It was a really fantastic port.
The switch version had some frame drops (especially at high fovs), but otherwise yeah, it's a damn good port.
id love it if only for a workshop integration for stuff like Sigil and other WAD's.I didn't know that this was also coming to PC... I hope it hits Steam as well, it's not really "necessary" for obvious reasons but it would be nice.
There was one part where I had some framedrops on the PS4 Pro, but it was so minor. I do wish that we had the option to toggle the BFG game rebalancing, but that would be the only addition I'd request. That would pretty much be my perfect version of Doom 3.The switch version had some frame drops (especially at high fovs), but otherwise yeah, it's a damn good port.
Yeah agreed, I personally prefer Vanilla over BFG.There was one part where I had some framedrops on the PS4 Pro, but it was so minor. I do wish that we had the option to toggle the BFG game rebalancing, but that would be the only addition I'd request. That would pretty much be my perfect version of Doom 3.
I guess saying "official" means ignoring the SNES port of the game.
These kind of small, free updates might finally get me to buy.Wait, DOOM and DOOM II as in the original 1990s games? Why are they getting these updates? Not that I'm complaining, but seems odd to be spending the money to add new features to such a cheap downloadable title.
I like the lighting mechanics and changes, but I prefer the ammo and health pick-up/stations from the original, so if this ever does happen on an inevitable future release, I hope we get options. Probably quite unlikely though.
Oh my gosh, go one step further and give us the PSX lighting too. Now that would be rad.My last wish for this to the most amazing of releases is to have the option to use the PSX soundtrack for the games!
Great patch!
YES! Totally agreed.Oh my gosh, go one step further and give us the PSX lighting too. Now that would be rad.
Oh my gosh, go one step further and give us the PSX lighting too. Now that would be rad.
The big thing I really wanted was just having the d-pad weapon selection from the 360 Doom 2 and PS3 Doom Classic Complete ports, as this was big downgrade in playability compared to them, and this lists a "Quick Weapon Select feature", so hopefully it's that, or something comparable.
The rest are some really fantastic additions though.
Yes, but you can't select the BFG or Chainsaw using the d-pad. There are other improvements to the controls as well.
Oh, I know, but the lighting for the PSX version really was quite nice and a nice change of atmosphere with the music. I'm not actually expecting it to be an addition.The PSX version was based on the Jaguar version of the games. The levels are modified and cut down to fit older console memory space, so transferring the PSX to PC won't be cut and dry, they would have to re-do it from scratch.
This is silly, but just to make it the ultimate version of Doom 1, they could also add the two exclusive maps from the Xbox release. They aren't good, but it would be something.YES! Totally agreed.
At minimum, the soundtrack would be an easier add I would imagine so its the first thing that came to mind. I /adore/ the PSX soundtrack by Aubrey Hodges. Similar soundtrack in Doom 64 (again by Hodges) is one of the reasons I love that game, too. Tremendous atmosphere.
I don't know, last time I took my PC on the bus people started giving me the ol' stinkeye.As I already own DOOM1 and 2 on Steam there really isn't an advantage to buying these versions, right?
DittoOnly thing still not happy about is there is still no way to remove the frame.
Tried them now and this is amazing. Quick saves, proper framerate, new visual options, DOOM gets SIGIL, 2 gets the X360 exclusive campaign, both get Evilution and Plutonium, both have level select and modern weapon select... wow, this is good, really good. All we need is online multiplayer and maybe the chance to add custom WADs and then we're truly set. What were welcome but disappointing ports are now very, very good, and cheap as hell. At 5 bucks each you have no excuses to not own these games now.
Just TNT, Plutonia (aka Final Doom), and Sigil for Doom 1 and 2, and No Rest for the Living for just Doom 2. At least so far. Really though, that's pretty great.How many add ons did we get please tell me we got something cool Like Sunlust,Edge of time ,Valient or Going Down
Better than nothing hoping we get a good list since their are thousands realistically asking for a couple hundred is not out of the realm of possibility obviously we are not getting jokewads or terrywadsI was getting some really odd stuttering while playing Sigil, but rebooting the game seems to have cleared that right up.
The spacial audio also seems quite a bit different from any other version of Doom I've played. The audio as a whole seems to be fairly high quality too, but I'm rather tired at the moment and may not be at the best to judge it properly. Will do a proper compare later.
Just TNT, Plutonia (aka Final Doom), and Sigil for Doom 1 and 2, and No Rest for the Living for just Doom 2. At least so far. Really though, that's pretty great.
Yeah, TNT and Plutonia are available for both Doom 1 and 2 with this patch.
IIRC, 320 x 200/Mode Y was intended to have non-square pixels that were 20% taller than wide, which you can't accurately replicate on an LCD with a vertical resolution lower than 1000 without either squishing the image or having some interpolation artifacts. It may have just been better to render from a different base resolution entirely like PC source ports do.That's fine. The original resolution was 320x200, stretched to a 4:3 aspect ratio. 640x400 is a perfect double so it should look good as long as they respect the 4:3 aspect ratio.