At the beginning of October, I made a thread explaining that the game has been a failure, and most of us went off on why it was a failure.
The week after, the producers of the game issued an apology, striving to make the game more enoyable/shake things up.
I believe they have done a good job addressing some of the inexcusable things.
1. This went from the stingiest gacha I'd ever played, to one of the most generous.
Prior to the apology, getting Gems was absolutely horrid. They gave you some ok login rewards, but the daily/event quests were absolutely pathetic. It was basically you only got 2-3 free single pulls if you played every day for a month.
The login bonuses since have gotten quite generous. Now they basically give a 10 pull every week, with the bonuses, promotions, and updated event rewards. I can't say exactly how many gems we've gotten since the apology, but it's felt like we just get tons and tons of gems now. Of course how lucky you've been with pulls will affect your perception on this (I've been obscenely lucky since the apology).
Not as generous as Dragalia Lost, but maybe they will be when the anniversaries roll up.
2. They improved the usability of the game.
Another massive, massive problem with the game was how it was so cumbersome to get around. It was missing basic features like a home button, replay functions, and you could only trade items 1 at a time.
All of those issues have been largely addressed. You can now select how many items you want to trade at a time, all of the battle menus include a home button, and single player content has a replay button.
There are still improvements that can be made, like letting us replay games in Co-Op, or letting us trade down, but at the very least, these things that should have been there at launch are there now.
3. The producers are communicating with us.
Prior to the apology, there was little to no communication from the producers. We had no idea if they knew what was going on in the game, and what the future held.
Now, every 2-3 weeks, they release a big statement with the planned updates in the short/long term.
You can see just what they've done/what they plan to do to address the issues in these updates.
Volume 1
Volume 2
Volume 3
Most recently, they've done a video update, the contents of which prompted me to create this thread.
In the video, they go over more long term prospects on the game, confirming Lance and Cynthia for early next year, announcing the first seasonal units (Rosa and Siebold), further expanding on the upcoming Legendary Event (where you can get Giovanni & Mewtwo), details on the next banner (with Grimsley) and finally bringing big updates for the single player experience.
The last point is the most significant. They have done things to improve the single player experience, but there haven't been big updates to content available. There were new story chapters and higher tiers of training, but it still feels somewhat sparse.
Next year they plan on bringing in a new mode that is completely single player focused, and they're also allowing further building of your characters, which may help out with balance.
Co-Op is still difficult to deal with, and while the rewards for having to put up with it have gotten significantly better, you still have to deal with slow battles most likely with a group that has no idea how to play (talking about random matches of course). The EX Training is still unplayable without Discord.
Thus, them focusing on single player, at least for now, is a bit reassuring.
They still need to fix Co-Op though.
So yeah, the game has gotten significantly better in the last 2ish months.
I wouldn't say it's a great game now, but I've been getting much more from it personally (since I've been lucky), and I am very much looking forward to the updates.
The week after, the producers of the game issued an apology, striving to make the game more enoyable/shake things up.
I believe they have done a good job addressing some of the inexcusable things.
1. This went from the stingiest gacha I'd ever played, to one of the most generous.
Prior to the apology, getting Gems was absolutely horrid. They gave you some ok login rewards, but the daily/event quests were absolutely pathetic. It was basically you only got 2-3 free single pulls if you played every day for a month.
The login bonuses since have gotten quite generous. Now they basically give a 10 pull every week, with the bonuses, promotions, and updated event rewards. I can't say exactly how many gems we've gotten since the apology, but it's felt like we just get tons and tons of gems now. Of course how lucky you've been with pulls will affect your perception on this (I've been obscenely lucky since the apology).
Not as generous as Dragalia Lost, but maybe they will be when the anniversaries roll up.
2. They improved the usability of the game.
Another massive, massive problem with the game was how it was so cumbersome to get around. It was missing basic features like a home button, replay functions, and you could only trade items 1 at a time.
All of those issues have been largely addressed. You can now select how many items you want to trade at a time, all of the battle menus include a home button, and single player content has a replay button.
There are still improvements that can be made, like letting us replay games in Co-Op, or letting us trade down, but at the very least, these things that should have been there at launch are there now.
3. The producers are communicating with us.
Prior to the apology, there was little to no communication from the producers. We had no idea if they knew what was going on in the game, and what the future held.
Now, every 2-3 weeks, they release a big statement with the planned updates in the short/long term.
You can see just what they've done/what they plan to do to address the issues in these updates.
Volume 1
Volume 2
Volume 3
Most recently, they've done a video update, the contents of which prompted me to create this thread.
In the video, they go over more long term prospects on the game, confirming Lance and Cynthia for early next year, announcing the first seasonal units (Rosa and Siebold), further expanding on the upcoming Legendary Event (where you can get Giovanni & Mewtwo), details on the next banner (with Grimsley) and finally bringing big updates for the single player experience.
The last point is the most significant. They have done things to improve the single player experience, but there haven't been big updates to content available. There were new story chapters and higher tiers of training, but it still feels somewhat sparse.
Next year they plan on bringing in a new mode that is completely single player focused, and they're also allowing further building of your characters, which may help out with balance.
Co-Op is still difficult to deal with, and while the rewards for having to put up with it have gotten significantly better, you still have to deal with slow battles most likely with a group that has no idea how to play (talking about random matches of course). The EX Training is still unplayable without Discord.
Thus, them focusing on single player, at least for now, is a bit reassuring.
They still need to fix Co-Op though.
So yeah, the game has gotten significantly better in the last 2ish months.
I wouldn't say it's a great game now, but I've been getting much more from it personally (since I've been lucky), and I am very much looking forward to the updates.