You'd think, but the Steam page says it's not releasing until Winter?
WINTER?!
It has said that since November. They clarified on their Steam game forum that this winter meant, more or less, by the end of March.
Oh phew!
You'd think, but the Steam page says it's not releasing until Winter?
It has said that since November. They clarified on their Steam game forum that this winter meant, more or less, by the end of March.
Ah interesting. I can understand Nintendo might want to moneyhat indie games away from other consoles, but in the past they'd never moneyhatted them away from PC too. Was hoping Axiom Verge 2 might not be the start of a new trend.
over half an hour downloading already and im only at 25%
I knew I was forgetting something. I was all in on SoR4 just off the strength of that remake.Yeah, it's been good. You left out arguably the best one (Dragon's Trap).
I'm excited to play the Panzer Dragoon remake soon.
Yes.
And honestly, it's wonderful. I'd much rather they did this than let the IPs remain forgotten forever.
You'd think, but the Steam page says it's not releasing until Winter?
They are all great.
the real news, the good shit
I have absolutely no problem putting the first panzer dragoon over star fox.
The first game is on it's own a terrific 3D shmup, one of the very best. Like the best bits from galaxy force and space harrier, the panzer dragoon games have always shown an incredible knack for enemy placement that was in place from the very beginning. The first game is not as mechanically deep as the later, but it's still a very solid shmup.
I echo everything he says.
I find it funny when a lot of Nintendo fans claim Panzer Dragoon was inspired by Starfox, completely oblivious that Space Harrier and Galaxy Force existed long before Starfox did. Both of those games made by Sega.
Website says 7GB
Hoping they also release a physical of the PS4 version. If not, I will get it digital. Anyone know how hard it is to get one of these? I never bought from limited run. Do they usually sell out the minute they go on sale?
I have a lot more confidence in these indie studios to do Sega IP justice than Sega themselves these days, to be honest.Still i'm not a fan of hystorical IPs being tossed away to no-name indie studios.
Is this game as hard as Orta? I bought that for my X and couldn't even make it past the 2nd or 3rd level lol
Is this game as hard as Orta? I bought that for my X and couldn't even make it past the 2nd or 3rd level lol
All in all, for $25? If you loved the original I cannot see you not liking this.
I've had plenty of arguments with Nintendo fans about this and they will never admit it even though its clear as day.What I don't understand is why Nintendo fans don't admit that Star Fox is heavily influenced by Galaxy Force, like A LOT
So playing the first mission handheld, it's mostly a solid 30. I only noticed it get a little framey during one bit of rocks falling around me, but the rest was okay.
Truth be told I've never touched a single Panzer Dragoon game, so I can't give many impressions to the improvements over the original. Music is outstanding. Sound design itself is eh. Sound effects leave a lot to be desired comparing this to something like Star Fox 64. Art style is nice but the price tag shows the level of polish it has, IMO. Certainly not bad by any stretch, but things like the water textures look really plain.
Going docked for the second mission, load times are iffy. Nothing deal-breaking but like 15 seconds to load Episode 2. Was worse for Episode 1 - closer to 20. Looks a little better but textures are still kinda muddy. Framerate problems, gone. Might just be the level though.
All in all, for $25? If you loved the original I cannot see you not liking this.
Personal note, I can't seem to find any control layout? Is it really just fly and shoot, and change the firing direction with the shoulder buttons?
Oh that sounds good! Thanks.It's an open run. You'll have 4 weeks to place an order before things are closed off.
The original version of the game is tougher than Orta but we don't know what QoL changes there are yet to balance it out.
The first Panzer Dragoon is the hardest. It has no bezerk meter, and thus no super attacks nor any way to heal yourself in-game. You get one life bar per level, and that's it. Of course, there's infinite continues and saving, too. But you have to beat every level in one life, at least in the original and PS2 remake.
What's the confusion? Can't compare it to the original, which you didn't quote, but if you liked the original, I think you'll like this.
Welp, that's not what I was hoping to hear. May buy it anyway just because it's one of those games I've always wanted to play, even if I don't end up making it very far.
I even tried things like firing at the water and there's no real effect. And again, your results may vary, but the weapon firing itself feels kinda shitty. But this might not be my type of rail shooter; totally possible.that is so incredibly disheartening because the water effects in the original Panzer Dragoon games on the saturn were the graphic trick it pulled off. At the time, the water effects were very well praised and were a graphical trick the PSX and N64 couldn't do, so they used water all over the game as a result.
Welp, that's not what I was hoping to hear. May buy it anyway just because it's one of those games I've always wanted to play, even if I don't end up making it very far.
Of course, but that's not saying much considering that the only in-house talent left in Sega's home console business are the RGG Studio and the recently re-organized Sonic Team, wich are basically almost one-ip focused developers.I have a lot more confidence in these indie studios to do Sega IP justice than Sega themselves these days, to be honest.
is it confirmed to get a one?