I'll be so glad when Melee is finally dead and we can move on as a society.
Imagine having these feelings over a game
I'll be so glad when Melee is finally dead and we can move on as a society.
anyone with a modded Switch who wants to try out a new take on Ultimate, like the myriad Brawl mods before it. Which included Project M, but also Brawl+, Brawl Minus, and Brawl Overdrive - other projects where the 'point' wasn't to reintroduce Melee-specific mechanics, but to expand the base Brawl experience in ways that the modders found fun and interesting.You are defensive as heck. Who exactly is this mod aimed at if not Melee players?
Why does the existence of a mod like this seem to cause some people so much anguish?
The clips in the OP are eye opening. With just a few simple parameter edits this guy has managed to make SSBU even FASTER than it is now. How is that a bad thing?
I can't see how this would possibly happen, considering that such a mod will be de facto banned from all streams, and thus it will never be as popular as SmashU.So people are concerned it will go back to how it was, and a mod like this could be seen as either a symptom of or a catalyst to the re-splitting of the community.
Because the Melee base is super toxic about anything Smash that isn't Melee.
They will force Melee into everyone and everything, refusing to change or evolve.
Ultimate exceeds Melee is almost every regard. There's no need to move backwards.
Brawl+, Brawl- and Project M players?
You do realize that Melee players do NOT universally like Project M. Forum discusion would devolve into "why play project M when you can just play melee"
anyone with a modded Switch who wants to try out a new take on Ultimate, like the myriad Brawl mods before it. Which included Project M, but also Brawl+, Brawl Minus, and Brawl Overdrive - other projects where the 'point' wasn't to reintroduce Melee-specific mechanics, but to expand the base Brawl experience in ways that the modders found fun and interesting.
I was being defensive as heck. I shat up that first page. I'll own up to that. It's just that I saw the title and knew that people would be in here shitting on everyone who plays Melee because a few people out there are modding out Ultimate. I knew that from experience.
Yes, I understand this. Further proof of why the hardcore Melee audience is terrible.
Yes, I understand this. Further proof of why the hardcore Melee audience is terrible.
I mean, yeah, sure, mods are cool and all, but you can't tell me with a straight face that this isn't a project that is trying to make Ultimate more like Melee with what their aims are. If people were trying to put Goku or Superman into Ultimate, I could be like yeah people are just having fun.
Yes, I understand this. Further proof of why the hardcore Melee audience is terrible.
I mean, yeah, sure, mods are cool and all, but you can't tell me with a straight face that this isn't a project that is trying to make Ultimate more like Melee with what their aims are. If people were trying to put Goku or Superman into Ultimate, I could be like yeah people are just having fun.
Super Turbo tournaments are held regularly every year.Imagine if the Street Fighter community could never let SF2 go.
Imagine if the Street Fighter community could never let SF2 go.
I'll be so glad when Melee is finally dead and we can move on as a society.
what's so terrible about it? you're coming across as the toxic one here honestly
How is this a bad thing?
How does this stop you from still enjoying Ultimate?
Dude, what. A fanbase is not one monolithic thing with one opinion. Like literally anything else, a lot of players like and dislike PM and the rest of the smash games to varying degrees. The Legend of Zelda is my favorite gaming series, but I think BotW is a bad game. Am I a toxic zelda fan? How is that any different? Modding the game in any variety of ways does not harm you and does not take away from anything else.
it was towards melee players and then it grow into its own thing, when they started to make more balancing and changes to animations and so on. This question is exactly common now that they just went off the melee players expectations and support honestly. I just assume is just people not happy with smash and want to do it their way.You are defensive as heck. Who exactly is this mod aimed at if not Melee players?
What does it matter to you if people aren't completely satisfied with Ultimate? There's nothing wrong with that. They're not obligated to migrate over to it if they don't want to.Because as others explained, modding Brawl made sense since that game was a wreck. Ultimate just came out a month ago and has made many concessions towards competitive players and yet it's still not good enough for some people. It's premature at best. Tell me, is there another game series that has to put up with this? Are people modding the newest SF, MK, SC, or Tekken games to make them like an older title?
"Almost" is the operative term here, as that's the topic of discussion for Project Ultimate. As someone who loves Ultimate, I still see Melee as the best game in the series based on its gameplay alone. This is basically taking the one thing that's Melee has over Ultimate & adding it to Ultimate (I also prefer Melee's Adventure Mode to Ultimate's Spirits, but the margin there is pretty close).Because the Melee base is super toxic about anything Smash that isn't Melee.
They will force Melee into everyone and everything, refusing to change or evolve.
Ultimate exceeds Melee is almost every regard. There's no need to move backwards.
I can somewhat understand Project M's existence since Brawl was actually designed to not be competitive, but a Project Ultimate makes zero sense to me. They won't be able to stream it (at least on Twitch) and Ultimate already has solid competitive mechanics. Who this for?
You can't just add something from one game to another and expect it to work"Almost" is the operative term here, as that's the topic of discussion for Project Ultimate. As someone who loves Ultimate, I still see Melee as the best game in the series based on its gameplay alone. This is basically taking the one thing that's Melee has over Ultimate & adding it to Ultimate (I also prefer Melee's Adventure Mode to Ultimate's Spirits, but the margin there is pretty close).
With that said, I don't want to mess with my Switch, so I'll likely pass on this.
It worked out extremely well for Project M.You can't just add something from one game to another and expect it to work
Project M became its own thing, not brawl with melee mechanics.
It'd have been easy for Sakurai to put a 'Melee physics' switch on for people who wanted to play that way but since he didn't
My point is that it took Melee's mechanics & melded them into Brawl. Where Ultimate falls short for me is Sakurai & Bandai Namco not going far enough to incorporate what made Melee the best, even if Ultimate is still a great game on its own.Project M became its own thing, not brawl with melee mechanics.