O NONONO O NONONO
Like clockwork. But it's "good for the devs"
O NONONO O NONONO
What am I looking at here?
People say it got better but then it just looks the same to me and people still complain about the same issues.So, uhm, how's the Windows Store these days?
Goooood? Is it good?
So, uhm, how's the Windows Store these days?
Goooood? Is it good?
What am I looking at here?
Is that the Obsidian Slack or what?
Yeah, I just saw that one, too. Really disappointed. I can understand little studios like Nigh School taking the payout, especially for a game like Afterparty. Still won't buy it on EGS though.
The winners of the 21st annual IGF Awards are:
Seumas McNally Grand Prize ($30,000) & Excellence in Narrative ($3,000)
Excellence in Design ($3,000)
Excellence in Visual Art ($3,000)
Excellence in Audio ($3,000)
RealDarthJayLast Monday at 9:26 AM
Hey everyone! We wanted to share an update on the development of Last Year, upcoming content releases, and the Steam version. For the past three months, we've been listening to your feedback and pushing patches to improve the balance, address bugs, and add polish features. The team sincerely appreciates your commitment and support as we build Last Year into an amazing franchise together, and we're excited to announce that the next update will not just be another balance patch... it will be so much more. We've been working on a significant content update and listening to your most requested features, and we think you are going to absolutely love what is coming. In addition to the new content, the Steam version of the game will be released alongside the update to ensure that both the Discord and Steam versions of the game are identical. The content update needs more time "in the oven" before its ready to go live, and so the Steam version will be available once the update is ready. As you know, Elastic Games is committed to delivering quality experiences to our community, and that attention to detail takes time. We are not revealing a release date on the update just yet, but we will have exciting news to share with you in time. Until then, we look forward to playing Last Year with you at our next community play night, or in discussing the game's future right here on our Discord server. Sincerely, The Elastic Games dev team
Microsoft isn't publishing TOW, so it's not gonna be a GamePass game.People told me Operencia on Game Pass is Play Anywhere, but wasn't Epic exclusive?
Also Outer Worlds should be a Play anywhere title, right? And it should launch on D1 on Game Pass too since Obsidian is now a Microsoft first party.
I agree that it most likely won't change the attitude of pubs and devs, but Valve should show them that there's a repercussion for shit like false advertising, they're running business after all and sometimes they should act like a business.They shouldn't react, in my opinion. Epic is going to keep throwing moneyhats around and developers will gladly accept them. Nothing that Valve says or does will change the mind of someone who sees a money bag in front of him. Valve should keep doing what it's doing, double down on providing better services to customers and say nothing.
Biomutant being published by thqn under its current situation already made me weary of getting it soon to begin with.
It's annoying that Valve doesn't react to all this shit. Do something Gabe, post an article, delist games, announce HL3, whatever. There's no untouched cheeks left at this point, you can't swallow an entire sewer, have some pride.
Vengeance Bundle on Fanatical ($4.99) includes Distant Worlds: Universe, a historical low for the game.
It's not much of a looker, but it's 100% the most deep & complex 4X space game ever made.
Think Dwarf Fortress of the 4X genre.
I played it for a while and I like the automation features, but I keep getting to the point where I end up automating everything out of laziness or lack of understanding/interest and I end up just watching the game play itself.
It's a great option to have though, allowing yourself to focus only on the 4X aspects you actually care about.
Because Era is mostly console people. And they are ok with closed platforms/walled gardens.Kinda tired of the gaming side honestly. Epic apologists everywhere :(
Kinda tired of the gaming side honestly. Epic apologists everywhere :(
I think pubs/devs already understand that their games will most likely sell more on Steam, it's just that, for them, short-term gains from EGS outweigh long-term success on Steam, the way I see it, they think that they can simply milk Epic and year later throw a little PR bs to calm fans and crawl back to Steam while pretending that they care for the customers.The one thing that they can do is to make games sell on Steam, more and more. If the loss of not being on Steam outweighs the money given by Epic, fewer developers will accept that one year bullshit with Epic.
It does not. You're gonna have to wait an hour or two for someone to mod it in.To buy Sekiro, or to not buy Sekiro...
Anyone know if it has ultrawide support?
Still haven't finished any of the Souls games either.
It does not. You're gonna have to wait an hour or two for someone to mod it in.
Disappointing. Thought they had it figured out since Dark Souls Remastered had it, but I guess that was all QLOC.
Remastered is a better port that added 60 FPS among other things.Dark Souls port was a mess unless they fixed it since i played. Durant literally had to make the game playable. Or is Dark Souls Remastered a different and better port? I cant keep up.
It does not. You're gonna have to wait an hour or two for someone to mod it in.
Sorry if it's been posted already but the creator of Itch has a few words about those "crappy games".
The @itchio store accepts your crappy games -- itch dot io C.E.O.
The difference of reaction between here and the outside is painstakingly different.Because Era is mostly console people. And they are ok with closed platforms/walled gardens.
Yeah, I'm done with gaming side.Kinda tired of the gaming side honestly. Epic apologists everywhere :(
So Sekiro, uh, seems like a good game. The best discount looks like the one on GMG (barring CDKeys obviously). Really don't know if I should dive in or not. Probably gonna wait for wsgf to release an ultrawide mod
I think this EPIC shitshow would have been horrible even on GAFYeah, I'm done with gaming side.
PC discussions were better on gaf tbh, we had less trolling.
No way. And I don't think it's mostly console only people. It's people just not caring and not wanting to have any kind of discussion about it. "I want to play my games, don't care about anything else"Yeah, I'm done with gaming side.
PC discussions were better on gaf tbh, we had less trolling.
I asked one person what competition EGS is bringing to the PC market. He said "curation, games, and a store. That's good enough for me." They literally just want a reason to shit on Valve. That's all it is.From the Outer Worlds thread:
How can anyone seriously belive that.
There was a great story about Itch and a game called "A good snowman is hard to build", but I'm having problems finding it.
From what I remember, at launch the dev of the game had this crazy idea where the game would have a discount proportional to how cold it was outside. He contacted Leaf because he couldn't find any sale API which would let him code something like this up.
There was no such API, but after getting the request, Leaf just said "sure" and started working on it. The API went live a few days later.
Distant Worlds for $5 is actually a pretty great deal since it never seems to go on sale and is stuck at a $60 price point. Not sure if I have the patience to go back and relearn it when something bland (but serviceable) like Stellaris exists.
Yeah, I'm done with gaming side.
PC discussions were better on gaf tbh, we had less trolling.
Thank you!
Alan Hazelden for example, creator of A Good Snowman Is Hard To Build, had the idea of having a launch period where the price of the game would be determined by the real-world temperature. On most marketplaces, this would be impossible. On Itch, something this specific and absurd is a tantalizing challenge for Corcoran.
"I emailed to ask if there was a price-changing API that I could use, and a day later Leaf replied saying that he'd implemented one," Hazelden says. "That kind of response time and implementing features on a whim is unprecedented, and not something I've seen at any other store or would expect to see. They're incredibly responsive and considerate of developer needs."