Only worse for 10gigs of it. 6gigs are worse on the x.
Would anyone agree while maybe not the worst console reveal of all time. Certainly the most boring.
Sony's got the games, Microsoft's yet to deliver (it's been nothing but promises and ho-hum games from them for a good while).
I'm in agreement with this -- I think Sony's software lineup will have the upper hand until Microsoft shows its hand there.
The messaging for the BC is not clear. You have Cerny saying one thing, then you have this paragraph on their blogpost saying something else.Lol, what messaging? The message is clear, people are confusing themselves.
The hyperbole is a bit much. :D
I think the other poster was right (apologies for not quoting). Sony designed the best system they could for $399.
I don't trust _rogame's info at all at this point._rogame on Twitter
“One of the drawbacks of using less CUs is less "Intersection Engines" for HW Raytracing which are tied to each shader unit Xbox Series X have 44% more Raytracing HW than PS5. That's why Microsoft is demoing "Real Time Path tracing" while Sony is talking about global illumination”twitter.com
It will be higher, assume the ROP count is the same. Will it matter? Probably not.anexanhume since I saw you post here and I know you are one of the more techicaly savy guys here does not higher clocks increase pixel fill rate etc and how much would a 400Mhz difference do?
Would anyone agree while maybe not the worst console reveal of all time. Certainly the most boring.
That person clearly doesn't know his DBZ. 😋So PS5 is faster and more powerful? Heh
A better comparison is Flash vs Superman at least on power
Every dev sony lets talk about the PS5 is really happy about what the PS5 offers
It's more about historical promise. I'm fairly confident Sony has some bombshells they are waiting to announce, lots of teams have been quiet and had their heads down working. I don't think Halo Infinite and Hellblade 2 are a very strong showing, given Halo 5 and that Hellblade while a good game, was just a standout AA game, nothing to really write home about.I don't really understand this because, right now, Microsoft actually does have the games. We've known since last year that Halo Infinite is a launch title and they revealed Hellblade 2 at The Game Awards. That's two substantial and well-known exclusive-to-Xbox titles already announced and being hyped whilst Sony has a relatively generic looking Looter Shooter that they aren't even publishing. Just because Microsoft's only shown "promises" doesn't make those two games any less important.
Then on the multiplat front we've seen Minecraft RTX, a Gears 5 port, and the confirmation of full Backwards Compatability for all Xbox consoles. The narrative that the PS5 is weaker than the XSX will also create a narrative of third-party multiplats being inferior which will inevitably lower hype for big titles like Cyberpunk 2077 getting released on the PS5.
All that really matters right now is the narrative, and I think Sony is doing much worse than Microsoft in managing the narrative surrounding their console.
Cerny said the exact fucking same statement.The messaging for the BC is not clear. You have Cerny saying one thing, then you have this paragraph on their blogpost saying something else.
"Lastly, we're excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we're expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time."
We need clarification from Sony.
I hope we get more news now that the specs people fight over are known.
A more precise analogy in car terms:The way I am seeing this in car terms is:
XSX = Big American muscle car, loads of horsepower and really fast in a straight line.
PS5 = Italian exotic, less horsepower but used more efficiently and way better in the corners.
I do. Sony should have started a trailer or something for the masses. Then go into their boring as hell deep dive. Starting that off...oooophhh..disaster.Would anyone agree while maybe not the worst console reveal of all time. Certainly the most boring.
I don't really understand this because, right now, Microsoft actually does have the games. We've known since last year that Halo Infinite is a launch title and they revealed Hellblade 2 at The Game Awards. That's two substantial and well-known exclusive-to-Xbox titles already announced and being hyped whilst Sony has a relatively generic looking Looter Shooter that they aren't even publishing. Just because Microsoft's only shown "promises" doesn't make those two games any less important.
Then on the multiplat front we've seen Minecraft RTX, a Gears 5 port, and the confirmation of full Backwards Compatability for all Xbox consoles. The narrative that the PS5 is weaker than the XSX will also create a narrative of third-party multiplats being inferior which will inevitably lower hype for big titles like Cyberpunk 2077 getting released on the PS5.
All that really matters right now is the narrative, and I think Sony is doing much worse than Microsoft in managing the narrative surrounding their console.
There's a standard size for the NAND chip, and they used 12 in parallel to meet their 5GB/s goal. No other magic to it.
So, 12 lanes makes 825GB of storage a "natural fit" according to Cerny. What's the math on that? Seems a bit strange on its face.
In any case, it makes me think a SKU with double the storage is an inevitability down the line by doubling each chip's size.
Probably $20-30 cheaper. Another $20-30 on RAM. There's your price difference with XSX BOM.Yep it seem they aim for $399 with a lost .
The question is if MS also going to go for $399.
Since you a chip guy any idea on how much the price difference between the APU could be .
Indeed. They addressed developers' needs and abstracted the hard part of managing those advancements. There's a reason time to triangle was one of the first things he said again.Not true... I've seen devs on twitter mention it off hand in a way that clearly wasn't some 'Sony approved me saying this' kind of way. And that sentiment came off the record through journalists also - would they say so to journalists anonymously? Likely they would express any concerns they might have, as they've done previously with other consoles.
I might ask - what is there to dislike here, for a developer?
You people better have made Bloodborne in the top 100!!!The messaging for the BC is not clear. You have Cerny saying one thing, then you have this paragraph on their blogpost saying something else.
"Lastly, we're excited to confirm that the backwards compatibility features are working well. We recently took a look at the top 100 PS4 titles as ranked by play time, and we're expecting almost all of them to be playable at launch on PS5. With more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time."
We need clarification from Sony.
I think people are vastly mistaken if they think there will be a huge material difference between PS5 and XSX because of a 1.8TF difference, without taking into consideration other architectural differences that might offset that discrepancy.
The power delivery is constant and cooling is designed for max boost clock. If anything it'll run silent and be more reliable with variable clock.For those with better tech knowledge: could the variable clocks in the PS5 GPU lead to more cases of loud fans, heating and ultimately console issues?
Like, I don't care about which console has more flops, but I would like to not risk money on a console with a much higher degree of fault probability.
i think Cerny had an idea of what he wanted, but supposed people who thought they knew better then him told him different shit & he had to wrk with that.But Cerny was there all this time. You really think Sony told Cerny "no. We not listening even though you helped us be a success"?
Wow, this presentation....... I've never seen anything so depressing. That fake people shadows. Wow........Looks like a bad joke.
Sorry just seven years of madden fifa and cod
Hopefully my plat was enough hours to help put it in there.
PS twitter stated exactly what we got. Everyone who expected a reveal or anything other was fooling themselves.Tell you right now the casual video gamer was not expecting this kind of presentation. This was surely supposed to be used for GDC. However, PS marketing made a mistake without clarifying such a thing. Hopefully we will not have to wait long for more news.
I have nothing against Cerny's presentation. It was a standard conference talk. But the idea of making it the first reveal is beyond stupid and shows only that they panicked after Microsoft's move.
Okay, so what's the verdict then. Will all PS4 games be available (or let's say most of them) to play on the PS5 at launch?
It's more about historical promise. I'm fairly confident Sony has some bombshells they are waiting to announce, lots of teams have been quiet and had their heads down working. I don't think Halo Infinite and Hellblade 2 are a very strong showing, given Halo 5 and that Hellblade while a good game, was just a standout AA game, nothing to really write home about.
I think people are vastly mistaken if they think there will be a huge material difference between PS5 and XSX because of a 1.8TF difference, without taking into consideration other architectural differences that might offset that discrepancy.
Yep, I'm wrong about that one. Though I'm not sure how they are going to determine when to throttle, as Cerny also specifically was talking about worst case scenarios. Frankly Cerny used some massive circular logic here."To be abundantly clear from the outset, PlayStation 5 is not boosting clocks in this way. According to Sony, all PS5 consoles process the same workloads with the same performance level in any environment, no matter what the ambient temperature may be."
Of course the talk was planned, but the way it was used (YT live event advertised on Twitter) looks like a sudden decision.This was apparently planned for some time and it's not even a reveal it's just specs, the console hasn't been unveiled like Series X was at the game awards.
Was it even a console reveal though, with no console and no games?Would anyone agree while maybe not the worst console reveal of all time. Certainly the most boring.
Whether or not you think they're a good showing doesn't change the fact that they have been shown. The Halo Infinite E3 2019 Demo has 2.9 million views whilst Hellblade 2 has over 3 million (across the two main Youtube postings). That's two big-budget XSX titles with amazing-looking graphics being shown before we've even had a proper 'big presentation', and that will definitely mean something in the end no matter their quality or the quality of their Xbox One predecessors.
As for the power, again this is all about narrative. People looking towards a new console purchase are going to see "which runs my Call of Duty and Fifa" better as a major selling point, and right now the overwhelming narrative is that the XSX will be the one running those better. It doesn't matter how big the difference is, and it's why it's up to Sony themselves to show people what makes the PS5 'better'.
As for the power, again this is all about narrative. People looking towards a new console purchase are going to see "which runs my Call of Duty and Fifa" better as a major selling point, and right now the overwhelming narrative is that the XSX will be the one running those better. It doesn't matter how big the difference is, and it's why it's up to Sony themselves to show people what makes the PS5 'better'.
This was apparently planned for some time and it's not even a reveal it's just specs, the console hasn't been unveiled like Series X was at the game awards.
This is just me, but I feel that this PR goof up would never have happened had Shawn Layden been in charge. That man has a keen sense for presentation. Shame he left.
For those with better tech knowledge: could the variable clocks in the PS5 GPU lead to more cases of loud fans, heating and ultimately console issues?
Like, I don't care about which console has more flops, but I would like to not risk money on a console with a much higher degree of fault probability.
There's a standard size for the NAND chip, and they used 12 in parallel to meet their 5GB/s goal. No other magic to it.
Probably $20-30 cheaper. Another $20-30 on RAM. There's your price difference with XSX BOM.
Indeed. They addressed developers' needs and abstracted the hard part of managing those advancements. There's a reason time to triangle was one of the first things he said again.