After 6 years I wonder the same about the unused port at the bottom of the Wii U gamepad.
i'm more curious about the Serial Port 2 under the Gamecube that got removed in one of the late revisions.
Use mine all the time for LAN and Pro/other charging. I like having the ports available on my desk.
https://www.reddit.com/r/NintendoSw...d_party_lan_adapters/?st=JSKFRSTZ&sh=e4ed6a88
You can use the ones in here, I personally use Plugable and it works great.
They also have yet to make any sort of use of the LED on the controller home button. They're spending god knows how much on having it built into every joycon and pro controller, and all for no reason.
I'll never understand Nintendo...
I have to believe Nintendo had a different OS for the Switch and decided to scrap it at the last minute for the simplistic UI we have today, maybe out of homebrew fears or something. I remember there were a lot of rumours that it would be running a custom version of Android.
Then why not remove the LED component from the manufacturing process?? Why is it still included in controllers manufactured in 2019? The component by itself must be pretty cheap but once you multiply it by the amount of controllers built, it has to add up to a substantial sum.
See my testing on the last page (wall of text post, can't miss it). Enabling USB 3 wouldn't make a tangible difference - or it might even be enabled, we can't really tell. Speed is bottlenecked elsewhere.I noticed that it's been a few months and yet we have still not seen any update here. Hopefully we will see a new Switch dock, if indeed there is a "Switch Pro" model released.
Oh yeah, the thread where I started shouting into the void.
See my testing on the last page (wall of text post, can't miss it). Enabling USB 3 wouldn't make a tangible difference - or it might even be enabled, we can't really tell. Speed is bottlenecked elsewhere.
I have to believe Nintendo had a different OS for the Switch and decided to scrap it at the last minute for the simplistic UI we have today, maybe out of homebrew fears or something. I remember there were a lot of rumours that it would be running a custom version of Android.
People are already doing that.They are obviously afraid of enabling it and people start running pirated games from there (external HDD)... right?
It lets me know when it's synced to my laptop to play games on Steam. Works fine for me!They also have yet to make any sort of use of the LED on the controller home button. They're spending god knows how much on having it built into every joycon and pro controller, and all for no reason.
I'll never understand Nintendo...
Well, for one, the actual speed during download tests is significantly higher than reported. What's happening is the download speed is ramping up during the test, but the test is so fast the speed is still climbing when it ends. Then, instead of reporting the peak, it just reports the average from the entire duration of the test. I was seeing download speeds nearly double what the Switch itself was reporting... and they were still climbing.
Possibly if you're using the old 10/100 chip. But in my experience, no, it probably isn't.
I mean there was an expansion port on the bottom of the GameCube that was never used (a third one other than the modem and Game Boy Player).They also have yet to make any sort of use of the LED on the controller home button. They're spending god knows how much on having it built into every joycon and pro controller, and all for no reason.
I'll never understand Nintendo...
I think it would probably be more accurate to say that Nintendo uses some libraries from Android. The shipped Switch OS is descended from the 3DS one, not Android.The Switch OS was supposed to be Cyanogenmod but they turned Nintendo's offer down. The OS still has some lingering code from Android.
Could be the home button was supposed to be a notification light of sorts. Hackers have enabled the use of the light.
On paper, yes. But you'd make up for it with better connection stability, so there's that to consider.
Thanks. I'll stay wiredOn paper, yes. But you'd make up for it with better connection stability, so there's that to consider.
Oh my god, this thread is making me insaneOn paper, yes. But you'd make up for it with better connection stability, so there's that to consider.
I don't know how else to say this:Stability != speed. When you're actually playing a game online, a lower ping and having no wireless interferences is what makes USB ethernet the better option, despite a slightly lower top throughput due to USB polling.
Another thing to consider is port forwarding. A type A NAT will go faster.
That would chiefly affect latency, not bandwidth, correct? USB 3 would be nice for that since it's not poll based.The connection test isn't really relevant to what I'm saying, and fwiw has been unreliable until recent firmwares. The issue is the way horizon HID polls USB devices through the dock at 125hz as far as I can tell, meaning wireless takes cycle priority. It's the same in that many have found the Bluetooth on the pro controller to be a faster means of input than wired USB A.
The reason Nintendo recommends an adapter is because rarely do you have an ideal wireless environment with no interference.
My concern is mainly on download because I just can't see a 125Hz loop having a significant impact on gameplay. The bandwidth needed in those situations is just too low to make a measurable difference. Any observed difference in "speed" would have to be latency related, which USB 3 was always going to help by virtue of being interrupt based. Your comments have made it clear that Nintendo may be introducing more latency than is necessary, though. I wonder if that's due to the difference in CPU overhead between USB 2 and wireless.CPU affects all of it. Your concern seems to be more download than gameplay related, where yes a U3 mSD/ehci would bottleneck it anyway, (I think the eMMC write is even slower) but on the Switch an error free 5g will consistently perform faster than USB ethernet until those polling threads are changed.
Theoretically, yes. I believe Nintendo just hasn't written/implemented a driver.How would we "activate" the port on the dock to run from 2.0 to 3.0?
Would a simple software update to the Switch be able to unlock the dock USB port?
The dock does not affect latency. Directly wired will yield the same result.Do you have any idea if the polling is different through a USB C adapter as opposed to the dock?
Ah, okay. I didn't think so, but the fact that you mentioned polling through the dock specifically had me curious.The dock does not affect latency. Directly wired will yield the same result.
Yes, the single digit cent value per unit on their bill of materials is going to sink them any day now.They also have yet to make any sort of use of the LED on the controller home button. They're spending god knows how much on having it built into every joycon and pro controller, and all for no reason.
I'll never understand Nintendo...
They've sold over 34 million Switches. That adds up.Yes, the single digit cent value per unit on their bill of materials is going to sink them any day now.