Baby you got a stew going
Baby you got a stew going
WASD let's you make immediate, straight movements where you don't have to worry about acceleration or your angle being off. In any competitive shooter I would much rather have WASD than a stick. Only shooter where analog movement is a perk is stealth games like Metal Gear, where I'd never want to play with a keyboard.Right stick + aim assist >>>>> Ever using WASD.
Shame more games aren't adapting motion control though, the real superior form of aiming.
The worst was the COD games on the Nintendo DS.
Polar opposite over here, in that Velocity based Aim + No aim assist >>>>>>>>>>>> everything analogue stick. It's always been far more enjoyable and engaging for me. I'm keen however to have left stick control for analogue movement where it feels important (eg 3D platformers / third person action etc), and thankfully Steam Controller has been a godsend for having the best of all of it
I sympathise a little with whoever wrote the PCG opinion, as I've experience something similar spending so much time M&KB, or the last few years with the Steam Controller's velocity based aim without aim assists. Steam Input has also supported Gyro for years now. Since it's inclusion via Steam Controller and subsequently Steam Input, it's pretty common place amongst players binding choices
I kinda agree. Not that one method is better than the other but that I can't aim for shit when using a controller.
WASD let's you make immediate, straight movements where you don't have to worry about acceleration or your angle being off. In any competitive shooter I would much rather have WASD than a stick. Only shooter where analog movement is a perk is stealth games like Metal Gear, where I'd never want to play with a keyboard.
Should check out steam controller. It does gyro aiming better than ps4 and switch.IIT: console players handheld with aim assist saying, "Its not that hard lol".
I love gyro aiming in games like BotW and I realllly liked pointer controls in titles like in the Metroid Prime series. I enjoyed setting up my Switch Pro controller to get gyro in Assassin's Creed Odyssey on Steam too! But man...as someone that plays a ton of FPS titles on PC, it's hard for me to say there's any comparison to M+KB.
Also PC Gamer is sorta crap in general and the tone of that article is silly.
Do you turn off AA on controller? I think it's full necessary and not a crutch, but it's own thing (I prefer squeezing a trigger in shooters especially vs mouse click): just feels better to me weirdly.LOL, that is me for every first-person shooter. I just play any game that requires any modicum of precision in first-person on my desktop PC with a mouse. Strategy games as well, but that's more for convenience than out of a necessity. Everything else I'll typically use a DS4 with either at the desk, or on my TV.
It's basically there because of how imprecise controllers are (deadzones are an issue too), and feels like a crutch to me. That's another reason I don't like using a controller with most first-person games (stuff like RE7 was fine though). Aim assist seems to mess up head shots, or get really wonky when trying to navigate multiple targets that are in somewhat close proximity.
Do you turn off AA on controller? I think it's full necessary and not a crutch, but it's own thing (I prefer squeezing a trigger in shooters especially vs mouse click): just feels better to me weirdly.
I have a mean KB+M setup too.
Right stick + aim assist >>>>> Ever using WASD.
Shame more games aren't adapting motion control though, the real superior form of aiming.
The worst was the COD games on the Nintendo DS.
Yeah cause using a controller is like using a crank to move your camera so it's not all just hand eye coordination but also the controller slowing you down.I'm just gonna say it. I'm starting to lean more towards a controller nowadays. Playing on PC against young people who still have high reactions can be rough. I feel like the handicap of a controller puts us all on a level playing field in a way.
What advanced diagonal movements are you doing in your FPS? FPS known for advanced movement techniques are few and far between, but mostly lie in the PC space.Trying to do FPS jumping puzzles or advanced diagonal movements on a keyboard is a nightmare everytime.
For one example, Destiny has jumping stuff generally in Raids, special missions, etc that are more puzzle-like that could cause some getting used to and/or adjusting on M/KB.What advanced diagonal movements are you doing in your FPS? FPS known for advanced movement techniques are few and far between, but mostly lie in the PC space.
A year old take on a 15 year old debate
If I'm doing some competitive I use mouse and keyboard. Otherwise I use my dualshock on pc