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DongBeetle

Member
Oct 25, 2017
8,017
Lol then I want an iphone to always stay at 500, tesla to always stay at 30k and my house price to be the same 10 years from now. You know, because of record revenue in every industry…

Like how you have a right to criticize, there are others who have a right to explain the reasons behind why the price increase is justified especially in gaming industry where people are underpaid when compared to rest of the tech industry.
But you haven't explained the reason behind the price increase if games companies are, again, posting record high profits. Why are you talking like you've explained the price increase lol you haven't
 

RedHeat

Member
Oct 25, 2017
12,690
I'm poor myself (80% of my social security income goes to bills and food) and I'm a-okay with the price increase. Gaming is a luxury first and foremost, and I've learned to save for my hobbies. But I only buy less that 15 games a year, so.
 

Shado

Member
Oct 26, 2017
440
But you haven't explained the reason behind the price increase if games companies are, again, posting record high profits. Why are you talking like you've explained the price increase lol you haven't

Maybe read my previous reply to you on how games, team sizes and technology behind them have increased?
 

Twister

Member
Feb 11, 2019
5,083
There's no reason for games to be $70 when so much cost is recouped through micro-transactions, DLC, etc. in the modern age.
On top of that, there's definitely no reason for first-party games on any platform to be $70 given that platform holders like Sony don't have to pay a cut to publish the game.
I remember when everyone thought the advent of digital downloads would make games cheaper to download since they wouldn't have to pay for manufacturing or shipping or retail space. But instead now we see that publishers will always find a way to charge you more and more for less complete games (looking at you Activision).
 

Tovarisc

Member
Oct 25, 2017
24,431
FIN
Maybe read my previous reply to you on how games, team sizes and technology behind them have increased?

They have increased, but same time industry is making more raw profit than ever before and those too increase year to year. That is also from data before price increase to 70USD / 80euros.

Raw profits and CEO bonuses are going to take strong spike upwards now.

If increase in production costs had negative affect on profit margins we wouldn't have observed year to year constant gains in profits.
 
Oct 28, 2017
2,627
Guys im not dumb I do wait for sales. This is about people being dismissive about the price increase.

Comments like "$10 is not a big deal why are you buying games anyway if that's an issue " are annoying as hell.

any slight displeasure about $70 games and your called a troll that hates Sony.
Those comments are a reactions to the constant Complaints about pricing which are even more annoying since you have options. You budget, you wait for a sale or you adjust your luxury hobby to a lower-end model like gamepass.

Sony titles are about as high-end in production value as they come. It's luxury goods. Honestly its fine to become a sneakerhead on a budget but if you're gonna complain about the price whenever the new jordan drops then it may not be for you.
 

Roshin

Member
Oct 30, 2017
2,840
Sweden
Anyone who is poor knows that you have to make choices and like the Era Choir has already said, the choice here is to not buy new games. Yes, I know FOMO is a thing, but you're the only one who can break out of that. I'm usually about a year behind the curve when it comes to games and I'm fine with that. There are so many games available that there's always something to play.

It sucks when prices go up and you're already struggling for money, but that's capitalism and greed for you.

...when you have to wake up to bombs flying over your head and worry about whether or not you next meal is going to come from the street….then let's have a conversation on who's more privilege.

Everything is relative. People are allowed to have opinions on their situation and complain about it, even if they're not living on the streets with bombs flying over their heads.
 
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RM8

Member
Oct 28, 2017
7,903
JP
Those comments are a reactions to the constant Complaints about pricing which are even more annoying since you have options. You budget, you wait for a sale or you adjust your luxury hobby to a lower-end model like gamepass.

Sony titles are about as high-end in production value as they come. It's luxury goods. Honestly its fine to become a sneakerhead on a budget but if you're gonna complain about the price whenever the new jordan drops then it may not be for you.
People complain about a couple of frames dropping: ☺️
People complain about games becoming 16% more expensive: 😡
 

Darknight

"I'd buy that for a dollar!"
Member
Oct 25, 2017
22,841
Lol, it's all a hypothetical.
Explain? As has been mentioned these games exist already at extremely profitable corporations. Creativity exists intrinsically within people you don't need crazy executive pay or shareholders to make AAA games.

Have either of you actually thought this through? Where does the money come from to create these AAA games? Who puts up that amount of money to create these large AAA games if capitalism and profit isn't involved for shelling out all this money to create it? Why don't they do that now? Why are there so many publishers who handle all this money to fund these AAA games if people would just band together to create their own large scale AAA games? The fact that it doesn't happen now combined with the money involved means these AAA games don't exist unless there is a profit motive involved in the process. The scale, scope, and money involved is just too large for it to happen without profit motivations to be involved.
 

regenhuber

Member
Nov 4, 2017
5,214
love the Games are a Luxury parrot. why are they?

When or rather if someone says "playing videogames" is a luxury, I would heavily disagree.
But I have to agree with "playing the most expensive kind of game on day one and keeping it" is a luxury.

You can buy R&C on friday, finish it over the weekend, and sell it for at least 50-60€ next week.
If you choose to keep the game, that's a luxury.
 

Niosai

One Winged Slayer
Member
Oct 28, 2017
4,925
Edit: Never mind, the person I was responding to was needlessly vitriolic and I shouldn't dignify it with a response.

All I'll say is that the comparisons to luxuries make less sense when the product remains the same, yet the price still rises, and, in fact, is monetized in more ways than ever before after you've purchased it. It makes zero sense. It's just greed.
 
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DongBeetle

Member
Oct 25, 2017
8,017
When or rather if someone says "playing videogames" is a luxury, I would heavily disagree.
But I have to agree with "playing the most expensive kind of game on day one and keeping it" is a luxury.

You can buy R&C on friday, finish it over the weekend, and sell it for at least 50-60€ next week.
If you choose to keep the game, that's a luxury.
Why argue in favor of gaming becoming this type of luxury?
 

The Adder

Member
Oct 25, 2017
18,119
"Surely under a socialist system resources would be devoted to organizing hundreds of people together for two to four years to produce top of the line luxury entertainment experiences that would be distributed freely to the masses."

To which someone will rebut that this is a Strawman and that games don't have to be massive AAA projects.

To which I will respond: Absolutely correct. So why are you complaining about the AAA games being $70 when there are cheaper (often better) games available now, and whose purchase will go to the individuals behind the game, as opposed to the publisher, that you could be buying instead?

Why argue in favor of gaming becoming this type of luxury?
Gaming has always been that type of luxury. If you hadn't noticed, perhaps you're coming from a place of privilege. Which makes the sudden outrage seem far less genuine.
 

LPast

Member
Apr 17, 2021
134
This is a childish argument imo. There are so many alternatives to dealing with the 15% increase.

1. Don't buy at full price
2. Rent the game (GameFly)
3. Buy used
4. Buy old (PS4)
5. Switch to another console (Series X/S)
6. Buy Nintendo games ($60)
7. Update your budget

Take is from someone in their 30s, don't feel pressure to buy everything that is brand new. Be patient. There are gamers that know damn well they aren't getting a new console until their is a price drop. It can wait.
 

MercuryLS

Banned
Oct 27, 2017
5,578
User Warned: Antagonizing Other Member
Those comments are a reactions to the constant Complaints about pricing which are even more annoying since you have options. You budget, you wait for a sale or you adjust your luxury hobby to a lower-end model like gamepass.

Sony titles are about as high-end in production value as they come. It's luxury goods. Honestly its fine to become a sneakerhead on a budget but if you're gonna complain about the price whenever the new jordan drops then it may not be for you.

This post is gross, you sound like and asshole.
 

YasuYone

Member
Feb 17, 2021
376
If game development are getting expensive then why do third party devs still doing exclusives or timed exclusives. Is it better to let be available on all platforms that can run it? Or the amount of $$$$ given to them is more than the amount of money they will make on other platforms?
 

duckroll

Member
Oct 25, 2017
11,205
Singapore
I don't think a game being $70 is the problem, I think the problem is that for consoles at retail, for the longest time the industry has normalised the idea of a controlled price for a "real" game. This isn't a natural thing and not something you actually see across the board. Look at any digital storefront, or the pricing for other types of toys or hobby stuff. Usually there's a broad spectrum of prices. Ideally games shouldn't feel that they need to cost [x] just to be seen as a "full game" or to go into retail.

When consumers can see the sort of value you can get for a 10 dollar game, a 15 dollar game, a 20 dollar game, a 30 dollar game, a 45 dollar game, a 55 dollar game, a 70 dollar game, or a 100 dollar game, and differentiate between what it means for them and what they might prefer, then it is far easier to make informed choices based on value and preference.

A company wanting to release a 70 dollar game is fine, but if someone feels it isn't worth 70 dollars there shouldn't be this societal pressure to conform and excuse it because "that's how much all games cost anyway."

Haven't bought a physical game in quite a while now, here's what I've been spending on games in the past few months:

$1 Game Pass PC (new trial subscription):
- Ori 2
- Doom Eternal
- Jedi Fallen Order

$14 Game Pass PC (forgot to unsubscribe, doh!)
- Star Wars Squadron
- Tetris Effect

$23 Judgment PS4 on PS Store
$36 Persona 5 Strikers on PS Store (sale)
$12 Dragon's Crown Pro on PS Store (sale)

$10 Picross S6 eShop

$50 Half-Life Alyx Steam

$10 Thrill of the Fight Oculus Store
$30 The Climb 2 Oculus Store
$40 Lone Echo Oculus Store

With this range of pricing, it's really easy to say no to new games coming out at $70-80 unless I really want to play them right now and have been looking forward to them.
 
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NinjaScooter

Member
Oct 25, 2017
54,164
If game development are getting expensive then why do third party devs still doing exclusives or timed exclusives. Is it better to let be available on all platforms that can run it? Or the amount of $$$$ given to them is more than the amount of money they will make on other platforms?

I think you've got it figured out
 

Rickenslacker

Member
Oct 25, 2017
8,415
I get that games are entertainment media and non-essential, but it sucks that so many are fine to defend the practice of arbitrary price increases so CEOs can get their fourth yacht.
 

Cheesebu

Wrong About Cheese
Member
Sep 21, 2020
6,177
If game development are getting expensive then why do third party devs still doing exclusives or timed exclusives. Is it better to let be available on all platforms that can run it? Or the amount of $$$$ given to them is more than the amount of money they will make on other platforms?
Why on earth would any publisher make an exclusive or timed exclusive if the amount paid to them differed much from what they would make otherwise?
 

Shado

Member
Oct 26, 2017
440
Record profits mean that this is accounted for. Small devs aren't going to be the ones pricing their games at this tier, large publishers who are already posting record profits will

I think you should stop reading at surface level. This is from Sony's last quarter report:
" Total expenses were ¥2,158.8 billion, up 25.8% year over year. Overall operating income was ¥66.5 billion, up 87.5%."

Also, note that the jump in revenues in some of the tech companies, especially gaming companies is not going to be consistent as there was a huge boost due to the pandemic and people were staying home. Also, this is the beginning of a new gen, always comes with hype and more revenue.
Lastly, successful games doesn't mean their next game will also be equally bought. The price increase is more of an aggregate driven business move to factor in costs, I previously mentioned. Gaming industry is one of most volatile industries that that's why we see layoffs and closures all the time.

Whether one likes it or not, the price increase was a long time coming and others might soon follow. The only other way to generate good revenue for games is to go freemium/GAAS model, which is what you see all around. Single player games cannot sustain that way.
 

ThreepQuest64

Avenger
Oct 29, 2017
5,735
Germany
I've basically made a decision that $70 is too much for me to spend on any game but absolute sure bets. That's not spite against Sony or anyone else - any developer or publisher that wants me to pay $70 for their game must realize that that price puts games out of impulse buy territory for me, which means the days of me doing morbid curiosity "I guess I'll check this out" purchases are over and done with. Honestly, $60 was already pushing it for that as it is, especially in an age of pay DLC being basically everywhere.

If $70 becomes the baseline price standard across all three platforms, the only games I'm going to buy are games I know for a fact I want. Which basically means big, meaty RPGs and Mario games and just about nothing else. Everything else is now in "wait for a discount" territory.
These could have been my words in most parts , only that I've drawn the line of impulse territory already at 50€ when they made 59,99€ the new standard for PC games and even games I seriously want, I won't pay 60 EUR for it and rather wait it out.

It's not like I'm ever not going to have something to play so I'm fine with waiting.
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
First gaming is a luxury and no one needs to wait day one. PS5 is a new console, the sales will go deeper from year 3. I think for poor people from year 3, this is better to buy a PS5. The Year 1 and year 2 games will be heavily dicounted.

And there is a difference of price between digital and physical, this is better to buy your game physical this is cheaper.



At least in UK, PS5 player buy more physical game than PS4 player.

If someone is poor but he can buy a current gen consoles, this is better to buy an Xbox Series with Gamepass.
 

TheDeep1974

Member
Oct 26, 2017
1,012
I get that games are entertainment media and non-essential, but it sucks that so many are fine to defend the practice of arbitrary price increases so CEOs can get their fourth yacht.

Well, yes. But it in the end it is their product to sell and they will keep increasing prices as long as people keep buying them. Unfortunately.
 

Izzard

Banned
Sep 21, 2018
4,606
Dunno how much more nuance there is to your post. I find the logic that entertainment or anything nonessential should be out of reach of poor people to be really strange

It's fine, like I said, you come to the conclusions you want to. You surely must agree that anyone who's on a tight budget will have to change how they play in order to continue, if said hobby gets to be that bit more expensive, right? I mean, that's common sense and actual reality..
 

Ales34

Member
Apr 15, 2018
6,455
Length of the game is absolutely important for me when I consider buying it. I'd never pay $70 for a 10-hour game, no matter how good it looks when I can buy games like The Witcher 3 for $10 right now. I'm willing to pay $70 only for big AAA games with at least 50-60 hours of content.

I don't know why games don't get priced according to their lengths. If you go to Amazon, you'll see that books are priced depending on the word count: novellas and short stories generally cost less and novels cost more. I think that's fair and should be applicable to games too.
 

TheDeep1974

Member
Oct 26, 2017
1,012
First gaming is a luxury and no one needs to wait day one. PS5 is a new console, the sales will go deeper from year 3. I think for poor people from year 3, this is better to buy a PS5. The Year 1 and year 2 games will be heavily dicounted.

And there is a difference of price between digital and physical, this is better to buy your game physical this is cheaper.



At least in UK, PS5 player buy more physical game than PS4 player.

If someone is poor but he can buy a current gen consoles, this is better to buy an Xbox Series with Gamepass.


Maybe because they can resell the £70 games they are purchasing.
 

Nairume

SaGa Sage
Member
Oct 25, 2017
6,940
what actions do you envision, because apparently "don't buy games at $70, wait 'til they're cheaper" is lame-ass garbage from corporate bootlickers who look down upon the poor (????????????)
More active boycotts. Outreach and open dialog with publishers. Efforts to inform and educate the public (something clearly needed going by this thread). Other things I'm not thinking of that others might think up.

You know. The kind of things that require the kind of conversations some people in here are weirdly desperate to shut down.
 

TheDeep1974

Member
Oct 26, 2017
1,012
Length of the game is absolutely important for me when I consider buying it. I'd never pay $70 for a 10-hour game, no matter how good it looks when I can buy games like The Witcher 3 for $10 right now. I'm willing to pay $70 only for big AAA games with at least 50-60 hours of content.

I don't know why games don't get priced according to their lengths. If you go to Amazon, you'll see that books are priced depending on the word count: novellas and short stories generally cost less and novels cost more. I think that's fair and should be applicable to games too.

I don't think it's that straightforward. There is quality to consider as well. Would you rather play a high quality 20 hour something game? Or a 60 hour title padded with similar quests as fillers?
 

Jeseus

Member
Oct 27, 2017
22
I just wanted to pre-order Ratchet and man.. thats just crazy.. 80€ is the price!! remeber preordering old Ratchet on PS4 for 50€ thats 60% increase in price ... sorry but thats no go for me.. already bought Spiderman for 70€ and Daemons Souls for 70€ at launch ... this is just insane here in EU
 

DongBeetle

Member
Oct 25, 2017
8,017
It's fine, like I said, you come to the conclusions you want to. You surely must agree that anyone who's on a tight budget will have to change how they play in order to continue, if said hobby gets to be that bit more expensive, right? I mean, that's common sense and actual reality..
Absolutely. Doesn't mean we can't judge shitass decisions from multimillion dollar corporations
 

Spacecowboy

Member
Oct 27, 2017
792
This whole thread just further proves for me how insane value Game Pass is

I KNOW it won't happen but just imagine having R&C on PS Plus day one
 

Matthias

alt account
Banned
Mar 10, 2021
341
To people who defend the $70 price tag I'd like to direct your attention to MLB the Show 21.

No free or paid upgrade path.
Current gen only has one new thing which is an arena builder.
Servers didnt work for 3+ weeks past launch.
Progression was severely bugged in it's big SP mode.
The game pushes you to buy MTX in order to upgrade your offline character.

This price increase is a joke when publishers are still putting out broken and MTX filled games.

Games are more expensive than ever but the market is bigger than ever and after purchase monetization is higher than ever.

Fuck everything about this price increase.

I know this is going to sound insane, but, then DO NOT buy the game. At the very least, do not buy the game on day one and wait for neutral reviews. Are you trolling?
 

Ales34

Member
Apr 15, 2018
6,455
I don't think it's that straightforward. There is quality to consider as well. Would you rather play a high quality 20 hour something game? Or a 60 hour title padded with similar quests as fillers?
Of course there's quality to consider, too: that's applicable to books, too. There are short novelettes that are better than 500-page novels, but you generally won't see a short story priced as a novel. With longer games, you can read reviews and watch demos to make sure it isn't padded with meaningless content, but pricing a short game like a long one makes no sense to me, no matter how good it supposedly is.
 

DongBeetle

Member
Oct 25, 2017
8,017
I think you should stop reading at surface level. This is from Sony's last quarter report:
" Total expenses were ¥2,158.8 billion, up 25.8% year over year. Overall operating income was ¥66.5 billion, up 87.5%."

Also, note that the jump in revenues in some of the tech companies, especially gaming companies is not going to be consistent as there was a huge boost due to the pandemic and people were staying home. Also, this is the beginning of a new gen, always comes with hype and more revenue.
Lastly, successful games doesn't mean their next game will also be equally bought. The price increase is more of an aggregate driven business move to factor in costs, I previously mentioned. Gaming industry is one of most volatile industries that that's why we see layoffs and closures all the time.

Whether one likes it or not, the price increase was a long time coming and others might soon follow. The only other way to generate good revenue for games is to go freemium/GAAS model, which is what you see all around. Single player games cannot sustain that way.
So revenue is… up? Lmao do you really think 60 dollar price point is unsustainable for games?
 

TheBlade

Banned
Aug 14, 2020
204
User Warned: Platform Warring
70 euro games are SOUL CRASHING in southern europe where I live

Btw hadnt realised how pro sony this forum is.
All nintendo criticism threads about games hardware policies are balanced but here i see mostly people that vouch for sony and tell people to just wait a year etc
 

Amiablepercy

Banned
Nov 4, 2017
3,587
California
what actions do you envision, because apparently "don't buy games at $70, wait 'til they're cheaper" is lame-ass garbage from corporate bootlickers who look down upon the poor (????????????)

The whole "corprate bootlicker" branding you get on this board just for having a different perspective has gotten out of control in general but when it involves a fairly frivolous/non-essential hobby (in the grand scheme of things, letsjustbereal) like video games and not food/shelter it comes off so disingenuous.
 

Yueezy

Member
Dec 12, 2020
274
It might be a hot take, but IMHO, those who can buy games for full price at launch without question are either above the average income range and don't have any debt, or nothing to do in their life other than video games and don't have any responsibility.

But guess what, people don't always buy things that they really need. So.. people buy games for $70 are not crazy af, but people who say $70 is too much are a lot more rational and objective. Video games are becoming more niche and enthusiastic hobby I guess.
 

Rosebud

Two Pieces
Member
Apr 16, 2018
43,597
Length of the game is absolutely important for me when I consider buying it. I'd never pay $70 for a 10-hour game, no matter how good it looks when I can buy games like The Witcher 3 for $10 right now. I'm willing to pay $70 only for big AAA games with at least 50-60 hours of content.

I don't know why games don't get priced according to their lengths. If you go to Amazon, you'll see that books are priced depending on the word count: novellas and short stories generally cost less and novels cost more. I think that's fair and should be applicable to games too.

Games should be priced according to the budget, not lenght. You don't need hundreds of people to write a book.

Sony games will probably be $10 or free on PS+ when they are as old as TW3.
 

horkrux

Member
Oct 27, 2017
4,733
Arguing that poor people can't afford it is just weak. There's a giga crapton of good games at wildly different price points on multiple platforms these days, and they also regularly put them on sale or dish out big games for FREE.

"Can no longer afford 10 AAA games at release a year, du-" BIG DEAL