I'm unsure if they got those numbers from the source, but this NY Times story says God of War franchise sold more than 51 million units and that Ghost of Tsushima sold more than 5 million. The latter is a solid guess anyway considering the legs (did anyone posted the October PS Store charts ?) and the 5,7M estimated players here.
If there's some re-release/mp, then nah. currently tlou2 is around 8m, ghosts, around 6.The race to 10 million is on.
I predict GoT will get there before TLoU II.
BluePoint needs to get stronger before they make their own I.P.
And the next step from a Remake is a Reboot Remake. Re-imagining an old game that was top down and turn based into a fully third person game. A third person JRPG I may even say...
It is time for LEGEND OF DRAGOON 👀
I am talking about experience.They don't have to get bigger \stronger just hired some key people .
They already bigger than what bend was when they started on Days gone
I am talking about experience.
New I.P or try to revolutionize an old JRPG from the ground up to your liking?
It is the middle stage before making your own game.
I am not against them going and doing a new I.PThey have already done a bunch of games so they set art , tech and engine wise .
Starting a new IP is always hard even if you done it before but you got to start some time.
High some key people where need like what GG did for HZD for eg .
Not saying they have start of some huge AAA game but maybe a smaller IP on there own .
This issue needs to be solved very soon before it gets out of hand
This issue needs to be solved very soon before it gets out of hand
I am not against them going and doing a new I.P
I am just trying to sell the idea of remaking or rather rebooting (with some story changes, etc...) the LEGEND of DRAGOON.
if they want to do something else or make a new I.P too? Then it is fine with me lol.
But being as biased as I am I am just saying said reboot/remake of LoD would be a natural step in their evolutionary process, and they seemed interested with that tweet that forever is tossed around in these discussions.
Ah yes, completely forgot about the Factions MP.If there's some re-release/mp, then nah. currently tlou2 is around 8m, ghosts, around 6.
But depending on sales/discounts, I could see it.
Sony going to acquire Sumo before BP and Housemarque to make Sackboy 2 and Sunset Overdrive 2. Believe.
This issue needs to be solved very soon before it gets out of hand
Thanks! To be honest I wasn't even looking at getting a PS5 until sometime next year, just don't have the money to be dropping £600 on a PS5 with a couple games, plus the earliest I've ever brought a console was the PS4 and that was like a year and a half after release XD, so yeah, a PS5 + 10 launch games to go with it was a pretty cool surprise. :DSunhiLegend congrats on the PS5 and cant wait to see all you dope vids!
His PS5 seem to have bricked due to being rest mode while Spiderman MM was running. It turned out to be a false alarm.
Play Astro room first. This game is legit good. Also fat princess eater egg 😲
That's so sick. Justifies all the cool stuff you've been doing. Wow 10 games too?! That is magical. i cant even imagine what you are cooking up lol.Thanks! To be honest I wasn't even looking at getting a PS5 until sometime next year, just don't have the money to be dropping £600 on a PS5 with a couple games, plus the earliest I've ever brought a console was the PS4 and that was like a year and a half after release XD, so yeah, a PS5 + 10 launch games to go with it was a pretty cool surprise. :D
interesting observations on Sony acquisitions. Kind of aligns with "organic" growth. I don't think Sony will be buying big studios but smaller ones they can grow.
interesting observations on Sony acquisitions. Kind of aligns with "organic" growth. I don't think Sony will be buying big studios but smaller ones they can grow.
interesting observations on Sony acquisitions. Kind of aligns with "organic" growth. I don't think Sony will be buying big studios but smaller ones they can grow.
Yah, we had already said something like this, that is why it was very surprising when we saw the news about that publisher buyout.
I think a publisher very possible but that would be a last resort thing for them more than just wanting to buy one or they get a good deal .
But other wise yeah they going to stick to what works for them .
1.2 million views. Worth every penny lolWith a single gif, Sunhi just earned that PS5 and 10 games. Easiest money ever spent for Sony. Sunhi gifs make me want to go out and buy games that I am already currently playing.
interesting observations on Sony acquisitions. Kind of aligns with "organic" growth. I don't think Sony will be buying big studios but smaller ones they can grow.
I see how ghosts did, factions next yeah. Def looks like a way to drive even more sales.I think they saw the oportunity of entering the online MP and decided to jump on it, unfortanely for them, they got outbid.
I also see that a lot of their studios a starting to integrat MP in to their single players games, maybe that is there next phase of organic growth.
After spending a few hours with the remake this morning, I can confirm that playing Demon's Souls on PlayStation 5 is almost exactly like playing Demon's Souls on PlayStation 3. And that's a very good thing.
None of this should be surprising if you've played Demon's Souls before. Veterans will know these setpieces like the backs of their hands. Enemies still act just as they did in the PlayStation 3 classic; I was particularly happy about getting some early dregs to fall into a familiar hole much like players could in the original. Every item and corridor is where they belong, and therein lies the beauty of Bluepoint's remake: This is still very much Demon's Souls, its core glowing brightly beneath the several layers of paint that make it such a visual marvel.
And my god, what a marvel it is. It may be a bit silly to start handing out awards the day before the console launches, but Demon's Souls is the best-looking PlayStation 5 game I've seen. While a lot of that probably has to do with it being one of just two games wholly developed for the next-generation system so far (system pack-in Astro's Playroom being the other), the folks at Bluepoint have truly outdone themselves with this latest remake. Whether you set it to emphasize graphical fidelity or framerate, Demon's Souls bombards you with environments that feel full of life even as the game's world suffers from the cataclysmic invasion of its demonic antagonists.
Where Demon's Souls truly shines, however, is in the small gameplay improvements Bluepoint made on the 11-year-old original. While the amount of stuff a character can carry is limited to their stats, items and equipment can be sent to the hub area's storage at any time via an inventory menu, making it much easier to open up space for another healing item or a cool new sword. Blacksmiths can now repair your entire loadout, rather than doing so piece by piece. Weapons have unique riposte animations; while using the starting rapier, for instance, my character stabs enemies in the throat after a successful parry, while the scimitar gores the enemy and slams them into the ground. Multiple souls can be consumed at once on the inventory screen. I'm also hearing word that you can reset your stat allocations, though I believe that's tied behind a 25,000-soul offering that I haven't had the scratch to make yet.
When I looked at Greg's stream basically all loading feats will be for games designed to take advantage of the PS5's SSD.Load time comparison was a bit underwhelming for yooka-laylee.
On my external hdd 1:12 from boot to being able to control my character.
1:09 from internal ssd
:/
Probably a bad game to test it on
Def will Depend on the gameLoad time comparison was a bit underwhelming for yooka-laylee.
On my external hdd 1:12 from boot to being able to control my character.
1:09 from internal ssd
:/
Probably a bad game to test it on