You're getting (really) worked up about one part of my comment and ignoring the other.
I mean, he literally says this which acknowledges that developers will choose a baseline:
His comments are far more about people having options for fidelity/cost than saying XB1 is good enough for low fidelity for all of next gen or whatever people are trying to extrapolate from his comments.
This is a logistical thing. For example. The developers of Scorn could probably make it work on Xbox One, but chose not to because it is a massive amount of work. This choice does not prove that some games are not scalable. So no, he is not acknowledging it.
The issue I have here is that his general message is "old gen doesn't hold back new gen. We understand sometimes developers choose not to support old gen though." This completely ignores the fact that some games CANNOT work on old gen and be the same game. His statement is about choosing not to support a platform, not about choosing to make a game that can't be supported on a platform.
He is framing it like not supporting xbox one is purely a choice and has nothing to do with the capabilities of the hardware, and as if it's merely a logistical thing. And it is true. It is a logistical thing. But acting like pointing out that someone acknowledges the opposite of his general sentiment is silly. At best it's very weak and vague because again, it makes it out to be a simple choice whether a dev ports their game to xbox one. " Yes, every developer is going to find a line and say that this is the hardware that I am going to support ."
If what you are saying is true, why do we have so many people in this thread agreeing with him and saying see xbox one won't hold back XSX games it's a myth!
What is the myth then in that case?
Do you seriously fucking think that Microsoft invested all of that money into making the Series X the most powerful next gen console to not use it's full power? There is going to be cross gen games for a year at max, this isn't something to worry about.
Let's wait to see the games before trying to say whether or not the Series X is being held back by the Xbox One.
They absolutely will use its full power, yes. What's the issue?
You do realize the Medium is also releasing on PC, right?unless I'm missing something, that's not contradicting Phil's quote.
I think it will be interesting to see whether it has an SSD requirement, or whether they just let HDD owners have more loading screens. That's the beauty of PC though, you can scale the games and experience. If you can afford to upgrade your hardware, you can get that top-tier fidelity.
The game heavily is hinted to use a mechanic of environmental switching. A hard drive would likely not handle that well. And even if it could, it is possible that a PC port could require way way more RAM, or some other way of making it work that just isn't achievable on xbox one.
Phil said that xbox one will not hold back xbox series x. This is wrong. The medium cannot run on xbox one. Thus, if the developers were required to make the game for xbox one, they would in fact be held back. This contradicts what he's saying.