It is just that Fromsoft thread that has been kicking about recently. The post in question: https://www.resetera.com/threads/wh...oftware-this-year.115159/page-5#post-20484501
I think the difference is that the R* and MK crunch story had salacious bits that is easier to sell to the public. The Epic one seems mundane and less interesting which is crazy to say about people being worked to the bone.As i said before that whole thing about crunch at Epic was silenced fast, really fast. Compare that to R* story and NetherRealm story where media was talking for days.
You are. While it might end up on Epic because you never know, it's not in relation to that. So for now don't worry.
Can't make people feel uncomfortable when they reading their Top 10 to do list in newest Fortnite update article!As i said before that whole thing about crunch at Epic was silenced fast, really fast. Compare that to R* story and NetherRealm story where media was talking for days.
You're overthinking it. That post seems related to the nature of their upcoming game, likely hinting that FROM's next project is a new Souls game or some sequel/successor to Bloodborne, rather than a new IP like Sekiro.It is just that Fromsoft thread that has been kicking about recently. The post in question: https://www.resetera.com/threads/wh...oftware-this-year.115159/page-5#post-20484501
Probably overthinking that post but regardless, it is not hard to imagine Epic looking to do a smash and grab for something From related seeing as how well it does on PC.
Wanna know the funniest part about the combat?Wah ha ha ha har...
I just cheesed a part of Supraland that was about to make me quit the game for good.
The Hag boss battle bit. I managed to hide behind one of those shield generators on a platform. The hag was underneath and just out of view meaning it couldn't get me. I used that secondary shot function to just explode balls roughly where it was and slowly whittled it down.
I dont care at all for the combat in this game.
Its a real shame that those bits are putting me off what otherwise is a fun puzzle game.
Wanna know the funniest part about the combat?
You are given a (wooden) sword but your melee attacks look like you are punching with the sword's hilt or handle instead.
Part of the logic behind buying exclusives at this early stage is to kick the larger problem of what next down the road for a bit. Covering a studio for one year of sales or whatever means nobody has to worry too hard about what happens to the game between now and a year from launch. The thing is, for anyone not having this mitigated by Epic's moneysack – what next is the most important part. How good is the store at shifting copies of games in the long run? Do we have a tail here or do games just sink?
It is just that Fromsoft thread that has been kicking about recently. The post in question: https://www.resetera.com/threads/wh...oftware-this-year.115159/page-5#post-20484501
Probably overthinking that post but regardless, it is not hard to imagine Epic looking to do a smash and grab for something From related seeing as how well it does on PC.
Some words about Epic from Rob Fearon. (And here's the Twitter thread).
It's probably not anything new for most of us, but the fact that Rob's an indie dev who's been around for some years and has had words about Valve and Steam makes his input a) worthwhile, and b) something the rest of us can point to and say "Yeah, but indie devs like Rob have spoken eloquently about the EGS issues, so we're not just bloody Steam fanboys".
Yeah looks like I'm wrong. I could have sworn they were operating at a 15 or something for a while there.Discord actually launched their store with a standard 30% cut, they only announced the 10% cut in December 2018 after a particularly unimpressive start. Here's an article from last year:
Wow I just heard about Outer Wilds being the next Epic Store exclusive despite being crowdfunded on Fig and promising Steam keys. Steam store page has also been available for over a year.
They really have no shame 🤬
There is also this tidbit that caught my attention:Some words about Epic from Rob Fearon. (And here's the Twitter thread).
It's probably not anything new for most of us, but the fact that Rob's an indie dev who's been around for some years and has had words about Valve and Steam makes his input a) worthwhile, and b) something the rest of us can point to and say "Yeah, but indie devs like Rob have spoken eloquently about the EGS issues, so we're not just bloody Steam fanboys".
But the Steam release a year later will give it new buzz and bring back all the things that you don't have on the EGS like the community features and long term sales. For a dev willing to risk the ire of fans this is like a dream scenario. They get to have their cake and eat it one year later.Yeah, the long tail thing is something that is not being discussed a lot right now. PC gaming is known for having somewhat good sales for a lot longer than the launch period (and it was the whole problem when Valve changed their Algorithm in October/2018), and so far Epic has nothing to help with that. They are against big "sales" and have no community features to keep people engaged with the store itself. All they said about visibility is about using "influencers" and that usually happens for a very limited time. We also don't know how these exclusive games will do on Steam in a year. Will the lack of initial "hype" to generate interest on the game affect the visibility algorithm? After all valve says that people playing the game has a huge influence.
But if it's already hard enough to argue points like lack of the most basic features without people shouting "competition!!", I don't think a discussion about possible sales in a year or two is going anywhere right now. But it is something developers will have to deal, unless they expect to keep receiving moneyhats forever.
Except that they had better be selling it at a discount, because otherwise I'm not sure the fish will bite. I suspect that by selling it a year later, they only get long tail+ type sales, not typical launch sales.But the Steam release a year later will give it new buzz and bring back all the things that you don't have on the EGS like the community features and long term sales. For a dev willing to risk the ire of fans this is like a dream scenario. They get to have their cake and eat it one year later.
Its like selling your stuff on a high end boutique store then bringing it to the malls to sell the the masses(and holdouts)when the sheen has come off the product.
Meanwhile any Early Access game, hell any game on Steam you want to know about you are few clicks away. No need for account either.
I understand an indie developer taking the deal because it would be hard to walk away from all the money Epic is offering... but for crowdfunded games that really is very scummy. Not only it is big f*** you to the people that allowed you to be in the position to get a deal in the first place, it is also damaging future crowdfunded games...Wow I just heard about Outer Wilds being the next Epic Store exclusive despite being crowdfunded on Fig and promising Steam keys. Steam store page has also been available for over a year.
They really have no shame 🤬
Maybe. But there are several unknowns. How will people react if it's just released at the same price as if nothing happened? Will it have a discount or maybe some extra DLC? Does the Steam visibility algorithm only take in account short term interest or the game being off the store during the period where a lot people would have been playing or wishlisting it have an impact?But the Steam release a year later will give it new buzz and bring back all the things that you don't have on the EGS like the community features and long term sales. For a dev willing to risk the ire of fans this is like a dream scenario. They get to have their cake and eat it one year later.
Its like selling your stuff on a high end boutique store then bringing it to the malls to sell the the masses(and holdouts)when the sheen has come off the product.
Does the Steam visibility algorithm only take in account short term interest or the game being off the store during the period where a lot people would have been playing or wishlisting it have an impact?
no, that's one of the pluses. no space to foster all the hate groups that pitched their tent on steam, throwing vitriol at devs and being nazi hang out clubs etc etc.
if you have questions, just ask here. that's what the OT is for. if you have dev questions, ask the dev on twitter.
Who said this nonsense?Saw someone respond with this after being asked if Shakedown Hawaii had forums available on EGS like it would have on Steam (from the OT, name removed)
I was dumbfounded. Imagine arguing that the absence of a feature is actually a feature??
Saw someone respond with this after being asked if Shakedown Hawaii had forums available on EGS like it would have on Steam (from the OT, name removed)
I was dumbfounded. Imagine arguing that the absence of a feature is actually a feature??
Yeah I saw that post and was gonna write a response until I let it go. Responding to stupid fucking braindead vegetables is pointless.Saw someone respond with this after being asked if Shakedown Hawaii had forums available on EGS like it would have on Steam (from the OT, name removed)
I was dumbfounded. Imagine arguing that the absence of a feature is actually a feature??
Damn, I just realized I do the same thing.People shitting on Steam Forums and reviews it is always the same, they take some outliers and think they represent the whole system, instead of the reality of them only representing a small part.
There you go.Putting names to the stupid [niniendo trash] gets you banned, I know from experience.
Not going to dogpile in the thread, especially considering that I have no interest in the game, but man that post is just...bwuh!?Since I'm not a fan of stupid posts, here's the link!
https://www.resetera.com/threads/sh...-handle-my-business-damn.115494/post-20680208
Damn, I just realized I do the same thing.
I point to stupid-ass posts like the one that was quoted here earlier when I tell people that Era is full of idiots.
They do that all the timeAnother Ubisoft BS thing
They only had to leave Ultimate Edition from the first image and everything would be fine. But in my opinion because they put Ultimate Edition they are technically lying.
I actually want that game but not so much that I'll buy it on EGS, and yeah, that's part of why I didn't wanna reply to the post.Not going to dogpile in the thread, especially considering that I have no interest in the game, but man that post is just...bwuh!?
My brother in law loves sailing so ive been picking up various boat related VR games to show him. Regatta looks like it will be added to the pile.
These are the others ive got...
Mate it is cool. Its really relaxing. You just sit in a boat on a lake, drop a line over the side. Row about a bit. Gobble down a sandwich and drink a beer. Put on your fishing hat. Switch on the radio. I love it.
Mate it is cool. Its really relaxing. You just sit in a boat on a lake, drop a line over the side. Row about a bit. Gobble down a sandwich and drink a beer. Put on your fishing hat. Switch on the radio. I love it.
That must be nice. I'd love to have a VR rig and just chill like that now and then.
That fishing game and this....That sounds absolutely wonderful. I need to go out fishing for real one of these days (been telling myself this for at least five years now).
That fishing game and this....
Are really good for relaxing. In The Blu there is a coral reef type setting and I love just sitting in it watching the fish swim by. Its nice. VR is definitely the future (if you dont get out much).
That must be nice. I'd love to have a VR rig and just chill like that now and then.