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It had 90% discount during Steam Summer Sale, that is why it was number 7 in the EMEAA chart of the same week.
They seemed disappointed about its performance on Vandal.netYakuza 0 (2017, no spanish subs): 1250
Yakuza 6 (2018, no spanish subs): 1500
Judgment (2019, with spanish subs): 2550
So, thanks to the subs Judgment got higher sales in its debut, even if it is a new IP and the lack of marketing.
Reposting for visibility:
What kind of numbers can we calculate from the new info + what Zhuge said?
What did zhuge actually say?True, and it's striking how that compared to the UK. In the UK, CTR did roughly 87k in its first two weeks, while SMM2 did less than 40k (Zhuge gave us that SMM2 after 2 weeks was below 60k, and the second week drop was only 47%). So, whereas in the UK SMM2 did less than half of what CTR did, in Germany during the same time period, it did more than CTR. Really shines a light on the difference between those two markets.
What did zhuge actually say?
I thought Mario maker would be at around 45k, with 30-35k week one + 15 ish k for week two
What did zhuge actually say?
I thought Mario maker would be at around 45k, with 30-35k week one + 15 ish k for week two
Clearly 45k is below 60k, but I doubt he would say <60k if it actually were closer to 50k or less.
That's what I was thinking. If it were below 50k for the first two weeks, surely he would have said <50k. And if it's between 50-60k, wouldn't that make it more than half of crash's first two weeks?Clearly 45k is below 60k, but I doubt he would say <60k if it actually were closer to 50k or less.
True, but my post was aimed to align with the German top 10, which includes only June, and therefore not the third week of CTR and the second week of SMM2 (Zhuge's post was for the third week total of CTR and the two week total of SMM2). As such, I used the 40k or less versus the 87k for CTR's first two weeks which was deduced from first week sales of 57k and the percentage drop from the second week.That's what I was thinking. If it were below 50k for the first two weeks, surely he would have said <50k. And if it's between 50-60k, wouldn't that make it more than half of crash's first two weeks?
Ahhh I see, sorry for the misunderstanding. Thankyou!True, but my post was aimed to align with the German top 10, which includes only June, and therefore not the third week of CTR and the second week of SMM2 (Zhuge's post was for the third week total of CTR and the two week total of SMM2). As such, I used the 40k or less versus the 87k for CTR's first two weeks which was deduced from first week sales of 57k and the percentage drop from the second week.
German Sales Awards for June 2019:
- Farming Simulator 19 >500K
- Days Gone >200K
- Yoshi's Crafted World >100K
PerfectionBest selling Switch games in Spain. Top 20 (Source: Vandal.net)
FIfa 19> 18Best selling Switch games in Spain. Top 20 (Source: Vandal.net)
I have added everything to the Archive thread already :-)
Yoshi appears to be in a similar general ballpark in Germany and in Japan, despite the obvious gap in install base.German Sales Awards for June 2019:
- Farming Simulator 19 >500K
- Days Gone >200K
- Yoshi's Crafted World >100K
Ouch that isnt good at all.
Stop buying GTA 5 people. You want GTA 6? Stop buying the former already. Let the fucker drop out of the chart. Its been 6 years ffs
Alright, the info in this article finally allows us to reconstruct SMM2 sales to a rather accurate degree.UK Charts: Super Mario Maker 2 scores third consecutive No.1
Super Mario Maker 2 continues to hold off Crash Team Racing: Nitro-Fueled with its third consecutive No.1 in the UK phy…www.gamesindustry.biz
We got an update for the sales of most recent Yakuza games in their FW (retail only) in Spain.
Yakuza 0: 2100 (est.)
Yakuza Kiwami: 2000
Yakuza 6: 1700
Yakuza Kiwami 2: 1700
Judgment: 2550 (plus 25% digital sales, est. 600 units)
Do we know any numbers for MUA1 and MUA2? I don't really know how big this franchise is in the UK.Thinking around 10k copies for MUA3 next week and 15k for FETH the week after.
Massive numbers.
Meanwhile, Dragon Quest Builders 2 debuted at No.5, with 67 per cent of the sales going to the Switch and only 33 per cent going to the PS4. Dragon Quest Builders debuted further down the charts back in 2016, at No.13, but sold 22 per cent more copies than its sequel at launch.
The rest of the Top Ten remained relatively unchanged, though it's worth noting that Mortal Kombat 11 continued to perform extremely well, gaining three spots to No.7 following a 38 per cent increase in sales week-on-week. Warner Bros' title already had an excellent performance the week before, climbing 14 places to No.10.