I think it,ll be fine.
Worst case scenario :
PS5 doesn't have any internal storage (for game safe) and we have to buy is separately from the console (PS1 and PS2 style).
If users can attach any external HDD to PS5 for use as cold storage, all will be fine IMO.It's not bad, it's the potential price that's worrying.
We all lived through the Vita years. The struggle of using a 16gb card until there was a firesale on the 64gb card.
A lot of current game duplicate a lot of data to compensate for hard drive speed. The size should be reduced if there's no slow drive to worry about.
Didn't know this. Thanks for the info.The PS5 will also let you install the single player part by itself or just the multiplayer part. That will reduce the size considerably. Also files are duplicated on HDDs to helpload faster which they don't need on an SSD
I really don't know whether bandwidth is a good metric, to be honest. I know that since years the bandwidth was what was marketed but the big benefit is latency. Of course bandwidth is important but if it is 3GB/s or 5GB/s is not the main difference, especially since this is peak bandwidth.Not sure why the OP thinks they will use SATA connection for the SSD. They'll obviously use a PCIe 4.0 M.2 variant for that juicy bandwidth.
Peak yes, but it's continues bandwidth when reading large continues chunks of data. Combined with a new install storage format for games, this might be wicked fast and significantly faster than the random access speeds typically seen on PC. If they settle for "just" matching max read speeds for PC PCIe 4.0 drives, we're talking 5 GB/s. If they have a custom driver controller and use more lanes combined with a better cooling solution, it might exceed this.I really don't know whether bandwidth is a good metric, to be honest. I know that since years the bandwidth was what was marketed but the big benefit is latency. Of course bandwidth is important but if it is 3GB/s or 5GB/s is not the main difference, especially since this is peak bandwidth.
You can't expect average consumers to handle an upgrade with something like this. That's why Sony probably had to develop a proprietary standard for user-changeable storage. Also, because the PS5 SSD is likely cutting edge stuff, there will be very strict requirements regarding performance and cooling.
Am i safe to assume that even if this SSD cartridge is for the PS5 it only helps expand the internal storage in order to keep providing the selling point of no load times, but will still allow for external HDDs?
They don't need all the pins kept for backwards compatibility, so they can remove a lot of the extra crud on a typical NVMe M.2 connector. They also don't need to include the pins that are not used but kept for future expandability. For PCIe 4.0 alone, they should get by with 5 pins per four PCIe lanes. I didn't look at the patent, did it have a pin layout?
Whether it is worth the trade-off depends just how much faster this SSD actually is compared to other high end SSDs available on the market at that time. Don't forget that PCIe 5.0 SSD drives will be a thing by then.
Sure, you have to organize the data so that it can be accessed in a fast way for an ssd but this is true for even the first ssd's that arrived almost a decade ago. And in the end, you are going to put the data into RAM and even if it is 20GB in size, you have like 4 seconds with 5GB/s or 8 seconds with 2.5GB/s which is not an order of magnitude in difference and an extreme example as no one is going to replace everything in RAM.Peak yes, but it's continues bandwidth when reading large continues chunks of data. Combined with a new install storage format for games, this might be wicked fast and significantly faster than the random access speeds typically seen on PC. If they settle for "just" matching max read speeds for PC PCIe 4.0 drives, we're talking 5 GB/s. If they have a custom driver controller and use more lanes combined with a better cooling solution, it might exceed this.
Am i safe to assume that even if this SSD cartridge is for the PS5 it only helps expand the internal storage in order to keep providing the selling point of no load times, but will still allow for external HDDs?
lol, this place is nuts 😂Just last week:
Cory Barlog tweeted an "end transmission" tweet.
ERA: OMG, Corg leaving SSM and joining MS to spearhead a Xbox scifi 1st party exclusive!!!!!!
For example, that would allow games to reach into storage for data that even rendering depends on, within a single frame or less. To be able to make a guarantee like that would be 'big'. The implications of just-in-time delivery of graphics data could be huge.