Think the closer partnership comes at the right moment for both and creates alot of goodwill for MS at this moment with the whole EGS thing going on. I am really excited for the MS PC future with Steam.
Valve stands to benefit a lot here. In a year where it's faced competition from the Epic Games Store when it comes to exclusives on the biggest upcoming games, like The Outer Worlds and Borderlands 3, Microsoft's messaging puts Steam at the core of its plans.
In the face of competition from Epic, Steam has absolutely not lost its status as the home of huge hits this year, like Mordhau, Total War: Three Kingdoms, and Risk of Rain 2. Epic has secured some exciting games, though, and the potential impact on Steam is that it won't feel like the default place you buy all your blockbusters this year. That's why Microsoft's revised strategy is great news for Valve. It mostly makes blockbuster games, and it's made Steam a major part of its marketing message.
Here's another thing: people are treating Halo Reach on PC like it's one of the biggest new games of the year, even though it's a nine year-old (excellent) console FPS game. Over half a million people tuned in to the gameplay stream above last week, and every time we write about it on PC Gamer, I can see that excitement reflected in how many people are reading. And that excitement has no major caveats, because it's (hopefully) the PC version you've always wanted, on the platform you demanded.
Microsoft's priorities have changed in Valve's favour at just the right time. Freedom to choose where you buy your games is now important to Microsoft, following a relationship with PC gaming that's had a lot of ups and downs over the last 15 years. Spencer acknowledged this himself in last week's announcement. "We've not always lived up to our aspiration of keeping gamers at the center of everything we do when it comes to the experience they've had on Windows."