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Chaos2Frozen

Member
Nov 3, 2017
28,021
I would say the benefit would be people won't associate the PS brand with a specific type of gamer

like how Xbox is for "dudebros " and Nintendo is for "kids".
 
Jan 9, 2018
2,882
They have
Kratos
Ellie
Aloy
Jak and daxter
Sly cooper
Ratchet and clank
Deacon St.John
Jin Sakai
Do I need to keep going ?
everytime I see these characters I immediately see PlayStation or think it
 

Ra

Rap Genius
Moderator
Oct 27, 2017
12,200
Dark Space
SSM changed Kratos going frpm GoW Ascension (well technically 3) to GoW. Yes, folks do associate him with PS but he is not eternal (especially if you have played GoW) like Mario et al and (this is most definitely not meant to be disrespectful towards Kratos or SSM) I doubt Kratos has the same merchandizing power as aforementioned mascots.
That's because you can't widely market and merchandise a violent character who has spent most of his gaming history as a murderous asshole.

But on an enthusiast forum people are naturally saying, uh Kratos.

Like I said Sonic and Mario are actual mascots because they are cartoonish characters that appeal to kids.

Kratos and Master Chief are just their given brand most iconic characters, by far. Master Chief is more merchandisable due to the military hero connection, as we all know military fetishism is a huge market.

I would say the benefit would be people won't associate the PS brand with a specific type of gamer

like how Xbox is for "dudebros " and Nintendo is for "kids".

That's a good point of view, and part of why Sony is "mass market".
 

Damn Silly

Member
Oct 25, 2017
7,187
It's weird, they've definitely tried to have mascots catch on, but none have caught on anything the likes of even Master Chief.

Astrobot could be it, but it's kinda stuck between a rock and a hard place where it needs the innovation of VR to arguably be a mascot for the tech (whereas without the tech it would be yet another platformer mascot), but the tech isn't near big enough to make it a household name
 

Izzard

Banned
Sep 21, 2018
4,606
I wouldn't say master chief is a mascot anymore. When I think of Xbox I don't think about any particular character. I'd say it's really only Nintendo that is tied to a mascot character.
 

-Peabody-

Member
Oct 29, 2017
1,594
Not a fan of Astrobot tbh. The design feels like it's something out of a cell phone company rather than a gaming division.

Also Kratos has a history that gets worse the more you look back on it, so I don't think Sony would want him as the mascot.
 

vivftp

Member
Oct 29, 2017
19,744
They've got the greatest mascot of them all

shupepper.gif
 

gogojira

Member
Oct 27, 2017
2,906
They need to find the middle, but at least Ratchet never really went away I guess.

Damn sure didn't help PlayStation All Stars, which made bad use of an already lacking set of mascot characters.
 

Mossiah

Member
Aug 28, 2018
206
New York
I have noticed this, and like you my takeaway was that this is a win for Sony/Playstation. The term mascot has developed in the context of Playstation to be such a everlasting cast of different heroes, from cartoonish platformers like Crash Bandicoot to mature and thought-provoking tragedies like The Last of Us. It absolutely is representative of the nature of the games existing exclusive to the Playstation platform, and this is something I wish for Microsoft - even though I recognize that Master Chief will always mean Xbox.

I don't believe this philosophy will change either, as they continue to build a roster of brand new IP's and have been open to chasing innovation franchise to franchise. I enjoy that when on Era they ask "who is the face of Playstation" there is a number of different answers. Players that were affected differently, and that everyone had a different moment in which they went "now this is why I have a Playstation".

That being said I want to make it clear how much of a fan of Xbox's golden children of the last decade Halo and Gears of War.

I still love the way Halo/Gears makes players feel. Xbox or not, these are franchises that stand as a testament to the modern shooter landscape, and most importantly the nature of cooperative gaming. I still introduce people to Halo or Gears and it is this experience that they can't find anywhere else but PC or Xbox, but larger then that they are just particularly unique and powerful experiences. The platform you played was damn near was an afterthought once you have the game in your hands. My hope for the next generation is that Xbox finds more IP's that can fill that void for players, time and time again. I think the last 2 Gears titles have been strong, but the decline in the popularity of the Xbox and more importantly Xbox's ability to ship out long-lasting experiences exclusive to their console is part of the reason why unlike Playstation, their mascots have remained the same.

Xbox has acquired a number of IPs, but for the sake of my point I'll bring up the Ninja Theory acquisition: Xbox acquiring a IP such as Hellblade: Senua's Sacrifice and having exclusivity to the sequel is precisely what they should continue to do. That game provided me with an experience that was one in a million, and no matter the platform because I know what the first game delivered with, I am 100% willing to jump on a PC or Xbox to continue to experience that. For me already, Hellblade is now my go to exclusive (after the golden boys of course!) that I think of when I imagine what are the current Mascots. If they continue going as they appear to, we may see a line-up reminiscent of Playstation sooner than later.
 

Deleted member 16908

Oct 27, 2017
9,377
I think the logo is all PlayStation needs.

We're long past the mascot era anyway.
 
OP
OP
Hey Please

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
That's because you can't widely market and merchandise a violent character who has spent most of his gaming history as a murderous asshole.

But on an enthusiast forum people are naturally saying, uh Kratos.

Like I said Sonic and Mario are actual mascots because they are cartoonish characters that appeal to kids.

Kratos and Master Chief are just their given brand most iconic characters, by far. Master Chief is more merchandisable due to the military hero connection, as we all know military fetishism is a huge market.



That's a good point of view, and part of why Sony is "mass market".

Well said.

Yes, on an enthusiasts forum Kratos is known. Presumably so are many other protagonists within Sony's FP titles. I still feel like Master Chief is on a different level when it comes association with the brand (and boy do I have a bone to pick with that but that is for a different time) and yes, Militaristic fetishism plays a large role in it but part of definitely because MS built Xbox's identity around Halo (specifically MC). And so like another user who you responded said, the perception of the Xbox's as a brand and who it appeals to was skewed by the power MS had furnished MC's Halo.
 

Dinjoralo

Member
Oct 25, 2017
9,135
I feel it's hard to have a mascot that embodies your brand when said brand is incredibly diverse.
Mario has an all-ages appeal that fits Nintendo nicely. Master Chief shows off mature themes and symbolizes multiplayer gaming, which is what Microsoft's gaming kicked off with and they've always had a lot of.
I wouldn't say master chief is a mascot anymore. When I think of Xbox I don't think about any particular character. I'd say it's really only Nintendo that is tied to a mascot character.
I dunno. Halo is still kind of Microsoft's precious child. They even name Windows app prototypes after it.
 
OP
OP
Hey Please

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
I have noticed this, and like you my takeaway was that this is a win for Sony/Playstation. The term mascot has developed in the context of Playstation to be such a everlasting cast of different heroes, from cartoonish platformers like Crash Bandicoot to mature and thought-provoking tragedies like The Last of Us. It absolutely is representative of the nature of the games existing exclusive to the Playstation platform, and this is something I wish for Microsoft - even though I recognize that Master Chief will always mean Xbox.

I don't believe this philosophy will change either, as they continue to build a roster of brand new IP's and have been open to chasing innovation franchise to franchise. I enjoy that when on Era they ask "who is the face of Playstation" there is a number of different answers. Players that were affected differently, and that everyone had a different moment in which they went "now this is why I have a Playstation".

That being said I want to make it clear how much of a fan of Xbox's golden children of the last decade Halo and Gears of War.

I still love the way Halo/Gears makes players feel. Xbox or not, these are franchises that stand as a testament to the modern shooter landscape, and most importantly the nature of cooperative gaming. I still introduce people to Halo or Gears and it is this experience that they can't find anywhere else but PC or Xbox, but larger then that they are just particularly unique and powerful experiences. The platform you played was damn near was an afterthought once you have the game in your hands. My hope for the next generation is that Xbox finds more IP's that can fill that void for players, time and time again. I think the last 2 Gears titles have been strong, but the decline in the popularity of the Xbox and more importantly Xbox's ability to ship out long-lasting experiences exclusive to their console is part of the reason why unlike Playstation, their mascots have remained the same.

Xbox has acquired a number of IPs, but for the sake of my point I'll bring up the Ninja Theory acquisition: Xbox acquiring a IP such as Hellblade: Senua's Sacrifice and having exclusivity to the sequel is precisely what they should continue to do. That game provided me with an experience that was one in a million, and no matter the platform because I know what the first game delivered with, I am 100% willing to jump on a PC or Xbox to continue to experience that. For me already, Hellblade is now my go to exclusive (after the golden boys of course!) that I think of when I imagine what are the current Mascots. If they continue going as they appear to, we may see a line-up reminiscent of Playstation sooner than later.

I wholeheartedly agree with it all (esp. the bolden and underlined part). Thank you.

Surely Kratos fits the bill.

He definitely comes the closest but his previous renditions were rather toxic and the new one, while being the best one, may or may not be 'eternal' (you ought to be able to guess what I am on about if you have played the game). However, I do agree that asking any gaming enthusiast about Kratos will immediately result in instant recognition.
 

J2C

Member
Oct 26, 2017
2,397
Their best chance at a mascot was definitely Crash and Lara Croft for a time. Maybe a Tekken character. But no big deal they don't have one.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,678
User Banned (3 Days): Trolling and platform warring over a series of posts and infractions for similar behavior
they have 3 angry white men mascots and that's ok
 

-COOLIO-

Banned
Oct 25, 2017
2,125
they're a victim of their own success in this case. their first part output is so good that it's hard to pin down a single mascot.

growing up i always felt it was snake though. nowadays, maybe kratos is the closest thing.
 

Deimos

Member
Oct 25, 2017
5,765
When I think Kratos I don't think PlayStation. I didn't even remember that GOW was exclusive until now.
 

Ra

Rap Genius
Moderator
Oct 27, 2017
12,200
Dark Space
Well said.

Yes, on an enthusiasts forum Kratos is known. Presumably so are many other protagonists within Sony's FP titles. I still feel like Master Chief is on a different level when it comes association with the brand (and boy do I have a bone to pick with that but that is for a different time) and yes, Militaristic fetishism plays a large role in it but part of definitely because MS built Xbox's identity around Halo (specifically MC). And so like another user who you responded said, the perception of the Xbox's as a brand and who it appeals to was skewed by the power MS had furnished MC's Halo.
I agree with your thread premise, by the way.

Sony has this... something for everyone vibe that is backed up every generation by a diverse catalog of games.

Going into the PS5, the first game they show real gameplay for is *drumroll* a new Rachet & Clank. That immediately sets that same tone. A person who isn't into R&C isn't really disappointed, because they know there will always be something else coming, of a different flavor.

That is Sony's strength.
 

Camjo-Z

Member
Oct 25, 2017
6,503
Well, that's one way to spin the fact that they regularly kill off great IPs in their prime.
 

McScroggz

The Fallen
Jan 11, 2018
5,971
I've grown up with PlayStation so while I agree they don't have their mascot, they have plenty of mascot characters that I enjoy. Crash and Spyro (not owned of course), Jak & Daxter, Ratchet and Clank, Sly Cooper, Sackboy, and now Astrobot. Personally I would really like Sony to find a way to utilize these and some of their other less well known 1st party and 3rd party characters in a party/co-op game. I like Asobi and Sackboy, I'd like to see one of them become the mascot but I don't see it happening unless there's a game that is a smash success critically and commercially.
 

johnsmith

Member
Oct 26, 2017
910
Putting Master Chief on the same level as the Mario characters seems crazy. You can go to any Walmart and easily find Mario merchandise. Mario is getting a theme park land.

Kratos, Nathan Drake, and Ellie are all as iconic as Master Chief.
 

Hugare

Banned
Aug 31, 2018
1,853
Their first party titles are selling so much that pretty much anyone that gets introduced becomes a mascot

Aloy is already recognizable by so many players, and it was introduced during this generation, in one single entry of the franchise
 

Deleted member 59109

User requested account closure
Banned
Aug 8, 2019
7,877
Their platformer mascots like Crash, Sly, and Jak/Daxter are a lot better than Nintendo's though. They just never got as well known because Sony keeps coming out with new IPs, while Nintendo has been using the same IPs for decades.
 

Kyoufu

Member
Oct 26, 2017
16,582
He definitely comes the closest but his previous renditions were rather toxic and the new one, while being the best one, may or may not be 'eternal' (you ought to be able to guess what I am on about if you have played the game). However, I do agree that asking any gaming enthusiast about Kratos will immediately result in instant recognition.

I think what Sony lacks is recognition from those who aren't gaming enthusiasts. Mario and Sonic are well known by everyone whether they play video games or not, but the likes of Kratos and Nathan Drake? Not so much.

What Sony has to do better is branching out into other media using their established IP. How there isn't an Uncharted movie yet boggles the mind.
 

skullwaker

Member
Oct 25, 2017
2,267
Their platformer mascots like Crash, Sly, and Jak/Daxter are a lot better than Nintendo's though. They just never got as well known because Sony keeps coming out with new IPs, while Nintendo has been using the same IPs for decades.

Nintendo frequently develops and publishes new IPs as well, including in-house IPs such as Splatoon, ARMS, Ring Fit Adventure, etc.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
18,694
Yeah the logo is the mascot. Playstation is for the better because of it imo, not need to drag a franchise around forever because its the face of the brand, just make a new one.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
Sony lacks a brand defining mascot, but it's not a conscious decision.

IP management has always been left at studio's discretion in the past, and as far as we know - there was no vision at the leadership of WWS then (and maybe even now) to have a brand-defining character.

Sony the publisher was ready to shelf/put on hiatus God of War after Ascension.
 

Deleted member 59109

User requested account closure
Banned
Aug 8, 2019
7,877
Nintendo frequently develops and publishes new IPs as well, including in-house IPs such as Splatoon, ARMS, Ring Fit Adventure, etc.

I don't think Nintendo gives the same amount of attention to Arms or Ring Fit as Mario, Zelda, etc. All of Playstation's budget/attention goes to their newest IPs, which change pretty often with each gen.
 

skullwaker

Member
Oct 25, 2017
2,267
I don't think Nintendo gives the same amount of attention to Arms or Ring Fit as Mario, Zelda, etc. All of Playstation's budget/attention goes to their newest IPs, which change pretty often with each gen.

I mean, I don't think I particularly agree. Both Ring Fit and Arms got plenty of attention at launch and continued to receive support afterwards. It really depends on the sales of the games. Splatoon has entered the upper echelon of Nintendo IP within 5 years, whereas more legacy IP don't receive as much attention currently.

Mario and Zelda are outliers in their importance within the company as a whole, but I feel that if Sony had franchises that existed from the beginning of their history and remained successful to this day, they would have no shame in continuing them as well. I mean, Ratchet & Clank and Kratos have been around for three generations now for example. They just aren't as iconic as some Nintendo IP.
 

Prine

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
15,724
I wouldn't say master chief is a mascot anymore. When I think of Xbox I don't think about any particular character. I'd say it's really only Nintendo that is tied to a mascot character.
I think your out of touch then. Chief is as symbolic as the colour green for Xbox.
 

Deleted member 59109

User requested account closure
Banned
Aug 8, 2019
7,877
I mean, I don't think I particularly agree. Both Ring Fit and Arms got plenty of attention at launch and continued to receive support afterwards. It really depends on the sales of the games. Splatoon has entered the upper echelon of Nintendo IP within 5 years, whereas more legacy IP don't receive as much attention currently.

Mario and Zelda are outliers in their importance within the company as a whole, but I feel that if Sony had franchises that existed from the beginning of their history and remained successful to this day, they would have no shame in continuing them as well. I mean, Ratchet & Clank and Kratos have been around for three generations now for example. They just aren't as iconic as some Nintendo IP.

Idk, I really don't think Ring Fit or Arms are getting as much as attention as BotW for example. There are definitely some legacy IP series which could have some more attention, but most of their biggest series right now besides Splatoon are decades old.

I don't think it's even really fair to compare Ratchet/Clank to Mario or Zelda because Ratchet has been around since the PS2, Mario/Zelda have been around since the NES. There's just been a lot more time for these series to sink in, and Nintendo also markets them as some of their biggest series while Ratchet doesn't really get the same amount of attention by Sony.
 

Alienhated

Member
Oct 25, 2017
3,527
Don't they actually try to use their hideous, photorealistic characters from their gritty violent games as "mascottes" from time to time?

They rode Sackboy's popularity when it was hot, they tried to launch Ratchet and Clank as a movie/cartoon property, and i'm sure they would LOVE to be actually able to use Crash Bandicoot's ip and characters as their own.

I'm not sure i'm buying this "Sony doesn't care about cartoon mascottes and the family friendly market and that's absolutely a good thing don't you dare even think otherwise" narrative, i think they just didn't manage to score a major, everlasting success in that particular department for multiple reasons.