I feel the Vita was a far superior portable console, with being one sturdy unit will no removable parts and an actual fucking dpad. Besides that I do feel they're pretty similar, and I like the option to play larger scale games on my TV.
This too. Nintendo doing absolutely nothing to address the joycon problem is an absolute joke.
Let me qualify my statement by reiterating I've had the system since last night.Seriously? GBA/SNES d-pad being better than the Vita's? The vita has the GOAT d-pad. I've never used anything as good. I haven't tried a switch lite yet but from what you're saying it's not what I'm looking for.
Just a quick google search shows many complaints about diagonals on the switch lite d-pad.
Let me qualify my statement by reiterating I've had the system since last night.
But I'd put my experience with the SNES & GBA SP over the Vita. Not by any huge margin, I don't have anything bad to say about Vita's dpad. It's probably Sony's best. But fighting games are my dpad litmus test, and for sure they felt better on SNES than my Vita 1000.
I'll check back with how I feel about the Lite after I've put it through some more of its paces. Going to pick up King of Fighters and R-Type, which are as pure dpad-dependent experiences as there are.
Yeah I have a Switch and the OG Vita OLED is better.Do you have a Switch? because what you are saying is wrong.
I use both and Switch's screen is noticeably better; bigger, higher resolution, and brighter.
I definitely liked SS's take on MH better than MH itself. Streamlined and an atmosphere more my style.I mean, Switch has Monster Hunter, Dark Souls & Diablo. Soul Sacrifice was just trying to fill in that gap.
You're getting pushback because you pinpointed something in Switch's library as lacking but that really doesn't seem to be the case largely. Really the genre representation is so overwhelmingly lopsided in Switch's favor it comes off as a bizarre take and one that can't reasonably be couched in preference. It's like saying Saturn had a better RPG library than PS1, or PCE better than SNES, other than a handful of edge cases it's hard to honestly argue and it's maybe tougher in this case since Switch is even getting many of the same games and franchises? You mention diving deep into subgenres like TBS/SRPGs but most stuff releasing these days is there (Disgaea, Fire Emblem, SRT, Valkyria, Banner Saga, Langrisser, God Wars, Wargroove, Mario+Rabbids, etc, etc) and same for the big hunting games (God Eater, Monster Hunter, Dauntless). Like, what's really missing?Look, as I said in my first post, I really like the Switch ("worthy successor") and I think it will continue to get even better. There are just some games I really liked on the Vita that are not a part of "pretty much everything". It's subjective and personal. I complimented the system and said that I would like to see even more from it, so I'm not sure why I am getting pushback when I have already noted that we obviously prioritize different titles in our preferred libraries. I am glad it has the games you know and which matter most to you. That is good and often the case for me as well.
The games I had in mind were primarily certain SRPGs, MH clones, etc., that have yet to be ported to or given sequels on the Switch.
Same tbh. I just found the game a bit grindy/repetitive and wish there was more to the environments. But maybe I just approached the game wrong. If I'd looked at it like a fighting game vs. giant bosses + lore instead of something trying to be an rpg without the dev budget for environments it might have clicked better for me.I definitely liked SS's take on MH better than MH itself. Streamlined and an atmosphere more my style.
Clearly games that I care about? I would love to list off games like Freedom Wars, PS Nova, Soul Sacrifice, Toukidden, etc. for you but I really just don't feel like having you tell me why they don't matter or don't count. You need to find a way to not take the below post as an attack when it was clearly very far from one:You're getting pushback because you pinpointed something in Switch's library as lacking but that really doesn't seem to be the case largely. Really the genre representation is so overwhelmingly lopsided in Switch's favor it comes off as a bizarre take and one that can't reasonably be couched in preference. It's like saying Saturn had a better RPG library than PS1, or PCE better than SNES, other than a handful of edge cases it's hard to honestly argue and it's maybe tougher in this case since Switch is even getting many of the same games and franchises? You mention diving deep into subgenres like TBS/SRPGs but most stuff releasing these days is there (Disgaea, Fire Emblem, SRT, Valkyria, Banner Saga, Langrisser, God Wars, Wargroove, Mario+Rabbids, etc, etc) and same for the big hunting games (God Eater, Monster Hunter, Dauntless). Like, what's really missing?
Worthy successor, falls a little short, hopeful for the future. I am not the person with whom you should be fighting.In terms of a library of great turn-based games, RPGs, etc. the Switch falls short, but as hardware it is a worthy successor. I hope to see the software put out for it rise to that level as well.
I also love the sales it used to get where you get so many games for cheap and thus you end up trying unique games you would never have tried before. Playing almost the whole MGS series (and the best ones at that) was great. I am currently replaying RE3 on it and I just love that I can play this game on the go and it feels amazing. The library of the Vita itself also had a lot of cool games like Murumasa Rebirth, Soul Sacrifice, Gravity Rush, Tearaway and more that you can't play on anything else due to the unique content or the fact they never got rereleased. There is just so much variety in any genre you would want across all the platforms you can choose. The Dpad is the best dpad after the Saturn and I wish everyone would just rip it off and put it on everything. The whole device feels really premium and well put together. It looks nice, plays nice and just feels good.
-Build quality feels to damn bad coming from the Vita. Both interms of looks and actual feel.
The games I had in mind were primarily certain SRPGs, MH clones, etc., that have yet to be ported to or given sequels on the Switch.
GE3 being on the Switch is fantastic, though I noted a few other clones I would have liked to see with it a couple post above. Even so, the Vita remains my favorite console at the moment.Sony funded some MH clones to fill in the gap of MH exclusivity on 3DS, now that there is no need for that even Sony isn't funding any sequels for those games, and GE3 is on Switch.
I don't know what you have in mind but there are several excellent SRPGs on the system like Into the Breach, Wargroove, The Banner Saga, Disgaea games, VK games, Fire Emblem, Mario + Rabbids, Civ6, and others but maybe it is missing games you like unfortunately.
It's not that those games "don't count" but the genre is also well represented on Switch and with more popular titles too. You keep scaling back your initial statement and that's not gone unnoticed.Clearly games that I care about? I would love to list off games like Freedom Wars, PS Nova, Soul Sacrifice, Toukidden, etc. for you but I really just don't feel like having you tell me why they don't matter or don't count. You need to find a way to not take the below post as an attack when it was clearly very far from one:
Worthy successor, falls a little short, hopeful for the future. I am not the person with whom you should be fighting.
Things might change when I get it but what I have seen so far, by following the sales in my region is that they pale in comparsion to the Vita sales. They were much better on the Vita and this it was much easier to experiment and buy a game and try it out. Nintendo games being expansive as they are is hard enough risk to buy them as I might not like them. And sure, you can say you can sell them back but the entry point is way to expansive just to try it compared to paying five bucks on the Vita and trying a game out.If you ever decided to get one you will realize what you imagine right now is not true in the slightest. Indie publishers and other third parties do sales on Switch all the time, like any other platform even if Nintendo's sales are rare (and why does it matter that much? if you don't like a game you can sell it and it will fetch a good price), though I would say the quality of games is more important to decide first if you want to buy a gaming system or not. Switch does have unbelievable number of hidden gems across every single genre out there. D-Pad is also not really a problem, you can get a Switch Lite or Hori D-Pad accessory, if you really care that much about that.
Aside from the Joy-Con which i really don't like that much? no, it is a solid device.
It honestly feels like a lot of people here are too attached to a brand name more than anything else.
Also, i can't think of a single big JRPG franchise that isn't on Switch: Pokemon, Final Fantasy, Dragon Quest, Grandia, Star Ocean, Tales of, Xenoblade, Fire Emblem, Atelier, Ys, The Legend of Heroes (upcoming), SMT (upcoming), Yokai Watch, Valkyria Chronicles, Disgaea, Ni no Kuni... and niche JRPGs like Super Neptunia, The Caligula Effect...
Even then there are a lot of other titles coming like Tokyo Mirage Sessions/Langrisser/Xenoblade 1/Fairy Tail/FF Crystal Chronicles/the new Mana remake and many other games. JRPG is a very strong genre on Switch.
I wonder how it can have more than that, or maybe you aren't paying attention :P
Look who's talking buckaroo.It honestly feels like a lot of people here are too attached to a brand name more than anything else.
Things might change when I get it but what I have seen so far, by following the sales in my region is that they pale in comparsion to the Vita sales. They were much better on the Vita and this it was much easier to experiment and buy a game and try it out. Nintendo games being expansive as they are is hard enough risk to buy them as I might not like them. And sure, you can say you can sell them back but the entry point is way to expansive just to try it compared to paying five bucks on the Vita and trying a game out.
The D pad is an issue though. I tried the D Pad many times at different stores and it feels way worse than the Vita. You can't change it. No only that, when you factor in the Joycon drifting it gets much more risky to get a Lite cause you can't just replace the Joycon if Nintendo decides they don't want to fix it (I live in europe after all). And to be honest, having to pay extra for a good enough D Pad is a bad thing and is one of the reasons I haven't bit the bullet and got a Switch yet. It just doesn't feel solid and compared to the Vita it feels really cheap and Plastic.
Everything as a whole is more expansive compared to the way the Vita sales were. Even if you ignore Nintendo games, this fact is still valid.You are focusing too much on Nintendo's games here, sure they are expensive (and worth it for most cases in my opinion) but there are many other games on the platform, there is around 3000 games released on the eShop, and there are sales/discounts all the time. you can invest in Switch as a platform without ever getting a single Nintendo game if they don't interest you for one reason or another.
I don't think offering an accessory to support a feature is a bad thing really, it is a good solution and it works for those who care enough about it.
I am not scaling anything back. I even just posted my original message in the post to which you just responded since you have made so much of my very simple point. There was nothing for you to "notice".It's not that those games "don't count" but the genre is also well represented on Switch and with more popular titles too. You keep scaling back your initial statement and that's not gone unnoticed.
Also Phantasy Star isn't really a hunting game like MH and even then Switch has it too (PSO2).
I did own and enjoy every single gaming system released in the last 15 year other than Xbox One which doesn't have a single exclusive i really want to play.
With Switch you can still get a decent dpad if you want. Buy a Lite or get a Hori Joycon, there are options.
With Vita there's no option for triggers or analog click. It's always going to be fundamentally gimped in the control department.
From RPGs to SRPGs/MH clones to just the clones now. From Vita games to PSP games. You're full on goalposting here when pressed.I am not scaling anything back. I even just posted my original message in the post to which you just responded since you have made so much of my very simple point. There was nothing for you to "notice".
I have done my utmost throughout this to make it clear that this is not something about which there is any need for argument.
Different ideal libraries mean different opinions about the Switch's software offerings. What is so hard to accept about that?
Everything as a whole is more expansive compared to the way the Vita sales were. Even if you ignore Nintendo games, this fact is still valid.
Accessories aren't a bad thing. That said, my point is that the D Pad along with the Joycon is one of the reasons that makes the device feel cheap. If you want to get a Lite, you will get a worse D Pad than the Vita and a risk of drifting that can't be fixed. If you get the original Switch then you don't have a D Pad and need to get a third party joycon (though I am not sure how good they are with drifting). The whole build quality just feels worse than the Vita and hence why it is one of the reasons I prefer the Vita.
I am not saying that sales on Switch don't exist. My point is that the Vita prices were much lower so I took more risks buying games on it cause they were really cheap. On the Switch so far, I feel it haven't hit that point even when it comes to indies.Packaged software became more expensive than any handheld before due to higher costs, things are different now and 40$ wasn't really cutting it even on Vita (do you remember the studios Sony closed because their games failed on Vita?). But my point still stands that third party games and indies get discounts regularly on the European eShop as well as any other region, and they have deep discounts from time to time.
I think build quality is an issue with the Lite especially with them using different manufacturers to produce different parts with varying qualities, i really dislike that. but like i said, the main device is solid and aside from the drift there is really nothing wrong with it. i expect it to last me as long as any other gaming system I've owned before if not more. and it is not like Vita didn't face any quality issues, many people were criticizing the screen's poor longevity when the device first came out, my Vita had a burn-in and the screen isn't the same as it used to be some years ago, i prefer LCDs for my handhelds as i keep playing them many, many years after the end of their lifespan. i still play my DS regularly without any issues or fear that the screen will fail me.