Ok, if you say so.Nope.
It's all marginally better. And you had to repeat gpu again in your post...
Ok, if you say so.Nope.
It's all marginally better. And you had to repeat gpu again in your post...
I don't have any console. Moved to PC long ago. And 12 vs 10.2 in games will be barely noticeable. Maybe 3-4 fps here and there in same games.
Though a bit weaker than the XSX in certain regards, I'm impressed by most of what I'm hearing.
Cerny mentioned in the presentation that both the CPU and GPU will remain at their highest clocks for the majority of the time, dropping a couple percent in worst cast scenarios.
This. We are looking at a 9TF sustained load vs a 12TF sustained load. XSX has practically a 33% advantage. Which is quite serious.I would agree but I have doubts for now about them being able to keep this thing at 2.23 GHz under load most of the time. 9 TF seems like a more realistic conservative estimation, and this would be a sizeable difference with 12.
I feel like only exclusives will be the only titles that use it.Thanks, this sounds pretty interesting, wonder how much it will be taken advantage of. Beyond exclusives, of course.
I mean true I get that but also from what it seems like is that the console seriously is under powered. Because they just added "variable 10.28TF" which sounds like it legitimately doesn't hit that number all the time and is actually more 9.2It's true, though. Relying mainly on that causes bottlenecking.
We will see about that when the console gets placed into the weirdest places in summer where a lot of dust is involved.Cerny said that console is running on max frequenzy most of the time. And If they need to downclock because of Power/heat it will be minimal
"It's really important to clarify the PlayStation 5's use of variable frequencies. It's called 'boost' but it should not be compared with similarly named technologies found in smartphones, or even PC components like CPUs and GPUs. There, peak performance is tied directly to thermal headroom, so in higher temperature environments, gaming frame-rates can be lower - sometimes a lot lower.
So how does boost work in this case? Put simply, the PlayStation 5 is given a set power budget tied to the thermal limits of the cooling assembly. "It's a completely different paradigm," says Cerny. "Rather than running at constant frequency and letting the power vary based on the workload, we run at essentially constant power and let the frequency vary based on the workload."
An internal monitor analyses workloads on both CPU and GPU and adjusts frequencies to match. While it's true that every piece of silicon has slightly different temperature and power characteristics, the monitor bases its determinations on the behaviour of what Cerny calls a 'model SoC' (system on chip) - a standard reference point for every PlayStation 5 that will be produced."
The availability and frequency upside of Intel® Turbo Boost Max Technology 3.0 depends upon a number of factors including, but not limited to, the following:
- Type of workload
- Number of active cores
- Estimated current consumption
- Estimated power consumption
- Processor temperature
- Drive support
different point of views i guess, i absolutely don't care if the game load in 3 sec instead of 6 but it do care if the game is on full4k or stable 60 frame instead of Almost4k and unstable 60 frame...Slightly faster loading times vs more powerful CPU GPU?
Lmao it is the other way around. MUCH faster loading times and slightly weaker gpu/cpu on the PS5.
It's all about speed now.still, open a poll asking how many people prefer faster loading times compared to better resolution\details\framerate and let'see how it goes...
1 and 3/4ths
Use it to what degree though? Sony may be planning on launching their exclusives on PC this gen, which will mostly be using slower drives than what's present in the PS5I feel like only exclusives will be the only titles that use it.
Is there any reason in particular? This is a huge leap over PS4. Games next gen are will (should) look and play great.
Thanks for this. Xbox has the stronger spec by a small margin in every category except IO Throughput, which PS5 has double the speed? Listening to Cerny go on about SSD speed makes me really wonder what the final result will be from game to game on either platform. Am I right in saying that certain designs will require SSD speeds like this?
Here's a table of comparison for the specs.
Please note that hardware specs don't always mean that performance will be better, etc. There is a ton of behind the scenes, not on paper things developed for each respective system to perform at different thresholds.
I would agree but I have doubts for now about them being able to keep this thing at 2.23 GHz under load most of the time. 9 TF seems like a more realistic conservative estimation, and this would be a sizeable difference with 12.
The Xbox Series X is hands-down the more powerful machine, but it is seemingly a more simplistic approach - lots of brute power. The PS5 is the 'weaker' of the two, but has been developed with lots of systems and tricks designed to allow devs to squeeze more out of it. Or at least, that's how it seems so far.
Cerny said that console is running on max frequenzy most of the time. And If they need to downclock because of Power/heat it will be minimal
They didn't care this one they won't care next 🤭Will non-Nintendo developers finally focus on compression this gen?
Because with 4K textures, about 6 games will fit on that SSD and the memory cards will probably be >$100 each.
Sure, but next-gen multiplats may look and play worst on PS5Is there any reason in particular? This is a huge leap over PS4. Games next gen are will (should) look and play great.
Idk, but I'm completely underhyped with this console and I'm saying that as a die-hard PS fan.
It's like if they have disappointed me in every aspect, BC included.
Eh I still dont think we gonna get that many games on PC, I still believe Horizon is only being ported due to the collab with Hideo Kojima during the creation of the game. Death Stranding was always gonna be a cross-platform game, Sony probably thought it would be cost effective to do 2 games then 1.Use it to what degree though? Sony may be planning on launching their exclusives on PC this gen, which will mostly be using slower drives than what's present in the PS5
I like how you're trying to ignite a console war when nobody really gives a shit anymore
Take in consideration the ram speed difference 120gb for xsx....
Cpu speed 0.3 ghz difference xsx
All this counts 🌹
Makes sense why MS put so much emphasis on the XSX clocks being "locked". This is bad stuff. Cerny really screwed up with this system.
I think Forza might be MS most visually impressive game, but it's not really one we talk about when that topic comes up. It's usually TLOU/ND who dominates that conversation, no?343, Turn 10, Playground, Coalition and Ninja Theory are very strong when it comes to visually impressive games.
Lmfao.
Interesting that the PS5 has faster SSD read speeds, yet also allows for off the self PC SSDs. I wonder why Microsoft requires a proprietary expansion card? Is it just a money grab?
Interesting that the PS5 has faster SSD read speeds, yet also allows for off the self PC SSDs. I wonder why Microsoft requires a proprietary expansion card? Is it just a money grab?