I had no interest in the game until I read "kinda like Slay the Spire or Dicey Dungeons". I ignored the "but very different" part so I can be disappointed.
What ubi probably expect: buy on steam, navigate to CD Key, copy the key, paste in Uplay+.
A puzzle-based, turn-based, deck-building rogue-like prequel to The Binding of Isaac, like slay the spire or dicey dungeons yet very different.
There is a patch now for the old japanese pc release of re1.
In other more important news:
NEW STEAMLABS BABI!
Gotta ask him if he got paid for it. Hope he did!
I added the link just before you posted :P
Still, I am interested in if Valve actually paid him for his idea. I hope they did (or at least offered to pay, as I would think Lars would be happy for it to be available for everyone even at cost 0).
Oh hey, they actually are gonna have someone for indie outreach! (I joke, but only 25%)
Oh hey, they actually are gonna have someone for indie outreach! (I joke, but only 25%)
Oh hey, they actually are gonna have someone for indie outreach! (I joke, but only 25%)
Probably became parts of the Event page change (as it changes a lot of community)Valve will actually ship thing on time?
Also what happened with Activity page?
Probably became parts of the Event page change (as it changes a lot of community)
As I said multiple times before, that is a design choice that has been popular for the last years, where you unify the UI design elements to only have one schema that can be adapted to several devices. This allows for you to have only one workflow to take care of (which would still support a ton of different resolutions / scales). This normally came from the mobile sector (as that was were you saw a ton of divergence on screen resolutions somehow).It's there but it is like they switched it to mobile version XD Everything is stretched out XD
BTW if somebody want's Ghost Recon Beta send me PM.
I havent seen you post a troll topic so you havent done your real work.
As I said multiple times before, that is a design choice that has been popular for the last years, where you unify the UI design elements to only have one schema that can be adapted to several devices. This allows for you to have only one workflow to take care of (which would still support a ton of different resolutions / scales). This normally came from the mobile sector (as that was were you saw a ton of divergence on screen resolutions somehow).
That is also the reason why I think BPM is gonna be updated once the new UI is finalized as it would be a small tweak to the "nu-UI" to avoid having to fix and update it separately from now onwards.
Remove your shades and unleash THE ORANGE BEAM!
I wasn't on vacation in almost 3 years XD I am afraid to go on vacation because there is chance that i won't return to work if i do it XD
I havent seen you post a troll topic so you havent done your real work.
Flame in the Flood also got a pretty quick deep discount.Huh, well this is unexpected.
Bound By Flame just showed up on GOG. 80% off, too
That's the first Spiders game Focus put there. Did not expect that to happen at all.
Finished Dishonored today. Man that was fun. I had the low chaos ending but after looking up the other two the high chaos seemed pretty great too. Might go back for that after I start Dishonored 2.
The Atlantis DLC focuses mostly on fun gameplay scenarios. If you only care about story however, there's not much there for you.is ACO Fate of Atlantis worth playing? since I already sank so much time into the original ACO, I might just play that with uPlay+ instead of starting a completely different open-world game
If you haven't played the two story DLCs yet (Brigmore Witches & Knife of Dunwall), I highly recommend doing that prior to jumping into Dishonored 2. Not only are they both really great but they contextualize several of the main characters in the sequel and DotO.
Thanks for the heads up. I was literally starting up the game lol. I'll head back to that first. Do you know how long those DLC's are? Steam has me clocked in at 18 hours for the base game, though a couple of that was just idling and I was going really slow early.