The main take-away I get from this is they first are releasing two smaller games the people at the team want to work on, "Know by Heart", which is personal pet project of Ice Pick Lodge's managing director, and working title "Franz", a game about toxic relationships.
Now the Pathologic news of the article will be controversial, and probably not what many want, but I am fine with it: It seems the Bachelor and the Changeling campaigns will be very different than the Haruspex. They more than hint they may drop combat and survival mechanics from the other mechanics, and in fact these two scenarios may be in completely different genres than the Haruspex campaign. They also hint they will be longer than Marble's Nest, but much shorter than Haruspex. They have a much smaller team size and they also seem to think that with so many quality games coming out we're on the cusp of the death of longer form narrative games for a time.
I can already see many not being happy about this, but I do understand their situation and I do trust them to get creative with it. I'll be curious what comes out of this.