I agree.
Wonderful 101 is their best game though.
I agree.
Thanks for the recommendation, this McDonald's game is pretty impressive.The Platinum worship reminds me of the old Treasure worship. I remember people talking about treasure the same way and it was a little crazy. It's like they feel a level of hardcore when being fans. Treasure made a McDonalds game and people used to talk about it all the fucking time and all I ever thought was "no one even played this shit."
Beef waking up to all these messages like...Why the hell are people tagging me at 5-6 in the morning like I'm awake 24/7 to respond to them
when are you ever required to apply any of this in the actual game thoughJust because you don't bother to learn the combat doesn't mean it's shallow,
does this mean Ninja Gaiden is shit because I spammed Izuna drop to win.when are you ever required to apply any of this in the actual game though
a decent combat system doesn't mean squat if the game doesn't give you a reason to use it
when are you ever required to apply any of this in the actual game though
a decent combat system doesn't mean squat if the game doesn't give you a reason to use it
when are you ever required to apply any of this in the actual game though
a decent combat system doesn't mean squat if the game doesn't give you a reason to use it
This is false. A lot of DMCs combat could be ignored if that was the only criteria, but it's more efficient to learn the fun shit or far far more expressive. Which is part of the fun in the genre, expressing yourself.when are you ever required to apply any of this in the actual game though
a decent combat system doesn't mean squat if the game doesn't give you a reason to use it
Sure, okay, yeah. Just draw the line at 75 and pretend that I would do the same. It's easy to be confused that way when you set the goalposts really wide.A premise I don't get is the one present in sabrina's post. I'm not even particularly invested in Platinum, but nah, I don't agree at all that it's only "Five or six games" that are good.
Games >75:
MadWorld
Infinite Space
Bayonetta
Vanquish
Metal Gear Rising: Revengeance
The Wonderful 101
Bayonetta 2
Transformers: Devastation
NieR: Automata (which, I don't really understand how Platinum had almost nothing to do with it? Didn't nearly 100% of its development team consist of Platinum employees?)
Games <75:
Anarchy Reigns
The Legend of Korra
Star Fox Zero
Teenage Mutant Ninja Turtles: Mutants in Manhattan
The truth is, most of Platinum's games are pretty good, sometimes even great. Like, what constitutes what is worth talking about?
Shame on them then, ♡ McDonaldsThe Platinum worship reminds me of the old Treasure worship. I remember people talking about treasure the same way and it was a little crazy. It's like they feel a level of hardcore when being fans. Treasure made a McDonalds game and people used to talk about it all the fucking time and all I ever thought was "no one even played this shit."
when are you ever required to apply any of this in the actual game though
a decent combat system doesn't mean squat if the game doesn't give you a reason to use it
This post is wasted on this forum. The bar for good is always something far more inane.From a developer perspective their output is outstanding
Its hard enough for a company to make ONE good game, why do you think companies keep making the same game over and over
In 12 years, which is a VERY short time, they have redefined the action genre and the action RPG genre. They hace developed their own IP from scratch and shown great aptitude at working with other IPs. Its VERY HARD to do ONE of those things well and they do BOTH! They have collaborated AND shipped great quality games with Kojima, Nintendo, Square, SEGA and others, the MSoft hiccup is relevant because its such an exception to their excellent publisher partnerships. 1st parties are knocking themselves over to have a chance at making a game with them. They take chances and make console specific games like W101 (a game EA could never make btw) and have proven to know how to budget their expertise and make smaller experiences like the Korra and Transformer games in order to pay the bills. Their games can be as big or as small as the budget allows and they always have a voice, are fun and SHIP, thats incredible.
They are super flexible which is the #1 quality you need in a third party. They have STRONG creator voices AND they nurture and raise new developers, they also hire foreigners, a rarity for a Japanese dev, they experiment with artstyles and are unafraid to take crazy chances.
They have barely over 200 employees
Cmon dude
Where do you want me to post, gamefaqs? ;)This post is wasted on this forum. The bar for good is always something far more inane.
Also a bit of a misnomer. It's not so much you don't have to use the moves, it's the the moves have no synergy with anything else, no real risk to the reward. You just fire the move off n forget.
Just because you don't bother to learn the combat doesn't mean it's shallow,
nier was pretty recent. bayo 2 and w101 was great. astral chain looks amazingHonestly they peaked with Vanquish and Bayonetta. The stuff after that is not necessarily trash, but nothing too exciting either outside of Nier.
People always want to focus on the negative but they don't see the positive too :'^(This post is wasted on this forum. The bar for good is always something far more inane.
People still lurk and read, over 2k views on this thread alone. People tend to focus on the 1% of anything, it happens in every industry.Lol nah, I'm saying sadly your post is going to get drowned out n over looked.
Good is 90+ metacritic everytime, high production value, bitchin sales, goty awards, and all that jazz. Anything less, clearly scrubs.
From a developer perspective their output is outstanding
Its hard enough for a company to make ONE good game, why do you think companies keep making the same game over and over
In 12 years, which is a VERY short time, they have redefined the action genre and the action RPG genre. They hace developed their own IP from scratch and shown great aptitude at working with other IPs. Its VERY HARD to do ONE of those things well and they do BOTH! They have collaborated AND shipped great quality games with Kojima, Nintendo, Square, SEGA and others, the MSoft hiccup is relevant because its such an exception to their excellent publisher partnerships. 1st parties are knocking themselves over to have a chance at making a game with them. They take chances and make console specific games like W101 (a game EA could never make btw) and have proven to know how to budget their expertise and make smaller experiences like the Korra and Transformer games in order to pay the bills. Their games can be as big or as small as the budget allows and they always have a voice, are fun and SHIP, thats incredible.
They are super flexible which is the #1 quality you need in a third party. They have STRONG creator voices AND they nurture and raise new developers, they also hire foreigners, a rarity for a Japanese dev, they experiment with artstyles and are unafraid to take crazy chances.
They have barely over 200 employees
Cmon dude
I guess it was my round about way of saying I liked your post, and it warranted more follow ups. My B for not leading with that and being negative instead.People still lurk and read, over 2k views on this thread alone. People tend to focus on the 1% of anything, it happens in every industry.
Its alright though, I like to give a different perspective o at least its out there. Too many things about the industry get taken for granted.
Sure, okay, yeah. Just draw the line at 75 and pretend that I would do the same. It's easy to be confused that way when you set the goalposts really wide.
A 75 game is fine. It's usually not worth talking about, and it's definitely not the legacy of a company that deserves to make all games going forward like some people have acted as though Platinum is. They would have to be consistently at or around 90 for that to be my opinion.
What gets me is that OP had to have his friends kick him into FINALLY form this really, very, properly(TM) articulated thought and still came up with that. I mean, c'mon, this is barely a step above shitposting mate. To say nothing of the fact that the post is full of misinformation, both on purpose (not mentioning countless games that have been very positively received and making up -yep, totally making up- how they have a "very bad" track record) and for lack of wanting to actually make an informed post to back up your claims. When you properly examine the op, there's basically ZERO meat to it and is poorly articulated.
You could've just said "I dislike them and that is my opinion", which is obviously fine - just don't expect to win any arguments using that - and you would have achieved the exact same thing you did by posting this thread.
I've been saying it for the longest. They ain't shit.
Don't even get me started on tha dumpster fire that was mgr.
Then there is automata. The only good thing about it was the story(and booty, which was the only real reason people bought it.) cause the gameplay was mediocre.
Oh I knew what you meant, no worries :)I guess it was my round about way of saying I liked your post, and it warranted more follow ups. My B for not leading with that and being negative instead.
Lol nah, I'm saying sadly your post is going to get drowned out n over looked.
Good is 90+ metacritic everytime, high production value, bitchin sales, goty awards, and all that jazz. Anything less, clearly scrubs.
So this thread is just "stop liking what I don't like!?"
Becuse otherwise I don't get the goal here. Like are you trying to convince people who like Automata there wrong?
Yeh Platinum made some meh games but going by critical reception they hit far more often then they miss.
Add in the fact you choose to make this thread when their most recent game is looking fantastic. Maybe if you made it during their lowest point(SFZero,Scalebound canceled,TMNT) but now it feels like you're being disingenuous.
i can see that, yeah
i do not understand what people see in death stranding
Bayonetta and Vanquish with the standards they released on 2010 was polished as all hell though. Yeah the PS3 version existed and the minigames, etc they didn't age well but by that time it was fine.Platinum games tend to be flawed as hell but hit the right notes for me. Meanwhile there are games that are polished to hell and back to the point where I want to like them out of admiration but really don't care about(like Spider-Man for ps4).
Rising, Bayo, Nier, even the low budget ones have issues but I always enjoy my time with them.
So when I hear "platinum game" I'm excited because I expect a good time with a game with lots of issues that I'm personally fine with.
W101 is awful, and Astral Chain looks pretty forgettable so far. Didn't really try Bayo 2 but the reception of it was pretty cold and didn't seem like a huge jump over 1.nier was pretty recent. bayo 2 and w101 was great. astral chain looks amazing