Typical for early Pokemon development reveal.Wow.
Really wasn't expecting so harsh a reception to the graphics.
Typical for early Pokemon development reveal.Wow.
Really wasn't expecting so harsh a reception to the graphics.
1. Thats fair, since I also don't like the visuals here
2. No, I don't want every dumb gimmick like Z-moves, Mega Evo, Gigantamax, slapped onto every game with a Pokedex reaching the 1000's. I'd fundamentally prefer a strong new 150 ish pokemon with little overlap from previous games because I caught and saw those pokemon before. I don't want to do it again. That's why "regional variants" is the best gimmick Pokemon has come up with post BW
3. Pokemon is still a game meant for children. I don't have the patience anymore for a cave where I can't see shit, I need flash to see, keep running into Zubats and training each pokemon individually. If you want the option to turn of EXP share, fine. But time waste dungeons/caves can die in the past.
4. Post game is fine
So there, I have issues with 2 of your proposed "fixes" that would make everyone love Pokemon. You can't just say "my list would make everyone love pokemon again". It would make you love pokemon, but 2 of your proposed things would make me hate it.
Lol. Oh okay
these are remakes because they're not using the assets of the DS games. they've recreated everything. surely you know what a port means? a port means taking a game and making it run on another hardware, which clearly isn't the case here.Cant compare the two. Do the remakes really REALLY look worse? How would that be possible? And how are these remakes and not ports? Can someone explain?
The chibi stuff is definitely a big turnoff. And generally, I don't think I need to go back to the old games. Not for me, but am excited about the Arc. Happy that people who aren't will get this.
Why focus on the person saying it, instead of on the person who comprehends this?
The fact that someone hears something else from what was said is THEIR problem, not the person who said "I think this looks like shit"
That and HGSS ironically enough. But enough people in recent years seem to have completely forgotten how rough non-3rd games used to be. A lot of polls I've followed on Reddit and YouTube have been rating Diamond and Pearl among if the at the series best for a the last few years. The only games that can occasionally top it are GS and BW.I don't know anyone who considers Diamond and Pearl the peak of the franchise, LOL. They were incredibly rushed games that ran like molasses.
Most Sinnoh love comes from Platinum.
I can't speak for the person you quoted, but I didn't read their second point as referring to the generational gimmicks like Z-Moves and Gigantamax. There are plenty of optional features that were cut for seemingly no reason throughout the years. Things like Secret Bases, for example. The games really need more things to do in their barren towns.
same.It reminds me of the Links Awakening remake. I'd love to see more games in this style.
people are worried for no reason. this will have platinum's content.
This one looks weird to me. It's like they're going for a similar chibi style to LGPE, but lower fidelity, with less stylized textures that end up making everything look pretty drab. Almost mobile-gamey.
This game looks like it should precede LGPE. By a few years.
But the truth is the other way around? Very strange.
Sinnoh enthusiasts you have my sympathy today. Left to right this looks like a before and after...
Not every gameplay experiment from LGPE was a success but the game was very pretty. Chef's kiss artstyle as far as I'm concerned.
This one...not so much. It looks like development began on 3DS and got moved to Switch after a long stall.
At least Pokemon Legends looks like a pretty fun experiment. I'm still happy today because I have that and Snap to look forward to.
I also think it's generally positive news that they let another developer handle this remake so they could internally focus on a big project like Legends. Unfortunately the developer they chose...well... results don't look great.
I hope it's at least got all the platinum stuff. Yeesh.
Made a few quick n dirty comparisons based off of the images on the official site. Overall the environments look really nice, and the new lighting is definitely a big upgrade.
It reminds me of the Links Awakening remake. I'd love to see more games in this style.
Cant compare the two. Do the remakes really REALLY look worse? How would that be possible? And how are these remakes and not ports? Can someone explain?
But the original games were "chibi". I prefer this and my brain filling in the gaps than modern Pokemon where the people all look this insane:
This will literally be the first time I'm saying this to a mainline game - I won't be supporting this.
well this isn't developed by them 😬Based on GF's history I really don't think that's a safe assumption.
But the original games were "chibi". I prefer this and my brain filling in the gaps than modern Pokemon where the people all look this insane:
I don't get this comparison at all.It reminds me of the Links Awakening remake. I'd love to see more games in this style.
I can't remember it happening since X/Y. As far as I remember most Pokemon game look basically the same on reveal as they do on release.Has there been considerable improvement from reveal -> release for a mainline pokemon in the past?
Has there been considerable improvement from reveal -> release for a mainline pokemon in the past?
What do you mean by this? I've watched it several times and I'm not seeing this.The people who think this could've been fine in a 3ds clearly haven't watched the trailer and actually looked at it imo.
2. I don't want them either, but that's more an argument for them not making dumb gimmicks in the first place than for not bring forward features and expanding on them
3. If this is a game for kids then your patience as an adult isn't really relevant, right? If kids can manage Minecraft they can manage routes that resemble the older games. I'm not saying to bring back HMs, those were just bad design, just more complexity than a squiggly line with some branches
4. If it was fine people wouldn't be asking for the Battle Frontier with every new game. The point is, they clearly put effort into making raising Pokemon less tedious, but in game (if you don't have online) you pretty much only have the regional Battle Tower version
Sinnoh enthusiasts you have my sympathy today. Left to right this looks like a before and after...
For me I was just expecting a game that was both D/P and also continued where Sw/Sh left off. So new designs for the characters, some new forms for legendaries, maybe even some new max forms in postgame and the ability to connect with Sw/Sh and possibly add the rest of the missing mons into the meta.What WERE people expecting? I want to hear a serious answer to this. Because all I remember regarding talk around remakes were sentiments about how the series was better in 2D and how Diamond and Pearl were at the peak of the franchise. But now that it's not in a 3D overworld and it looks like a faith D/P remake suddenly that's a problem. This isn't analogous at all to getting a burnt steak, its more analogous to ordering "steak" and getting upset at receiving a "ribeye" instead of a "new york strip".
Has there been considerable improvement from reveal -> release for a mainline pokemon in the past?
Made a few quick n dirty comparisons based off of the images on the official site. Overall the environments look really nice, and the new lighting is definitely a big upgrade.
The closest I believe would be the X/Y, Sun/Moon, and Sword/Shield reveal -> release.Has there been considerable improvement from reveal -> release for a mainline pokemon in the past?
The water first of all lol the shadows are definitely better than what a 3ds could do just by looking the the dusk scene. Is it cutting edge? No but saying it looks like a 3ds game is just down right wrong lol.What do you mean by this? I've watched it several times and I'm not seeing this.
Pokemon Masters has much better graphics in comparison.This looks disgustingly horrible. Like, holy shit at that art style. Is this mobile?
This is the second time in a Pokémon thread that someone has told me there's such a thing as having too much content in a game and I just don't understand it. We're not talking about things that would result in a bloated campaign here, either. We're talking about features that are in many cases optional and add to the games. It's not like the base Sword and Shield games are brimming with things to do.But there are so many gimmicks throughout the years in Pokemon, that saying "don't get rid of some, just build up on all of them" is unfeasible. We've had poffins, secret bases, max raid battles, fossil harvesting, contests, etc.
If you want to bring something up and make better, fine. But the idea of bringing literally everything back to me sounds like a crowded and messy game. Usually the things that are cut are replaced by something else or some new feature. Sometimes they work, sometimes they don't.
The overworld sprites were. The art style wasn't. And your example is an example of bad character design, not the art style. These would look just as dumb with a chibi art style too
I don't think chibi translates into 3d in a way that looks good in any way, especially when we know what more fleshed out characters look like (Especially when those character models are in the battles). I'm sure it was meant as an intentional artistic choice, and I think it was a bad one given how nice Let's Go looked.But the original games were "chibi". I prefer this and my brain filling in the gaps than modern Pokemon where the people all look this insane:
This is confusing to me. I'm focused on the person saying it because they are the ones being inflammatory. Art is emotional and personal. That's the whole point of it. To create something that connects with other people and brings value to their lives. People should be finding art that they connect to (and that includes purposefully depressing and aggressive art, as finding someone that experiences similar emotion to you can lead to a positive state).
So when someone's reaction to art is to insult it (with no actual insight, ie "disgusting", "shitty", "hideous"), then they should not be surprised that someone else feels hurt by that. The whole point of art is an emotional reaction. And I'm not saying you shouldn't think something is shitty. I'm saying that when you express that a piece of art is shitty in a public forum, some people that like it will feel hurt and they will respond in the only way that inflammatory statement allows. They are not feeling something different from what was said, they are feeling exactly what was meant.