It's a soft lock at this point it's around 17m. Will likely sell 3-5m this year IMO
It helps that it gets an expansion pass instead of a 3rd version. It could do 25+ at this point.
It's a soft lock at this point it's around 17m. Will likely sell 3-5m this year IMO
It helps that it gets an expansion pass instead of a 3rd version. It could do 25+ at this point.
Millions of people also like and vote for demagogues and against their own interests. Humans are, on average, a rather stupid bunch.
???So a 7m difference.
That should be doable, especially since SWSH should have great legs due to the DLC, and Switch probably having its peak year in 2020.
Imagine the outrage if they did a Fire Emblem though, and count the DLCs as unit sales, i could melt a Heatran with that.
Yeah, it was an extremely vocal small minority.
I've seen the analytics. It's mostly the same 20 to 30 people on Pokémon posts, on Serebii posts etc. regurgitating the same point.
Sure, people were mad at first, enmass, but it died down.
Subjective. I consider them better.
They try to improve with every new game, as does literally every Dev ever.I really hope that, despite these record breaking sales, Gamefreak tries to improve the next games.
The lack of "dungeons", no legendary trio, and a predictable story line really hurts these games.
Not to mention the animation. It's honestly offensive. I couldn't believe my eyes when you see a certain rival catch a Pokemon, but he doesn't even have a Pokeball rendered in his hand. I almost lost it.
Wait a minute. The opening post said Sun and Moon is at 16.17 million total.For comparison, here are the numbers for launch to December 31st in respective launch years since launches were worldwide
X/Y: 11.61 million
ORAS: 9.35 million
Sun/Moon: 14.69 million
USUM: 7.17 million
Let's Go: 10 million
SM was in a bigger userbase and during GO hype.
This is nuts
They probably have an issue with a segment of the fanbase since they were actively being harassed and threatened, but I doubt they hate the fanbase overall, especially with these sales.I would like to say, "Maybe the backlash has opened GFs eyes to how unhappy the fanbase is with the current state of the series, and they'll throw us a bone!" but there's no way in hell at this point that Masuda and Ohmori don't utterly hate the fanbase.
SM had an insane launch and poor legs.Wait a minute. The opening post said Sun and Moon is at 16.17 million total.
It only sold about 1.5 million after its initial launch period?
Wait a minute. The opening post said Sun and Moon is at 16.17 million total.
It only sold about 1.5 million after its initial launch period?
For Fire emblem fates, some of their reports counted the DLC download of the other routes as a seperate unit sale.
censoring the word temtem is some next level cringe
USUM etc. killed its legs a bitWait a minute. The opening post said Sun and Moon is at 16.17 million total.
It only sold about 1.5 million after its initial launch period?
I believe they planned to do it this way since the beginning. I mean Pokemon Home was always on the plan.The backlash didn't go in vain. They're bringing a lot of pokemon back.
Yes, they try to improve every game, but in this case they made sacrifices that I don't think were worth it. Of course there are other aspects of the game that are improved compared to past releases, in my opinion: the wild area, gym battles, and the competitive side of the game.They try to improve with every new game, as does literally every Dev ever.
To claim otherwise it at best ignorant and most likely just a thinly veiled "lazy dev" comment.
Gamefreak try to improve Pokémon. It's that what they focus on improving isn't what you (or me, or many other people) enjoy about the series.I really hope that, despite these record breaking sales, Gamefreak tries to improve the next games.
You know what's the best part? Sinnoh remake is gonna be even bigger than that. Oh boy, that game is gonna be insane...
I don't see the purpose of doing that beyond inflating sales numbers, which Pokémon doesn't really need to do.For Fire emblem fates, some of their reports counted the DLC download of the other routes as a seperate unit sale.
so say someone bought FE Conquest, and the the DLC for the Revelations and Birthright routes, that would have been counted as 3 Unit sales of the game.
I get that reasoning for Retail copies, but not really for the discounted secondary routes DLC.
For comparison, here are the numbers for launch to December 31st in respective launch years since launches were worldwide
X/Y: 11.61 million
ORAS: 9.35 million
Sun/Moon: 14.69 million
USUM: 7.17 million
Let's Go: 10 million
SM was in a bigger userbase and during GO hype.
This is nuts
Gamers were HUNGER FOR DECADES for a mainline Pokémon game in the bigger screen. This shows how dumb was Game Freak's persistance to keep it portable-only for so long.
I really hope that, despite these record breaking sales, Gamefreak tries to improve the next games.
The lack of "dungeons", no legendary trio, and a predictable story line really hurts these games.
Not to mention the animation. It's honestly offensive. I couldn't believe my eyes when you see a certain rival catch a Pokemon, but he doesn't even have a Pokeball rendered in his hand. I almost lost it.
I'm talking about the sales up to the end of their release year, not final sales. That way we have a proper comparisonPokémon: Let's Go! - 11.76
Pokémon Ultrasole e Ultraluna - 8.70
Pokémon Sole e Luna - 16.18
Pokémon Rubino Omega e Zaffiro Alpha - 14.26
Pokémon X e Y - 16.44
updated
No no, you stop it. It's selling good, that means the game is flawless and doesn't deserve criticism.
Almost like the first real Pokemon console game is something people would get hyped for.
i really doubt the switch being a "home console" is what made the difference. Pokemon games would have sold way worse on previous home consoles except maybe the wiiGamers were HUNGER FOR DECADES for a mainline Pokémon game in the bigger screen. This shows how dumb was Game Freak's persistance to keep it portable-only for so long.
Eh, I mean, the Switch being a hybrid device that gives both options probably helped lol
i really doubt the switch being a "home console" is what made the difference. Pokemon games would have sold way worse on previous home consoles except maybe the wii
some people in this thread still not understanding that actually some people enjoyed it
Or maybe that its flaws are ultimately inconsequential and don't overshadow the good things people like about it.
So I guess this is the direction the thread will be going in.No no, you stop it. It's selling good, that means the game is flawless and doesn't deserve criticism.
I'll go ahead and assume that you're being sarcastic, because you have no duty whatsoever. The game is not for you, and that's alright
Oh sorry, still I think it's nice to see SwSh so close to the final sales of the recent Pokémon games. They did so well!I'm talking about the sales up to the end of their release year, not final sales. That way we have a proper comparison
Because Switch has both portable and console elements and Pokémon is HUGE on portableCare to explain why the 3DS (DS?) were never this fast selling before then if, according to you, a home console option doesn't make any difference?