What I'd like:
-Increased resolution across the board
-Increased or completely stabilized framerate across the board (past 60fps if possible)
-Enhanced AA and other processing effects
What we may end up getting that I would be satisfied with:
-Games that ran at dynamic resolution on PS4/Pro are now constantly running at those max resolutions
-Games that had trouble maintaining framerates now are way more stable, if not locked at their target max of 30 or 60
-Option to upscale games to 4K or 8K depending on your set
In either case I have a feeling there may be an option given to devs to patch their PS4 games to be slightly more "forward compatible" with the PS5, IE: a mode that will detect a higher GPU clockspeed, more memory, unlock the framerate or remove the cap, etc. So it will still be a "PS4 Game" but when it runs on a PS5 it can get along with PS5 a little better.