spider-man is disney's IP. you think marvel or disney can choose to port insomniac's game to PC/XBO without sony's agreement? it's the exact same situation here. nintendo licensed the IP from sega (twice) to make their own first party game. it's not up to sega (or PG) where it goes.I'm honestly impressed at the mental gymnastics on display in regards to the possibility of a Bayonetta port, when in truth it'd be even easier than it was with 101 since it's Sega's IP.
It would not be easier. Sega would have almost no say on whether Bayonetta 2 goes multiplatform. This has been explained countless times though, even by Sega and Platinum employees themselves.I'm honestly impressed at the mental gymnastics on display in regards to the possibility of a Bayonetta port, when in truth it'd be even easier than it was with 101 since it's Sega's IP.
You are surely right, but it's great that such a niche game gets a second chance and will be available to a wider audience.To be fair, it doesn't mean that much considering Shenmue and other cases. I believe the game will still struggle to find a large audience having played the original on Wii U and loving. It's going to take a very open mind for some to get around its control scheme and have it click with them. It's a very love it or hate it kind of game. It doesn't play like any traditional action game on the market other than itself on the Wii U.
Agreed. I'm really happy it was a success and that it can reach more people. And I do really hope it does well too.You are surely right, but it's great that such a niche game gets a second chance and will be available to a wider audience.
I can see it doing really well on Switch. For PS4? Not so sure. Myself? I'm excited.
"2019 will be an incredibly important year for us," Inaba told VGC. "Without speaking directly to the number of titles we may or may not announce, I can say it's going to be a year of some major new approaches, new challenges and new methods for us.
"Basically, we're building a new foundation that in later years will pay dividends. For us, new challenges are going to be very important."
"Right now we're in the middle of designing something that has never been done before. I know a lot of people say that, but the game we're working on truly is unlike anything else," he said.
"Even for our varied history of veteran game developers, this is something that has never been designed before. So from a game design perspective, we're very excited right now."
Inaba has alluded to an unannounced project once before, although it's not clear if he was referring to the same title. During a BitSummit panel in May 2018, he claimed one game Platinum is working on would "turn the action genre on its head".
During its first decade, Platinum's reliance on game franchises it doesn't own hasn't always left the company with a clear route forward, especially when it comes to negotiating sequels. Sega, the owner of the Bayonetta IP, eventually granted Platinum Games the right to make more games with Nintendo, however many of the studio's other former creations, including Vanquish and Mad World, remain dormant.
Even the upcoming Astral Chain being created under an agreement that sees the IP remain with Nintendo and not Platinum Games.
Inaba has said he is determined to break the cycle with the creation of two new independent IPs owned entirely by the studio, neither of which have been announced. This will finally give the studio the freedom to choose entirely its own directions, including making sequels, he said.
However, the pursuit of wholly-owned IP doesn't necessarily mean the end of collaborations, Inaba said, such as Platinum Games' released games based on Metal Gear Solid and Star Fox.
"Quite frankly, what it means is we have a lot of different choices in the way that we want to make games," he said.
"There are still going to potentially be games in which we partner with publishers to do big things with big IPs. There might be some co-publishing options where we're doing some of it and they're doing some of it to make a larger game, and there might be situations where we're going to be self-publishing larger games as well."
You are surely right, but it's great that such a niche game gets a second chance and will be available to a wider audience.
I can see it doing really well on Switch. For PS4? Not so sure. Myself? I'm excited.
I almost feel like the Diablo Immortal guy with "don't you guys have Switches?"I'm honestly impressed at the mental gymnastics on display in regards to the possibility of a Bayonetta port, when in truth it'd be even easier than it was with 101 since it's Sega's IP.
The Bayonetta port begging force in this thread is intense...
Truth is, Bayonetta 2 and 3 won't go anywhere out of a Nintendo system if Nintendo doesn't want to. People is pretty crazy if they think Nintendo will let a Switch exclusive they funded going to the competition because... reasons.
The Wonderful 101 is a totally different situation. The game bombed hard before and it's not a game that would attract anyone to their system. Bayonetta is a much bigger name that could bring new buyers for them. Also, since the exclusivity of Bayonetta 2 and Bayonetta 3, people is associating the franchise with Nintendo and I guess that's something that Nintendo would like to keep it that way.
I can see Nintendo letting The Wonderful 101 being funded by Platinum and going multiplat... even it's good for them, because they could secure the exclusivity of a second entry in the series if, miraculously, the game doesn't bomb this time (sadly, I think it will again) and attract people to the system for playing the new entry. Bayonetta has nothing to prove and already is a prestigious franchise that can attract users by itself.
Also, they are making Platinum happy and that's good because it's possible Bayo 3 it's not the only game they have in production for Switch.
You are right, I completely forgot about those examples. And you can even add Shenmue 3 to that list. So yea, Vanquish 2 could be one of the announcements.Actually Sega totally would let Platinum self publish a Vanquish sequel. Sega has a very open licences policy when it comes to their "dead" franchises. Just look at Wonder Boy, Wind Jammers, Panzer Dragoon and Streets of Rage 4.
...yet it happened with TW101. Whatever the case, it's clear that a port is a possibility, and anyone saying otherwise is doing mental gymnastics.It would not be easier. Sega would have almost no say on whether Bayonetta 2 goes multiplatform. This has been explained countless times though, even by Sega and Platinum employees themselves.
The character Bayonetta seems to have been created for that very purpose, unfortunately.You don't want Bayonetta 3 as mobile gacha game, with the sole purpose being seeing the ladies in various states of undress
How is it comparable?...yet it happened with TW101. Whatever the case, it's clear that a port is a possibility, and anyone saying otherwise is doing mental gymnastics.
...yet it happened with TW101. Whatever the case, it's clear that a port is a possibility, and anyone saying otherwise is doing mental gymnastics.
...yet it happened with TW101. Whatever the case, it's clear that a port is a possibility, and anyone saying otherwise is doing mental gymnastics.
Uh, yeah, thanks for agreeing with me I guess. Please note I haven't for a second said that Nintendo doesn't have a say, I just said it's an easier prospect because Sega, as holder of the IP, could communicate their interest in a port to Nintendo if the 101 port proves successful.It's like you don't want to read either the Twitter thread from the very man Kamiya himself about this, nor the interview of Inaba and again, the very man Kamiya himself, that cleary said that without Nintendo's okay, there wouldn't have been a kickstartered multi-platform remaster of W101.
Uh, yeah, thanks for agreeing with me I guess. Please note I haven't for a second said that Nintendo doesn't have a say, I just said it's an easier prospect because Sega, as holder of the IP, could communicate their interest in a port to Nintendo if the 101 port proves successful.
Yep. Can't believe this actually needed to be said at this point.Nintendo actually funding the Switch port of the Bayonetta double pack should show you that no matter who's going to ask them, they won't repeat what's been done with W101. Sega apparently not caring enough for Bayo to let Nintendo again fund another sequel should show you that they're pretty much not going to talk to Nintendo about this.
Again, it's not an easier prospect in any way. Sega holding IP ownership doesn't make it so. If anything, a successful TW101 port makes Nintendo less likely to work with Platinum and Sega on an agreement for Bayonetta 2 / 3 ports.Uh, yeah, thanks for agreeing with me I guess. Please note I haven't for a second said that Nintendo doesn't have a say, I just said it's an easier prospect because Sega, as holder of the IP, could communicate their interest in a port to Nintendo if the 101 port proves successful.
Weekly makes sense. I don't think it'll be each day though.I am hoping this is a daily thing and a new thing gets revealed at Noon PST every day for four days starting with Wonderful 101 yesterday.
I am expecting it will be weekly on Monday's at that time, partially as there's four weeks in February and spaces out announcements.
I'm fearing if it's monthly or irregular updates with no time frame that are far apart.
I really do wish they'd had put a countdown to the announcement times.
I mean, do you really need to ask this lol.
Why would Nintendo allow a port of Byo2 when the third game is incoming and exclusive to the switch, it doesn't make any senseIt's getting a bit pathetic now, so I'll just let y'all sort this amongst yourselves, but the point remains that if PG can arrange with Nintendo a port of TW101, then PG + Sega can arrange with Nintendo a port of a Bayonetta title. Heck, Bayo 1 is getting released on PS4 like next month lol.
It's getting a bit pathetic now, so I'll just let y'all sort this amongst yourselves, but the point remains that if PG can arrange with Nintendo a port of TW101, then PG + Sega can arrange with Nintendo a port of a Bayonetta title. Heck, Bayo 1 is getting released on PS4 like next month lol.
It's getting a bit pathetic now, so I'll just let y'all sort this amongst yourselves, but the point remains that if PG can arrange with Nintendo a port of TW101, then PG + Sega can arrange with Nintendo a port of a Bayonetta title. Heck, Bayo 1 is getting released on PS4 like next month lol.
I mean, do you really need to ask this lol.
Same happened not only for Bayo 2 but countless games over the ages on multiple platforms.
It's getting a bit pathetic now, so I'll just let y'all sort this amongst yourselves, but the point remains that if PG can arrange with Nintendo a port of TW101, then PG + Sega can arrange with Nintendo a port of a Bayonetta title. Heck, Bayo 1 is getting released on PS4 like next month lol.
What do you mean? It's on every platform.Unlike Bayonetta 2 and 3 Bayonetta 1 is not owned by Nintendo in any capacity so there is no reason why Bayonetta 1 couldn't be ported to other systems.
Maybe they can get Breath of the Wild too while they're at it. After all 101 got fundedIt's getting a bit pathetic now, so I'll just let y'all sort this amongst yourselves, but the point remains that if PG can arrange with Nintendo a port of TW101, then PG + Sega can arrange with Nintendo a port of a Bayonetta title. Heck, Bayo 1 is getting released on PS4 like next month lol.
Given how many updates they intend to provide to the Kickstarter backers during the campaign (3 per week), I'm leaning towards monthly.I am hoping this is a daily thing and a new thing gets revealed at Noon PST every day for four days starting with Wonderful 101 yesterday.
I am expecting it will be weekly on Monday's at that time, partially as there's four weeks in February and spaces out announcements.
I'm fearing if it's monthly or irregular updates with no time frame that are far apart.
I really do wish they'd had put a countdown to the announcement times.
I see this has become The Official ResetEra Platinum Port-Begging Thread.Hoping to see Bayonetta 2 on PS4, and then an announcement that B3 has shifted development to multiplat with PS4 and XB1 in mind too.
Seriously hoping something happens, I've played Bayo 2 on Wii U, I wouldn't double dip the switch version but would most certainly buy it again on ps4. I don't know the specifics but if this new funding Platinum has can fund ps4/xb1/pc versions of B3 that would fill me with such joy!I see this has become The Official ResetEra Platinum Port-Begging Thread.
Bayonetta 2 isn't going anywhere.