Sprint Vector for sure is great.
Cross between Mario Kart and Jet Grind Radio. Awesome workout to boot.
Make sure you do the full tutorial though.
Ultrawings is great, I highly recommend that. I'm curious about Catlateral Damage but it is, by all accounts, terrible.
I'm gonna buy Sprint Vector!
Thanks a lot for the recommendations, guys.
From
Reddit PSVR very sad if true 😔
Aw, man. Always a tragedy when a title gets cancelled that far into development. :( My condolences to the dev team.
My one VR experience was an Oculus DK1 playing one of the demo rooms. I remember tapping the stick forward, accidentally causing a horrible lunge that made me feel sick for hours afterwards.
Yeah, that's what called "smooth movement", and is the number one cause of nausea, alongside smooth turning. Some people don't get sick from it, other people do initially but get used to it (that was me, the famous VR legs), and some never get used to it. Fortunately, pretty much every VR game accounts for this, and offers (and normally
defaults to, unless you change it in the confort settings) teleport movement, which means you point somewhere and click to teleport there. Some games don't even
allow for smooth movement (teleport-only), and some don't even have movement
at all (SuperHOT, Beat Saber, most of the stuff in VR Worlds, etc.).
Among the games that do have smooth movement, many are set inside vehicles where having a frame of reference lessens the impact of movement a lot. Until Dawn Rush of Blood is set on a amusement park ride, for example, and it didn't give me nausea even before I got accustomed to smooth movement.
The twin of smooth movement is smooth turning, and this
does still make me dizzy / unconfortable, but it's probably because I never feel the need to use it, as snap turning (basically the turning equivalent of teleport) feels more convenient and faster to me anyway.