Id rather they kept the combat turn based but gave you more freedom to do things each day.
i didn't like that you couldn't interact with some people on random days. i like how fire emblem handled activity points and had some activities that didn't cost anything to do.They just need to make sure that they let us use our days. I fucking HATE when they suddenly start ripping days away from you, not allowing you to do activities during them. It just sucks.
i didn't like that you couldn't interact with some people on random days. i like how fire emblem handled activity points and had some activities that didn't cost anything to do.
That's more or less how Trails of Cold Steel does things too. It's even less limited than Three Houses and the social link/support equivalents are done better too by making them story progression-based (so they reflect the events in the main story).i didn't like that you couldn't interact with some people on random days. i like how fire emblem handled activity points and had some activities that didn't cost anything to do.
I don't think so. I do think we might see them play around with turns and/or incorporate something like RTwP (real-time with pausing), but to completely eliminate turns sounds perhaps too far.
It's the truth.
I hate those style of game play. So I hope not.2. Games such as Raidiou, Astral Chain and Xenoblade Chronicles 2 prove that a real time RPG with summons/familers can work.
Thats why fire emblem isnt an srpg anymoreI think they are partnering with Omega Force to see if they can have it both ways.
Pretty sure I remember Hashino experimenting with Persona 3 originally being just that (Real-time with pause system) before they settled on the turn based system they ultimately went with for P3. I wouldn't mind a big change with the next one, or a way of making it even more strategic. I really liked Persona Q2's systems and difficulty. It was more SMT influenced with how difficult it was, I feel. It's going to be interesting seeing how similar or different the next SMT and Persona mainline games are going to be...might be revisions in both series since SMT5 is going back to being fully 3D and Persona 6 is getting a new Director.
I don't want either mainline Persona or SMT games to be action though. They both do turn based gameplay so well.