Agree or disagree, PC Era?
While the specs may be closer than ever to a high-end gaming PC, some of these things are unproven and really shouldn't be talking points, especially hardware-accelerated ray-tracing that people love to include as a bullet point. Also, one of the fastest NVMe (PCIe 4.0) drives in the market right now is barely making a dent in gaming performance compared to a standard SSD, so I wouldn't say NVMes offer substantial performance boosts to "just about every PC game". I'm sure that console users who have never really played PC games on SSDs would notice a major difference in overall perfomance, however.
Xbox Series X will have many of PC gaming’s best features
Microsoft makes pro-consumer announcements, and all eyes are now on Sony
www.polygon.com
More than any previous generation, this one may prove to bring the console experience more in line with PC gaming. It's a further blurring of the line between the old and, frankly, hostile divide between the two formats.
Let's quickly break down what we now know about the Xbox Series X.
Microsoft recently opened up its proprietary Xbox wireless technology to headphone manufacturers as well. That means there's an excellent chance that the $199.99 Razer headset you picked up for your Xbox One will also work on the Xbox Series X.
In the world of PC gaming, the use of legacy controllers is second nature. When I buy a new gaming PC, I don't throw out my favorite keyboard, mouse, and headset. Microsoft is extending the same courtesy to console players.
Conventional wisdom says that game consoles are obsolete the moment that they launch, immediately overtaken by the constantly churning PC hardware ecosystem. That might be true of this next generation as well, but the differences in the feature sets between the two platforms are narrower than they've ever been before.
That's because both the Xbox Series X and PlayStation 5 will use solid-state drives, which allow for shorter load times and better performance. The transition to an SSD standard known as NVMe has brought substantial performance boosts to just about every game on PC, with the makers of cutting-edge titles even recommending them in their hardware specifications. Now developers and consumers alike will be able to benefit from those gains on consoles as well.
Additionally, the Xbox Series X will natively support hardware-accelerated real-time ray tracing. This new way of rendering light in video games has already turned heads in titles like Control. With GPU manufacturers going so far as to help remaster old games to take advantage of the technology, we may get more improvements in the Xbox back catalog down the line.
While the specs may be closer than ever to a high-end gaming PC, some of these things are unproven and really shouldn't be talking points, especially hardware-accelerated ray-tracing that people love to include as a bullet point. Also, one of the fastest NVMe (PCIe 4.0) drives in the market right now is barely making a dent in gaming performance compared to a standard SSD, so I wouldn't say NVMes offer substantial performance boosts to "just about every PC game". I'm sure that console users who have never really played PC games on SSDs would notice a major difference in overall perfomance, however.