7nm Cell for PS3 BC? ;)I wonder what could then fit in the remaining die space of ~250mm2 (assuming a 300mm2 PS5 die) and 350mm2 for the Scarlett die?
lol
7nm Cell for PS3 BC? ;)I wonder what could then fit in the remaining die space of ~250mm2 (assuming a 300mm2 PS5 die) and 350mm2 for the Scarlett die?
This is all next gen launch games are going to be whether its PS5 or XSX. Stop fooling yourself. Look at PS4/XB1 launch titles compares to late gen PS3 and X360 games. There was no new or magical gameplay change that suddenly appeared just because of the new gen. It takes 2-3 for devs to start really taking advantage of the new hardware and by that point MS will have transitioned off of the XB1.
Sports games are the easiest to keep ticking over on an old gen, it's just an iteration of the previous effort, and it's kinda expected that the super casual gamer who plays them isn't the sort to jump hard at a new gen. MLB The Show will run on anything and everything viable.The big question, is will MLB The Show support the Xbox One family??
When you see the difference between a game like forza if its cross gen with RT 4-8K 60-120fps vs no rt 4k 60fps you will know why to upgrade lol
Graphically though KZ Shadowfall and Ryse were a big step up from anything last gen.
they stopped supporting ps3 the nov ps4 launched?
I agree...it was easy to see the difference...and KZ Shadowfall and Ryse were not games you could buy for the last gen systems...having no exclusives at launch if true is really risky move by Microsoft imo...Graphically though KZ Shadowfall and Ryse were a big step up from anything last gen.
And many cross-gen games will be big leaps too...Graphically though KZ Shadowfall and Ryse were a big step up from anything last gen.
Not at all. I imagine it will be retired in 2023. Sony will see cross gen games as well.
Or maybe they can use Cell for HW RT?!? ;)LOL. They could use it as the new low power secondary processor as well as for PS3 BC!
Wasn't saying it would be 8k and 120fps lol
Graphically though KZ Shadowfall and Ryse were a big step up from anything last gen.
Same with when people see a game like PUBG running great compared to the last gen consoles. There will be plenty of things to see why it's time to upgrade. At one point, the X1 will be phased out imo. Just like my old as iphone I need to upgrade.When you see the difference between a game like forza if its cross gen with RT 4-8K 60-120fps vs no rt 4k 60fps you will know why to upgrade lol
Does Microsoft really want to launch this gen with..."well you'll see over time a reason to upgrade- but you don't really have any huge need to right now unless you want some better graphics and performance because we'll give you all the same content on your current system"?Same with when people see a game like PUBG running great compared to the last gen consoles. There will be plenty of things to see why it's time to upgrade. At one point, the X1 will be phased out imo. Just like my old as iphone I need to upgrade.
And many cross-gen games will be big leaps too...
Unless you believe it would have been difficult to port games like KZ and Ryse to the PS3/360,or held back those game's designs.. what you've identified is something that is anti-consumer IMO.
Making games exclusive that didn't need to be. I didn't personally see anything that wasn't a graphical upgrade.
Nothing about those games was so special they couldn't have run on 360/PS3.
Ryse was originally going to be a 360 game and then they switched development.
I'm in the same boat, I am just confused as to what their strategy is. Are they not interested in winning console wars anymore? Or they've thrown in the towel and gone all in on subscription service? Because, if you own any device from previous gen of Xbox family (be it launch Xbox One , Xbox One S, Xbox One X) what incentive do you have to pick a Lockhart/Anaconda at launch this fall? Over PS5? You've been assured that nothing from Xbox FP for 2 years would be missable as they'd be supported on Xbox console which you already own. It's like conceding an open goal to Sony at launch, bizarre.
Yeah I agree; and for the record I don't consider it some awful thing. It's just from an objective standpoint a move made for marketing reasons and not technical ones so those kind of things are by their nature anti-consumer.Well yeah, the primary reason was to attract people to the new systems, I certainly won't argue there. And of course both games could have run on previous gens in stripped down forms, even the Witcher 3 can run on Switch. However, that game and also Ryse and Killzone were graphical showcases. Well while Witcher 3 offers a lot even on Switch, I would say that Ryse and Killzone would lose quite a bit of their impact if released on the previous gen. But yeah, the main reason was a showpiece title for their new console.
Witcher was downscaled and is blurry and low res so... Also compare assasins creed unity vs crossgen black flag or ps4 gta 5 vs ps4 rdr2.I'm not convinced that we saw games very different from what was existing before this generation (except for VR). The Witcher 3 is running on a Switch and is nothing more than the same game, but running on previous gen hardware.
But I agree that I don't really know where to put Lockhart in this case.
Good grief, The Witcher 3 downgraded to run on Switch and current gen launch titles downgraded to run on last gen aren't even remotely the same thing!I wonder if you would have thought it was possible to get Witcher 3 to run on the Switch before it actually happened.
My point is...Xbox is starting this gen behind...way behind. Starting it off without exclusive games that you can ONLY get on the next gen XBOX(s) is super risky...and I don't think it helps Microsoft to wait a year before they have exclusive games that can only really be pulled off well on a next-gen console...After thinking about it more and talking to some people who are probably more level headed than me. I don't really think this is anything to be concerned about. In reality we're looking at this only applying to titles within the first year. With their focus on creative independence, I would think they'd work with their studios on what they are cooking up and whether or not those visions can be supported on current gen hardware. So basically if the XBO can support what a studio would like to do, and their schedule can fit within the 2021 year, then it can be a cross gen game. Their incubation process works without the need for approval, so it's not like Booty or Spencer can kill a game idea just because the XBO can't support it if they don't even know what the devs are cooking up initially.
I think once people see how good the games look and run, regardless if it's cross gen or not, this will be a non-issue for most people. There were few innovative games for most of this generation and consoles sold fine. Regardless of how I felt or feel about this approach, I don't see this as any sign of conceding sales to Sony in any way. Everyone here keeps saying that games are most important. So if they provide quality games that look and run amazing on next gen systems, it will be an incentive to buy one of these systems. BF4 was available on the PS360 but that was still the one game I got around launch on the PS4 because I wanted the prettier graphics, faster frame rates, and larger player counts. There's nothing stopping the same thing from happening here.
My point is...Xbox is starting this gen behind...way behind. Starting it off without exclusive games that you can ONLY get on the next gen XBOX(s) is super risky...and I don't think it helps Microsoft to wait a year before they have exclusive games that can only really be pulled off well on a next-gen console...
Doesn't BFV divid the screen into tiles and spends it's ray budget according to the content of the tiles so it is able to reach 1RPP where it matters?Sure! That is what temporal components in denoisers can do. Like anything done over time in real time rendering, that causes problems of its own. Ghosting is introduced on movement, the real resolution shows up when things move... so you get a crumbly looking/noisy resolve when the screen moves.
That works - but I would not imagine it to be done for RT effects that take up a lot of screen space or heavily affect the image. If you had RT GI for example and it was very unstable, you could imagine the game visuals being very negatively affected.
As an example: RT reflections in BF5 on Ultra are about 40% rays per pixel... and are pretty stable since and non ghosty since BFV's denoiser is purposefully not accumulating too much over time. It is high feedback. But there are not too many huge reflections on screen all the time with that game's art.
Metro RT GI on High (not ultra) is Half Resolution then checkerboard reconstructed up to full res.
So it works.
Wasn't there a potent about a processor dedicated to decompression?
You can buy similar generic controllers that have at least one ARM processor and SRAM from companies like Marvell so if MS or Sony think it's important, they could just buy it generic. I wouldn't call it special sauce.yea, iirc going by the patent they are using a separate ASIC chip for decompression so that the SSD could be used without wasting CPU or GPU performance. not decompression via the GPU.
Oh my wallet is ready. I'm buys Switch Pro day one.
I would assume it will be an upgraded version of the current switch, not docked only version. I would love to see a Switch with a 900p OLED screen.How exactly would a Switch Pro work, home console mode only (so opposite of Switch lite)?
I wonder how well that would actually do in comparison to the standard models. Personally I have no interest since I dont play my Switch enough to justify upgrading but I cant imagine it doing amazingly when put up against the PS5 XBSX since it would then be a direct comparison instead of something different like the Switch currently is.
It's the 8c chiplet. Not very exciting news considering we've been assuming 70mm^2 for months :)I think it's the latest thing Lisa showed the other day, so 8c.
edit: what Anex said above.
Sounds good for die space anexanhume !
cc Colbert , DrKeo
I'd like to think when people see the new Forza, or Halo... some 3rd party games and see the way they look and run. I'd imagine that would get people to want to upgrade. Twitch streams and word of mouth also.Does Microsoft really want to launch this gen with..."well you'll see over time a reason to upgrade- but you don't really have any huge need to right now unless you want some better graphics and performance because we'll give you all the same content on your current system"?
Especially since you KNOW that PS is going to launch with games that if you wanna play you need to get a PS5 for?
Again, I'll likely be buying both. I just don't get why you'd launch with such a powerful system and then not really give someone a few killer apps that can only be played on this new system you've bought? This is looking like the strategy of a mid-generation upgrade like the X was (same games-improved performance and graphics)...not the strategy of a next-gen launch (new games/experiences that you couldn't get before)....
I get Gamepass is a huge differentiator...but is this gen just to sell a game subscription service?
Console sales is not the most important factor to Microsoft. Keeping customers in GamePass on any device is. It's only until end of 2021 anyways...so it's really not a big deal...those consoles will sell out to the people who were gonna buy it at launch anyways.My point is...Xbox is starting this gen behind...way behind. Starting it off without exclusive games that you can ONLY get on the next gen XBOX(s) is super risky...and I don't think it helps Microsoft to wait a year before they have exclusive games that can only really be pulled off well on a next-gen console...
Right, I think quality should be the most important thing. The cross gen thing won't matter much if they're putting out quality games. If it goes similar to how most of the gen has gone for them reception wise, it'd be a focus.My point is a good game is a good game. If they can provide great games that still look and run amazingly well on an SX, why can't that be incentive to buy the system?
Not necessarily. The Xbox one did not sell out day 1.Console sales is not the most important factor to Microsoft. Keeping customers in GamePass on any device is. It's only until end of 2021 anyways...so it's really not a big deal...those consoles will sell out to the people who were gonna buy it at launch anyways.
What games used this gens console to the max the first year anyways? Even exclusives. The first year or two is still a transition phase for both consoles whether there's exclusives for them or not.My point is...Xbox is starting this gen behind...way behind. Starting it off without exclusive games that you can ONLY get on the next gen XBOX(s) is super risky...and I don't think it helps Microsoft to wait a year before they have exclusive games that can only really be pulled off well on a next-gen console...
Right, I think quality should be the most important thing. The cross gen thing won't matter much if they're putting out quality games. If it goes similar to how most of the gen has gone for them reception wise, it'd be a focus.
I think the only thing reviewers would potentially hold against MS games would be how they feel "dated" in some ways. There are certain design elements that pop up with each gen and the new gen would bring new expectations. It was similar to the The Order with how they had random stacked boxes through the streets and made it feel like a PS360 game. I think having SSDs and way better tech will bring about new things in that regard.
What games used this gens console to the max the first year anyways? Even exclusives. The first year or two is still a transition phase for both consoles whether there's exclusives for them or not.
Witcher was downscaled and is blurry and low res so... Also compare assasins creed unity vs crossgen black flag or ps4 gta 5 vs ps4 rdr2.
Even in 2020 I can't think of a game that is drastically different than what I was playing in 2012 on an Xbox 360 or PS3.
All of them?? As the generation moved along, they optimize the engines for better gainsWhat games used this gens console to the max the first year anyways? Even exclusives. The first year or two is still a transition phase for both consoles whether there's exclusives for them or not.
I don't see any game drastically different than gta vice city or mafia from 2002 so... ;)Even in 2020 I can't think of a game that is drastically different than what I was playing in 2012 on an Xbox 360 or PS3.
If there is some grand design philosophy change that happens because of these new consoles and XSX games are held back because they're supporting Xbox one then I understand the concern.
To be fair, going from last gen to actual gen must have been way more difficult than actual gen to next gen.
This time devs tools won't have to migrate from an architecture radically different.What games used this gens console to the max the first year anyways? Even exclusives. The first year or two is still a transition phase for both consoles whether there's exclusives for them or not.
No Man's Sky? Outer Wilds?Even in 2020 I can't think of a game that is drastically different than what I was playing in 2012 on an Xbox 360 or PS3.
And I believe Sony will have something from there WWS that will show case the new ssd and cpu that will make those games impossible to be ported without a Change in the design philosophy. AI interaction should be big. Imagine the AI crowd from AC unity being more diverse with there interactionI honestly think it'll take a little longer to see the SSD and CPU used to really change gameplay. For the first couple of years, faster loading and higher framerate are what I expect.
I think some PS5 exclusives will be the 1st.I honestly think it'll take a little longer to see the SSD and CPU used to really change gameplay. For the first couple of years, faster loading and higher framerate are what I expect.
Yeah, this will be interesting to watch.I think some PS5 exclusives will be the 1st.
Not sure about 3rd party games and I wonder how ports to PC will work as not every PC has nvme/ssd's?
I honestly think it'll take a little longer to see the SSD and CPU used to really change gameplay. For the first couple of years, faster loading and higher framerate are what I expect.