The developers have said on Twitter that they're currently working on a patch to fix the control issues.
Any word on the arranged soundtrack? I'm guessing that will be in the same patch?
The developers have said on Twitter that they're currently working on a patch to fix the control issues.
Any word on the arranged soundtrack? I'm guessing that will be in the same patch?
The developers have said on Twitter that they're currently working on a patch to fix the control issues.
Honestly I hope it happens. I've warmed a lot more to Megapixel's visual overhaul here, it actually feels a bit like an oversaturated Orta imo. I think a similar handling applied to Saga could be something special. It'd probably have to be a $60 product though and unlike the shooters I think Saga would really need some QOL design improvements too for modern audiences.Remaking Saga would be such a big task. I don't think it will happen, but I do hope it will.
Honestly I hope it happens. I've warmed a lot more to Megapixel's visual overhaul here, it actually feels a bit like an oversaturated Orta imo. I think a similar handling applied to Saga could be something special. It'd probably have to be a $60 product though and unlike the shooters I think Saga would really need some QOL design improvements too for modern audiences.
Speaking of Orta, I also wonder if that game is a possibility? The visuals are strong enough in it already that a more direct remaster could probably fly. Maybe after Zwei wraps (and I guess HOTD1-2) we'll see?
There's also some extra options (Shadow Mode) locked behind beating it on Hard. Includes options like level select, easy bosses, god mode, rapid fire, riderless, speed up, etc.
Awesome news - anything specifically? ie. more generous target painting. Where are you seeing this communication, twitter?
Biggest fixes for me would be:
- more generous target painting
- more responsive 90 degree turns
- eliminating the dragon bouncing (I realize this is a long shot)
- reducing or eliminating shadow flickering on level 5
- adding some sliders for saturation/contrast or maybe filters, to make it closer to the original color scheme
I've only watched the intro, but I'm a little disappointed that they dramatically changed the dragon cries for both Solo Wing and the Dark Dragon. The latter has a really unique and defining sound to it in the original game. Also, the crossbows that the hunters are using don't have that nice *THWACK* sound anymore. :(
How are you guys liking this remake? I never played the original (I only played Panzer Dragoon Orta on the Original Xbox), but I'm curious if this game is worth my time and moolah, as I really love my time playing Orta.
Personally, I'm pretty disappointed. I said before, it's a pretty poor port of a good game. So parts of the good game still shine through under, but the changes made tend to be much worse than the original IMO. Talking about gameplay changes, btw, nothing related to graphics.
Do you happen to have an Xbox One? You can play the original by purchasing Panzer Dragoon Orta on the Xbox One, which includes waaaay more content and is overall a better game (orta, I mean). Orta has two entirely separate full games unlockable as you play -- first you play and beat Orta (which has branching paths and alternate levels, as well), which unlocks pandora's box. Inside pandora's box, you unlock a second game where you play as a side character in Orta going through completely different levels, and after you beat that, you unlock the original Panzer Dragoon game in its entirety (the original windows 95 port).Hmmm. Then should I wait until those changes are reverted/ironed out before jumping in? I haven't had much luck with emulating the original, and I would rather support the official release, etc.
What did they change gameplay-wise?Personally, I'm pretty disappointed. I said before, it's a pretty poor port of a good game. So parts of the good game still shine through under, but the changes made tend to be much worse than the original IMO. Talking about gameplay changes, btw, nothing related to graphics.
Do you happen to have an Xbox One? You can play the original by purchasing Panzer Dragoon Orta on the Xbox One, which includes waaaay more content and is overall a better game (orta, I mean). Orta has two entirely separate full games unlockable as you play -- first you play and beat Orta (which has branching paths and alternate levels, as well), which unlocks pandora's box. Inside pandora's box, you unlock a second game where you play as a side character in Orta going through completely different levels, and after you beat that, you unlock the original Panzer Dragoon game in its entirety (the original windows 95 port).
Unfortunately, I don't have an Xbox One, and it's unlikely I can obtain one anytime soon. Quite honestly, I was hoping this remake could scratch that itch, but I guess I'm out of luck.
Yeah, I noticed after watching a full play-through. There are many unnecessary changes throughout.They changed virtually every sound effect in the game, from the lock on sound to the sound lasers make.
Huh. I wonder if there's some technical limitation for what they did, because the game had already gotten many of those complaints with the previous builds they showed off at events. Hope the PC version can be modded to fix it if the devs don't do it.The aiming reticle in panzer dragoon 1 is a series of four rotating squares like so:
The reason it works like this is because you have two attacks in Panzer Dragoon. Your primary attack is a gun that the rider uses, and the smallest square that is furthest away is the cross hair for that, the gun will hit what's in the smallest box. The other attack is a lock on target system, similar to star fox. In the original, the largest box was the cross hair for locking on, when any enemy would pass through that large box, it would lock on. The remake doesn't do this, instead the tiniest reticle is the lock on cross hair, making it much harder to paint enemies.
The lock-on mechanism also takes longer to initiate, you have to hold the button for much longer before it locks on.
There is also a lot of input delay. No joke, like 1/2 a second to rotate the camera. Being able to spin the camera 360 degrees is one of the biggest parts of the Panzer Dragoon games, as enemies approach from all sides.
They changed the gun firing rate as well, it fires single shots and much slower, where it fired rapid fire in the original. Each button press in the original would in quick succession let off like 4 or 5 shots.
Huh. I wonder if there's some technical limitation for what they did, because the game had already gotten many of those complaints with the previous builds they showed off at events. Hope the PC version can be modded to fix it if the devs don't do it.
If you still have your copy of Orta, you already have the original Panzer Dragoon as it's a bonus in that game.How are you guys liking this remake? I never played the original (I only played Panzer Dragoon Orta on the Original Xbox), but I'm curious if this game is worth my time and moolah, as I really love my time playing Orta.
It's a 360 game tho. Those are like $60 used.Unfortunately, I don't have an Xbox One, and it's unlikely I can obtain one anytime soon. Quite honestly, I was hoping this remake could scratch that itch, but I guess I'm out of luck.
One other alternative is, assuming you are posting on a PC, you can buy the original disc. It'll still work on a modern PC with a patch, these were the days before DRM or digital distribution. It comes on a CD-Rom that uses a CD-key on the case. So if you buy a PC copy from ebay or so, where it goes for roughly the same price as the Remake, you can play it on a modern PC without problems.
Also, if you somehow have access to a Japanese playstation 2, there is a much better remake on that console under the Sega Ages 2500 collection.
If you still have your copy of Orta, you already have the original Panzer Dragoon as it's a bonus in that game.
Huh. I never played it. That sucks.Just a heads up, Panzer Dragoon Orta plays poorly on the Xbox 360, where it is missing lots of graphical effects. And in europe, you can't get passed Episode 4 due to a bug.
No, it was an Xbox Original release. But I know it ran horribly on the Xbox 360.
That isn't an option, as my PC doesn't have a disk tray. And, again, can't buy one until this pandemic clears over. And no Japanese PS2, either.
Fair enough, although, just saying, the pandemic might last months. If you are financial stable, you could buy a USB CD rom drive on ebay (that's what I use for PC games on disc these days) but I definitely understand how someone might want to wait otherwise.
You might have missed my edit but i saw that the PAL version was patched to fix that bug. Just fyi.Yeah, that's why it was a big deal when it released on the Xbox One, it was finally being emulated well. I actually bought a second Xbox One specifically for it (I had an Xbox One at launch, but never used it much, so I sold it). To be fair, you CAN play Orta on a US Xbox 360, it's just not great emulation unlike the Xbox One.
Maybe if we're lucky, Microsoft will release their Xbox emulator for PC, and we will FINALLY be able to play Orta on PC.
You might have missed my edit but i saw that the PAL version was patched to fix that bug
I loaded up the original on my Saturn just to make sure I wasn't being blinded by nostalgia goggles on how responsive and accurate they were - and nope, that game is exactly how I remember it: Rife with core gameplay mechanics that consistently work.
There is a doc with suggestions open to the Panzer Dragoon community.
Yeah it's not nostalgia, PD and PDZ are both very playable today. I think at a bare minimum if they improve the reticule's ability to paint targets and the responsiveness of the 90 degree rotation, it will be a lot better. Those hopefully shouldn't be big fixes, but I suppose there could be a technical issue precluding the former.
(The lock on sound effect is so bad now though, I sure could do with them just reverting to a simulation of the original game's SE. It's basically all you hear in PD aside the music.)
I really tried, but the controls and reticule are so bad. It seems like I can't invert the controls? And the controls themselves so loose. Ugh. I really want to love this since I've never played a Panzer Dragoon before.
I still have the tiniest of tiny hopes that it's what Bluepoint's been working on. :P
100% truth. For me, Sin and Punishment 2 is right behind it with Rez and StarFox 64 trailing.Panzer Dragoon Zwei is legitimately the best rail shmup ever made, IMO. I'm actually a huge fan of the genre, Star Fox 64 is probably my favorite and most played N64 title. I got Panzer Dragoon with my Saturn, and picked up Panzer Dragoon Zwei as soon as it came out. Also, when I bought my SNES, the very first game I got was Star Fox.
Panzer Dragoon Zwei still has tip top enemy placement and a winning formula with the outrun-style branching paths. The path system in both Zwei and Star Fox 64 are what make those games so replayable to me. Zwei has more paths than Star Fox 64.
The disc itself says it well:
They weren't lying. It shows they actually took extreme pride in the game to be that confident right on the disc itself.
Too bad we never got a remaster of that one, WHAT a game100% truth. For me, Sin and Punishment 2 is right behind it with Rez and StarFox 64 trailing.
Damn, the world desperately needs Sin & Punishment HD Collection, now you mention it. It's a shame they're only porting Ikaruga these days.
Personally hoping it gets ported in the near future. No remake could be an acceptable replacement.There are so many ways to play Panzer Dragoon 1 and Orta as is, it's much more important to me that they nail Zwei which has never been ported anywhere.
YesIsn't PC Panzer 1 (which Xbox and PS2 are also based off) visually altered/downgraded in ways from the Saturn original? I only ever played the Saturn trilogy before this remake.