• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
Status
Not open for further replies.

Rats

Member
Oct 25, 2017
8,110
from my experience so far, jak 1 is mostly smooth, with some slowdown in very specific circumstances,

jak 2 performance was flawless from what i tested, played up to the end of the first mission in dead town

That's good to hear! Even on the PS3 remaster Jak 2 kinda ran like shit. This might be the best way to play it, now.
 

shadowman16

Member
Oct 25, 2017
31,863
Anyone tried playing Dynasty Warriors 9? As one of the 5 people who actually liked it, I want to know if it got improved.
FPS is better, screen tearing still there though... so its still ass really, unless screen tearing doesn't bother you (I can't stand it though :(

Looks like Superhot vanilla, Sekiro, Shenmue 3, and Dying Light all got patches very recently. Would be interesting to see if there are improvements. Normal Shenmue 3 and Superhot updates are especially unexpected afaik
Im curious to see what Shenmue 3 had patched... its already pretty darn good now that its running at 60FPS, maybe they could have tapped into the PS5 tech a little more to fix the horrid pop in for the second town, that'd be ace. I'll get round to replaying it soon, I'll have to check myself.
 

Exit Music

Member
Nov 13, 2017
1,082
Don't worry, everyone. When my PS5 gets here I will update this thread with the Skylanders backwards compatibility report we are all waiting for.
 

Deleted member 11637

Oct 27, 2017
18,204
Just fired up Death Stranding and it feels worse than on Pro. The framerate seems stable, but it feels "heavier" somehow, like the motion blur is overly aggressive, maybe.
 

Deleted member 11637

Oct 27, 2017
18,204
I'm guessing you've been playing only 60fps games for a few days, and it's just the whiplash from that?

That's certainly possible, but it didn't even look as sharp as I remember -- which, yeah, my memory could be imperfect. Just stress testing my system at this point.

I also noticed a slight audio delay on dialogue in Killzone: Shadowfall's first chapter. Gunshota seemed fine, but the performance captured faces appeared to frequently flap their lips juuust before their audio files triggered.
 

RainerDrix

Member
Oct 25, 2017
339
Long Island, NY
My enthusiasm for XCOM 2 has been deflated.

Yes, it runs very smoothly now, and the load times are mercifully shorter, but it still crashes all the time, specially between turns. And it stills has a penchant for wiping saves.



Yes, it does. Dramatically so. A map full of Lost doesn't slow the game to a crawl anymore.


But see above: it's still pretty unstable, at least when running WoTC (I haven't tried vanilla).

I haven't experienced any crashes or wiped saves, just the occasional framerate drop between turns.
 
OP
OP
Liabe Brave

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Okay, I've added 20 games to the list:

Ace Combat 5, Ace Combat 7, Assassin's Creed Origins, The Crew 2, Deus Ex: Mankind Divided, Dragon's Dogma, Gravity Rush Remastered, Gravity Rush 2, Mafia, Mafia II, MediEvil, Okage, The Order: 1886, Project CARS, Project CARS 2, Project CARS 3, Street Fighter V, Super Meat Boy, Tekken 7, and The Witness.

The Work continues. Enjoy!
 
Oct 27, 2017
394
Anyone with Darksiders: Genesis want to do me a favor and let me know how it runs on PS5? Really want to play it but boxed up the PS4 already. I would highly appreciate it. Thank you.
 

Valkerion

Member
Oct 29, 2017
7,228
Anyone compared Ace Combat 7 yet? Been meaning to play that and was curious if it is improved at all
That'll be in the next update. There wasn't much to improve.

This was one of the first games I tried since its one of my favorites of the gen. Like Liabe said, there wasn't much to improve on from the Pro to 5 side of things. It only had a few drops in a very tiny bit of sections on certain missions but in general it ran great. If your coming for PS4 to 5 you'll see a noticeable improvement. 60FPS, and cleaner visuals all around. Even in mission where there were drops on Pro like the oil rig destruction (the first I tired) had no noticeable dips.
 

Deleted member 11637

Oct 27, 2017
18,204
That's just your memory. They aren't lowering the resolution or anything.

Probably. That game deserves a patch, though.

Old news, but Until Dawn is fantastic on PS5. I had a "holy shit" moment realizing Cheyenne from Superstore was in the game along with Malek, Panettiere and Peter Stormare. The pre-rendered clips stick out like a sore thumb, but what are you gonna do. Some 360/PS3-era games have aged even worse with their 720p cutscenes.
 
OP
OP
Liabe Brave

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Another batch of testing, primarily based on what people asked for in comments (and that I had access to)... Avengers (30/60), Killzone (60), Medievil (60), Broforce (60, insane load speed, fixes the hitching at the start of levels), Mafia Trilogy (30), Hellblade (60, graphical glitches here and there), AC Odyssey (30), Nioh 1&2 (60)
Missed this when it was posted, just wanted to say thanks. I really appreciate the generous effort you've put into checking games out. Hope you get some time to rest and enjoy playing games for fun, and not editing!

Mafia III is marked as unplayable (severe graphical glitches) in OP, but seeing this video it look like it's playable, maybe some specific areas are worse?
I got more info on the discrepancy. The severe issues are with messed-up lighting in the open world with dynamic day-night cycle. When you run missions, those are (always?) set to a specific time of day, and look fine. That includes the beginning of the game, as shown in this video.

I'm not sure if the lighting problems are conditional--maybe parts of the open world look fine?--but it looks pretty darn bad when it's glitched.

I'm seriously eyeing Nex Machina and it's cheap until the end of the day. According to the Pro Enhancements thread, it runs at 1890p BUT you have to force supersampling in the OS. Do we know how the PS5 handles these situations? Will it automatically supersample, giving me 1890p and 60fps on my 1080p display?
Some games that require forced supersampling on Pro are definitely running at the higher resolution mode on PS5. So for now, I've assumed and posted that this always happens. However, this is conjecture, and three things have not been tested for certainty:

1. If hooked to a 1080p display, do you still get the high res mode?
2. Is this affected by the Game Preset setting in the PS5 OS? I think there are technical hurdles here, so I doubt it...but maybe.
3. Do all the games that had forced supersampling act the same on PS5?

It'd be great if the thread could cooperate to figure this out for sure. Here's how:

A. At least one user with a 4K TV, and at least one user with a 1080p TV.
B. A game they both own which doesn't have automatic supersampling. Here's a list I think are good candidates:

Call of Duty: Black Ops III
Dishonored 2
Everybody's Golf
The Evil Within 2
Any FIFA game
Final Fantasy VII Remake
Genshin Impact
(free to play, so anyone could download)
GT Sport
Any MLB The Show
Tony Hawk 1+2
The Witcher III
The Witness


If we can organize that--or maybe several pairs of people, with different games--then I can give steps for how to test thoroughly. Please let me know if anybody's up for that. If not, I completely understand. Thanks!
 

breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
@liabe-brave, seriously thank you for taking the time to do this. It's greatly appreciated.
 
Oct 25, 2017
9,088
Missed this when it was posted, just wanted to say thanks. I really appreciate the generous effort you've put into checking games out. Hope you get some time to rest and enjoy playing games for fun, and not editing!


I got more info on the discrepancy. The severe issues are with messed-up lighting in the open world with dynamic day-night cycle. When you run missions, those are (always?) set to a specific time of day, and look fine. That includes the beginning of the game, as shown in this video.

I'm not sure if the lighting problems are conditional--maybe parts of the open world look fine?--but it looks pretty darn bad when it's glitched.


Some games that require forced supersampling on Pro are definitely running at the higher resolution mode on PS5. So for now, I've assumed and posted that this always happens. However, this is conjecture, and three things have not been tested for certainty:

1. If hooked to a 1080p display, do you still get the high res mode?
2. Is this affected by the Game Preset setting in the PS5 OS? I think there are technical hurdles here, so I doubt it...but maybe.
3. Do all the games that had forced supersampling act the same on PS5?

It'd be great if the thread could cooperate to figure this out for sure. Here's how:

A. At least one user with a 4K TV, and at least one user with a 1080p TV.
B. A game they both own which doesn't have automatic supersampling. Here's a list I think are good candidates:

Call of Duty: Black Ops III
Dishonored 2
Everybody's Golf
The Evil Within 2
Any FIFA game
Final Fantasy VII Remake
Genshin Impact
(free to play, so anyone could download)
GT Sport
Any MLB The Show
Tony Hawk 1+2
The Witcher III
The Witness


If we can organize that--or maybe several pairs of people, with different games--then I can give steps for how to test thoroughly. Please let me know if anybody's up for that. If not, I completely understand. Thanks!
Thanks for the reply.

I have The Evil Within 2 and Nex Machina (and the aforementioned 1080p TV) and if the process isn't too time consuming I'd be happy to help with those.
 

Huey

Member
Oct 27, 2017
13,178
Okay, I've added 20 games to the list:

Ace Combat 5, Ace Combat 7, Assassin's Creed Origins, The Crew 2, Deus Ex: Mankind Divided, Dragon's Dogma, Gravity Rush Remastered, Gravity Rush 2, Mafia, Mafia II, MediEvil, Okage, The Order: 1886, Project CARS, Project CARS 2, Project CARS 3, Street Fighter V, Super Meat Boy, Tekken 7, and The Witness.

The Work continues. Enjoy!
Liabe Brave i know it's been said but thank you so much for this, such an awesome resource.
 

Cmc

Member
Nov 1, 2017
208
Broforce: It actually runs, it was ass on the PS4. I made it about half way through on my first time playing, but I dropped it because the performance was so bad
 

lazerface

Banned
Feb 23, 2020
1,344
Definitely an improvement in framerate. A lot of the places I'd get minor frame drops at on PS4 Pro (Mine was setup to have supersampling off & forced 1080p to get the best framerate) sailed through smoothly. I want to say it seems like image quality might be a bit better too, but I can't tell if that;s placebo or not.

Kingdom Hearts 2.8 probably has the biggest jump, though. Went from 40 or so fps on average on PS4 Pro to a locked 60 on PS5 throughout the entire game. It's a more noticeable jump than KH3 for sure, but that's more representative of how poorly optimized 2.8 was to begin with.
Awesome really appreciate the feedback
 

Deleted member 25870

User requested account closure
Banned
Oct 29, 2017
2,069
anyone check code vein or surge 2? might need more souls stuff after demon's.... or maybe pretend ghosts of tsushima is a ps5 game?
I am also interested in these 2

Here's Dreazy 's post with Code Vein. Looks like all of the hiccups are gone. The load times are insane. A fraction of my SSD PS4 Pro times.



Got you guys, if you guys got anymore request let me know, currently running through a bunch of different games right now, sorry about the bad Code Vein gameplay lol
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Member
Oct 25, 2017
17,254
Midgar, With Love
Just wanted to pop in and thank all those who have spent so much time working hard to give us answers on so many games. <3
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,062
Is there no way to get Ace Combat 5 on here? Was only a pre-order bonus I think but while it is installed on my PS4 I can't find it in my library to download on PS5.
 

Tetsujin

Unshakable Resolve
The Fallen
Oct 27, 2017
3,464
Germany
Made a quick video going through the modes in FFXV. Can confirm that on High mode it still has judder. Lite and Steady are stable.

 

Oneself

#TeamThierry
Member
Oct 26, 2017
4,769
Montréal, Québec, Canada
Lonely Mountains Downhill "works" but has many important graphical glitches. It's some really obvious/bad looking stuff like, per exemple, the water is black with flickering white contours...
 

Rumi

Member
Oct 26, 2017
471
Here are two really random ones. I've never tried to play White Day on a ps4 so I'm not really sure what the performance is like on it. I'm not the best at determining fps but it seemed like a locked 60 while playing on PS5. The same goes for Let It Die which I'm sure was already probably a locked 60 or close enough on pro? The only other thing I noticed was that loading in from the main menu seemed to be 10-12 seconds faster on PS5. The same goes for the escalator loading screen 10-12 seconds faster as well.

I forgot about disabling hub music in let it die so if anyone watches it you might want to lower or mute it.

White Day: A Labyrinth Named School




Let It Die

 

RestEerie

Banned
Aug 20, 2018
13,618
Sony should pay everyone a dollar for being part of the 'outsourced' PS5 backward compatiblity testing team.
 

Deleted member 19533

User requested account closure
Banned
Oct 27, 2017
3,873
Definitely an improvement in framerate. A lot of the places I'd get minor frame drops at on PS4 Pro (Mine was setup to have supersampling off & forced 1080p to get the best framerate) sailed through smoothly. I want to say it seems like image quality might be a bit better too, but I can't tell if that;s placebo or not.

Kingdom Hearts 2.8 probably has the biggest jump, though. Went from 40 or so fps on average on PS4 Pro to a locked 60 on PS5 throughout the entire game. It's a more noticeable jump than KH3 for sure, but that's more representative of how poorly optimized 2.8 was to begin with.
It's definitely in a higher res. Pro ran in a weird resolution 1292p or something like that when not forcing 1080p. PS5 will output that resolution at 60 without drops. So you get an increase in res and a perfect frame rate.

Any differences with Ys VIII: Lacrimosa of Dana to anyone's knowledge on ps5?
Thanks.
it ran pretty well on pro. High resolution with small drops here and there--safe to assume it'll be locked 60 now.
 

Huey

Member
Oct 27, 2017
13,178
anyone else tried Killzone Shadowfall? Solid 60fps is great but there is a lot of texture load in and shadow issues I don't recall.
 

Arukado

Member
Oct 27, 2017
3,290
I tested The Forest and the performance mode seems to be more stable than on ps4 pro, but it has the same awful tearing.
 

Kris1977

Member
Nov 25, 2017
975
anyone else tried Killzone Shadowfall? Solid 60fps is great but there is a lot of texture load in and shadow issues I don't recall.
Shadowfall had the issues on ps4, they were just less noticeable hidden behind 30fps. That's the problem if you like with 60fps, it does make slight glitches and pop ins more noticeable.
 

FFNB

Associate Game Designer
Verified
Oct 25, 2017
6,088
Los Angeles, CA
Royal was 4k/30 on pro and the initial load was bottlenecked by all those splash screens. Loading a save was relatively fast so it doesn't sound like much has changed on PS5 tbh; it's a game that would benefit from quick resume or activities to load your save directly!

That's very true! I'm not a framerate or resolution fanatic, so I'm generally not specifically looking at those things unless they are obviously very poor (sub 30fps, or super blurry resolution). I actually moved Royal back to the external HDD because, 1, I needed the space (lol), and 2, the decrease in load times wasn't really so significant that it needed to be on the internal SSD. I've basically reserved the PS5 SSD for games I'm still currently playing (I also already beat Persona 5 Royal, so it's not in my regular rotation of games to play), and that have significant decreases in load times.
 

Deleted member 2328

User requested account closure
Banned
Oct 25, 2017
1,354
Is there no way to get Ace Combat 5 on here? Was only a pre-order bonus I think but while it is installed on my PS4 I can't find it in my library to download on PS5.
If you transferred your stuff from your PS4 it should be under Ace Combat 7. It doesn't have it's own icon. If need to download it, right now the only way to do it is through the webstore.
 

cozomel

Member
Feb 17, 2018
17
So I started The Deadly Tower of Monsters, it's a quirky 2016 top down shooter from AceTeam that was given away in ps+ some time ago, it used to run pretty badly (but unlocked) on the Pro and it's one I always wanted to revisit with better performance. It actually runs great at 60 fps.. for a while, but then it randomly starts stuttering badly when performing certain actions like breaking things (which didn't cause stuttering just a moment before). Once it starts doing it even closing and opening the game won't solve it, but starting a new campaign does. Really strange, seems shader compilation related to me. My PS5 seems to be otherwise ok.

Not really expecting many people to be playing this game on PS5 but I guess it never hurts to try, would like to know if it's just me.

Damn, I like that game and am sorry to hear that. Is there some site or tweeter account we can send these issue to so Sony might be able to fix them?
 

Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,637
from my experience so far, jak 1 is mostly smooth, with some slowdown in very specific circumstances,

jak 2 performance was flawless from what i tested, played up to the end of the first mission in dead town
This is great to hear, i've played all Jak games like 15+ times as a kid and 100% the PS3/Vita remasters but I had to drop 2/3 on PS4 because they just didn't feel right (I'm aware that the vita version ran like ass)

Time for playthrough 16 XD

That's very true! I'm not a framerate or resolution fanatic, so I'm generally not specifically looking at those things unless they are obviously very poor (sub 30fps, or super blurry resolution). I actually moved Royal back to the external HDD because, 1, I needed the space (lol), and 2, the decrease in load times wasn't really so significant that it needed to be on the internal SSD. I've basically reserved the PS5 SSD for games I'm still currently playing (I also already beat Persona 5 Royal, so it's not in my regular rotation of games to play), and that have significant decreases in load times.
Makes perfect sense, it's definitely a game for the external HDD!
 
Last edited:

NeoBob688

Member
Oct 27, 2017
3,635
Okay, I've added 20 games to the list:

Ace Combat 5, Ace Combat 7, Assassin's Creed Origins, The Crew 2, Deus Ex: Mankind Divided, Dragon's Dogma, Gravity Rush Remastered, Gravity Rush 2, Mafia, Mafia II, MediEvil, Okage, The Order: 1886, Project CARS, Project CARS 2, Project CARS 3, Street Fighter V, Super Meat Boy, Tekken 7, and The Witness.

The Work continues. Enjoy!

Awesome!
 

JohnnyMoses

Member
Oct 27, 2017
1,658
Ark is one of the biggest improvements I've seen without a patch. This video is with high detail and vsync turned on. On the Pro, you'd get mostly 30fps unless you were looking at the ground or sky. On the PS5, it's a mostly solid 60. I did see a couple hitches while making this video, but nothing where the framerate really dipped. Really impressive!
 

pegaso

Member
Oct 28, 2017
338
Okay, I've added 20 games to the list:

Ace Combat 5, Ace Combat 7, Assassin's Creed Origins, The Crew 2, Deus Ex: Mankind Divided, Dragon's Dogma, Gravity Rush Remastered, Gravity Rush 2, Mafia, Mafia II, MediEvil, Okage, The Order: 1886, Project CARS, Project CARS 2, Project CARS 3, Street Fighter V, Super Meat Boy, Tekken 7, and The Witness.

The Work continues. Enjoy!

Hey, thank you so much for the work you're doing. Incredibly useful thread and I've found like 10 games already that I want to get back into with 60fps framerate.
 
Status
Not open for further replies.