This is something that has come up over the years, but the recent blowup over Glover 64 provides a great example for a discussion point.
The simple fact of the matter is that piracy != preservation.
Piracy can assist with preservation. Piracy can give us looks into historical windows that we might never have seen before. But it is not equal to preservation.
Preservation does not mean unlimited, free access for all, on demand. Preservation is more than just a dirty ROM dump. I'm sure Borman can go into great detail about the curation work involved in properly preserving just a single game image, let alone all the metadata and surrounding work that go into making it all up.
Preservation is the combination of the data, along with the story of how it came about. It is about the history of the item as well as the item itself.
Now, how does that relate to Glover 64?
Glover 64 was a pretty average game. It came out in 1998. It didn't impress, but it wasn't total crap (the PSX version OTOH got a lot harsher criticism). Still, it had a cancelled sequel in development.
...time passes...
A flash ROM with a build of Glover 64 on it was bought on the secondary market and dumped. Technically illegal, but no one seemed to care because the rights were tied up in corporate acquisitions. In 2017 Piko Interactive bought all the rights to Glover (including assets/source/etc.) with the plans of a future re-release. This is the company business plan: buy dead IP and re-release it so it is widely available for purchase.
In Dec 2020, they starting advertising the upcoming push for Glover.
This past week, Piko ran across a site hosting one of the older Glover 64 ROMs. Being the current rights holder, they sent a C&D. This did not go over well with retro fans.
While I can understand the frustration, the anger seems misplaced. This is a company is that actively reviving long dead games. They're keeping them on the market, and playable on the old systems.
Piko eventually decided to let the old ROM stay up, but they would have been well within their rights to insist it stay down. Yes, we all know with the 'net and pirate sites, that's more a case of whack-a-mole than anything else, but that's a distraction from the core point.
When it comes right down to it, it's hard to fault folks for wanting to check out something that they normally wouldn't have access to. The recent hurricane of activity around Goldeneye XBLA is proof of that. And most folks will probably shrug and say "no harm, no foul" since the game isn't ever likely going to see the light of day in any practical sense. Even then, if someone is hosting a copy of it, and gets a C&D, they'd be smart to just take it down.
With Glover 64 it's a similar situation, except the company issuing the C&D is actively working to re-release the game, and fix some issues that were discovered over the years. It's not like Piko is an IP troll that's just buying stuff and holding onto it. They buy, publish, and sell.
Ultimately, I find it hard to complain about Piko's original stance here. I think fans of preservation should be supporting more efforts like Piko, along with well funded museum efforts like the Museum of Play that Borman works at. Hell, it would be great to see museums partnering with rights holders and folks like Piko or LRG to re-release more physical editions of classics.
Curious to hear other thoughts as I think it could make for a solid round of discussion.
The simple fact of the matter is that piracy != preservation.
Piracy can assist with preservation. Piracy can give us looks into historical windows that we might never have seen before. But it is not equal to preservation.
Preservation does not mean unlimited, free access for all, on demand. Preservation is more than just a dirty ROM dump. I'm sure Borman can go into great detail about the curation work involved in properly preserving just a single game image, let alone all the metadata and surrounding work that go into making it all up.
Preservation is the combination of the data, along with the story of how it came about. It is about the history of the item as well as the item itself.
Now, how does that relate to Glover 64?
Glover 64 was a pretty average game. It came out in 1998. It didn't impress, but it wasn't total crap (the PSX version OTOH got a lot harsher criticism). Still, it had a cancelled sequel in development.
...time passes...
A flash ROM with a build of Glover 64 on it was bought on the secondary market and dumped. Technically illegal, but no one seemed to care because the rights were tied up in corporate acquisitions. In 2017 Piko Interactive bought all the rights to Glover (including assets/source/etc.) with the plans of a future re-release. This is the company business plan: buy dead IP and re-release it so it is widely available for purchase.
In Dec 2020, they starting advertising the upcoming push for Glover.
This past week, Piko ran across a site hosting one of the older Glover 64 ROMs. Being the current rights holder, they sent a C&D. This did not go over well with retro fans.
While I can understand the frustration, the anger seems misplaced. This is a company is that actively reviving long dead games. They're keeping them on the market, and playable on the old systems.
Piko eventually decided to let the old ROM stay up, but they would have been well within their rights to insist it stay down. Yes, we all know with the 'net and pirate sites, that's more a case of whack-a-mole than anything else, but that's a distraction from the core point.
When it comes right down to it, it's hard to fault folks for wanting to check out something that they normally wouldn't have access to. The recent hurricane of activity around Goldeneye XBLA is proof of that. And most folks will probably shrug and say "no harm, no foul" since the game isn't ever likely going to see the light of day in any practical sense. Even then, if someone is hosting a copy of it, and gets a C&D, they'd be smart to just take it down.
With Glover 64 it's a similar situation, except the company issuing the C&D is actively working to re-release the game, and fix some issues that were discovered over the years. It's not like Piko is an IP troll that's just buying stuff and holding onto it. They buy, publish, and sell.
Ultimately, I find it hard to complain about Piko's original stance here. I think fans of preservation should be supporting more efforts like Piko, along with well funded museum efforts like the Museum of Play that Borman works at. Hell, it would be great to see museums partnering with rights holders and folks like Piko or LRG to re-release more physical editions of classics.
Curious to hear other thoughts as I think it could make for a solid round of discussion.