I don't remember if this was in SC2's terms of use, but the custom game scene never took off for it and it was really disappointing.
But yeah, old Blizzard is dead and they won't be seeing a dollar from me ever again sadly.
Yeah, Blizzard was far too slow to capitalize on a new subgenre and lost out badly. Blizzard All-Stars was neat in concept, but it was also too late.The slowness was always attributed to taking the time to make sure the game is good above all. Being beyond slow to acknowledge that the majority of your playerbase is playing your game for a mod is not really something that should be defended. People are making it sound like Valve stepped in right away and pulled the rug from under them. DotA was big for years.
I'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
MOBAs, Survival Games, Battle Royales and a bunch of other genres probably wouldn't exist(or at least wouldn't exist as they do today) if every company did the same shit as Blizzard is doing nowI'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
I'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
Suppose this had been in effect for Warcraft 3 when Dota was big. This wouldn't have stopped LoL or even Heroes of Newerth (which was a direct mechanical copy of Dota with new assets/branding), but it would mean that Valve couldn't do Dota 2, which used the same characters (albeit with new assets, and I believe some tweaks in cases where the original Dota was infringing others' copyrights eg Lina Inverse) and the Dota branding.I don't see how this would be enforceable. You can't claim ownership of a set of rules. Right...? Any independent game spun off of a custom W3 game would have to differentiate its assets, characters, branding, etc, but surely they can't prevent people from replicating the structure of the game.
I'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
Protection from what?It is not a big deal. This is standard legal protection for the company.
Oh, no question.
I'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
I'm having troubles understanding why this is such a huge deal? When I went to university, everything that I created there, whether it was for a class or personal was owned by the school. The same can be said for my workplace, anything I create or if I use any of their tools to create something they also own it. Isn't that pretty standard? So if I created something in Reforged's custom map maker I would expect that Blizzard would own it.
For those who have played dreams. What are the rules in EULA there?
No it is not pretty standard. Microsoft doesn't own the novel you write using word and windows. The hardware store doesn't own the deck you built with tools and materials you bought from them. A grocery store doesn't own the meal you create with ingredients you bought from them. Adobe doesn't own every image you edited with photoshop. The arts and crafts store doesn't own the painting you painted with brushes and pain you bought there. I really hope I don't have to go on. The standard is that the creator of tools and materials have no claim (or legal responsibility) on a work made from and with those tools and materials. It is only relatively recently that some corporations are trying to change that, and it's almost entirely confined to parts of the American tech industry,
It is not a big deal. This is standard legal protection for the company.
But people make it a big deal because it fits their agendas and makes them money via videos, social media, that sort of stuff.
Negativity sells more than being a reasonable human being.
They got burnt by being too greedy. So the only response to that was to be even greedier in the future haha.Dota going to Valve was mainly Blizzard's fault. Icefrog wanted creative freedom which they wouldn't give him. I'd say it's more likely they want to avoid an auto-chess situation.
I don't know about US, but here on artistic creations, the moral rights are unrefusable and non transferable. How are they going to deal with this?
What a wide, terrible generalization. Might as well call everyone here who is complaining entitled.It is not a big deal. This is standard legal protection for the company.
But people make it a big deal because it fits their agendas and makes them money via videos, social media, that sort of stuff.
Negativity sells more than being a reasonable human being.
It is not a big deal. This is standard legal protection for the company.
But people make it a big deal because it fits their agendas and makes them money via videos, social media, that sort of stuff.
Negativity sells more than being a reasonable human being.
It is not a big deal. This is standard legal protection for the company.
But people make it a big deal because it fits their agendas and makes them money via videos, social media, that sort of stuff.
Negativity sells more than being a reasonable human being.
Blizzard had literally years to react to Dota and did nothing. They only got burned because of their own inaction
A number of genres exist in the form they do today due to the lack of policies like this.
It is not a big deal. This is standard legal protection for the company.
But people make it a big deal because it fits their agendas and makes them money via videos, social media, that sort of stuff.
Negativity sells more than being a reasonable human being.
Not having gamer outrage is a great agenda to have, I would say! :)
I wouldn't be surprised if guinsoo asked blizzard for a " dota 2 " but they ignored it and got picked up by riot. Allstars was very popular but wc3 was extremely limited to do new things with.Imo, it goes further than that.
Blizzard didn't come up with dota. Eul, Icefrog and co did. And they went and got their money via League, HON and dota 2.
And that's entirely how it should be.
Blizzard even did have a go at the MOBA genre. So it's not like they lost their abilty to do anything.
It kinda sucks seeing a dev say it for this game. I know gaming culture is extremely toxic to almost everyone but it really fucking sucks that a game that i bought in 2002 is suddenly "unplayable", stripped of features and heavily restricted its once amazing modding community.Not having gamer outrage is a great agenda to have, I would say! :)