Jesus. The sense of discovery in this game is sublime.
I just solved one of the larger mysteries and it was insane.
I just solved one of the larger mysteries and it was insane.
The fucking Quantum Moon and its sixth location.
Get chills just thinking about this moment. What I would give to experience this game like it were the first time again.Jesus. The sense of discovery in this game is sublime.
I just solved one of the larger mysteries and it was insane.
The fucking Quantum Moon and its sixth location.
This can be arranged.Get chills just thinking about this moment. What I would give to experience this game like it were the first time again.
Yep, The Witness is the perfect analogue. Gameplay could not be more different, but the reasons the game is good are very much the same.Finally sat down to start this a couple days ago. After a couple extended binge sessions, I think I'm on the cusp of being done; between rumors and my own notes (been a couple years since I've broken out a notepad for a game!), I think I just have Dark Bramble, a return trip to the Quantum Moon now that I know the third rule, and seeing what happens if I pull the Ash Twin warp core.
I've been trying to think of what the game reminds me so much of and it finally occurred to me that it's The Witness, which itself was the first game in quite some time to put me in this specific kind of mood. It's just... intoxicating. The further I progress the less there is out in the world that I don't understand, and as those gaps in knowledge and experience rapidly fill themselves in, I can't help but feel melancholic that I won't be able to learn the world for the first time again.
Finally sat down to start this a couple days ago. After a couple extended binge sessions, I think I'm on the cusp of being done; between rumors and my own notes (been a couple years since I've broken out a notepad for a game!), I think I just have Dark Bramble, a return trip to the Quantum Moon now that I know the third rule, and seeing what happens if I pull the Ash Twin warp core.
I've been trying to think of what the game reminds me so much of and it finally occurred to me that it's The Witness, which itself was the first game in quite some time to put me in this specific kind of mood. It's just... intoxicating. The further I progress the less there is out in the world that I don't understand, and as those gaps in knowledge and experience rapidly fill themselves in, I can't help but feel melancholic that I won't be able to learn the world for the first time again.
I am playing Subnautica right now and while the gameplay is very different, I find the sense of discovery very similar.
I played and finished Outer Wilds when it was released earlier this year... 2 parts of the game had stuck with me over the months though - the music and the ending.
The Witness is a top 5-10 game of the gen for me - which is noteworthy because I cannot tell you a "puzzle" game I have ever played. At least in that vein. I would put the Outer Wilds a little below that. I did not love the amount crafting aspect of No Man's Sky. That gameplay mechanic is not my favorite - though I can tolerate it.
With that said, would you (or anyone else kind enough to throw an opinion my way) strongly suggest Subnautica for me? I see statements like "I wish I could erase my mind and play it all over again," which is the type of thing I say for truly amazing games. I've also thought about Talos Principle but I'm less less inclined to play that, for reasons I don't even know.
Perhaps you already know: the soundtrack is on Apple Music and Spotify. While a bit repetitive, there are some pieces that transport me back to that game, including specific parts that were astounding to play through.
you definitely have to do a lot of crafting, so if that's going to be a turn off I'd have a hard time recommending it
If you speak to the other astronauts there will be a dialogue option that basically says "What should I be doing here?" and they'll let you know about some hotspots on their respective planets to explore.Anyone have suggestions on how to approach the game early on? I've only heard the best things, but about an hour in I'm just super confused and directionless, and that feeling is really compounded by how poor the performance is on my Pro. I'm not going to give up this soon, but I really have no idea what to do other than use the signal scanner to find the astronauts playing instruments, which isn't particularly enticing.
I fired a probe inside the Ash Twin Project moments before the sun went supernova on my last loop, and after waking up, it was still sitting there. I can use another probe but I can't retrieve it due to duplicate signals. (I wonder if I'll have three probes now, lol.)Loaded back in, still one scout hanging out inside the Ash Twin Project. As I got to the ship and suited up, I managed to mistakenly hit RB and fired an irretrievable second scout inside my ship. I was planning on returning to ATP and firing another scout right before the loop just to see what would happen if I recreated the same circumstances, so since I blew it by already firing a second scout, I decided to just fly into the sun, and...
...lol. Loved the kazoo credits. (Also the second time I've seen credits, since I jumped into the geyser pre-first-loop.)
This dumped me back to the main menu with "load last save" instead of "continue," and it looks like it's cleared out the duplicate scout situation, which is good because I was worried I'd need to use them going forward lol.
What an absolutely wonderful game. Can't believe I didn't pick it up till now.
Quick question:Does not meeting the Nomai on the Quantum Moon mean you can't beat the game? Does the Nomai not appear in the ending musical sequence, if you don't do this? I absolutely loved the progression to get there, but it felt oddly disconnected from reaching the Eye and finishing the game.
Been playing this game since release, but there's a few parts I'm stuck on. Trying really hard to avoid any and all spoilers, but with game of the year stuff I want to watch and listen to I am feeling obligated to wrap this up. Would anyone be willing to help give me vague clues to solving problems I've been beating my head against? Maybe I just need to explore other areas further or perhaps I'm just missing something obvious.
Here's the biggest roadblock currently
About a certain moon:on the quantum moon I've obviously landed and I've also found the tower. Once inside I can figure out changing locations, but I can't seem to get the other 2 quantum rules to check off on the wall. I've done tower about using the camera to keep things persistent (which also had the gravity crystals?) and maybe I've done the other tower, I can't remember.
Hrm. Well, it's actually tied to multiple aspects of the game.Been playing this game since release, but there's a few parts I'm stuck on.
If you can ascend the Tower of Quantum Knowledge, you should then be good to go.
Thank you both.Hrm. Well, it's actually tied to multiple aspects of the game.A certain moving rock and where exactly you land on the quantum moon makes all the difference.
So, I'm not exactly sure what this means you're stuck on, but there is definitely stuff on tinder hearth that should teach you something about some of this.Thank you both.
New roadblock?
I have no solved the 6rj location, but when I do what I thought was "logical" I ended up back at timber hearth?
Hey I didn't really consider that people looked as that half a day later as spoilers, so I've edited that out. I'm sorry, in any case.
I'm using the flashlight trick in the tower, but I'll get specific, so spoilersSo, I'm not exactly sure what this means you're stuck on, but there is definitely stuff on tinder hearth that should teach you something about some of this.
For a slightly bigger hint: Go to the museum and look at the transporting rock. Is there one of those elsewhere? That might teach you something on that very planet...
Further hint: ...and on Ember Twin there may be another quantum rock you can mess with. Remember the rules of quantum travel you are being taught?
Mostly giving it away: Go to the quantum rock underground in Ember Twin. Turn your light off and on. It will move you around the rock on the planet. This can also be used elsewhere to move your "location" when you're in the dark.
Best spoilers?damn, i'm only at the beginning of the Giant Bomb GOTY stuff so there goes that surprise.
Yeah, I'm happy to see it on everyone's personal lists but still working through the many hours of diliberations podcasts.Hey I didn't really consider that people looked as that half a day later as spoilers, so I've edited that out. I'm sorry, in any case. Figuring out how they construct their list is half the fun.
But hey! GB are into Outer Wilds in general. It's talked about a fair bit in their end of year discussions.
I think you got all of it.I'm using the flashlight trick in the tower, but I'll get specific, so spoilers
I've talked to Solanum and read all the combinations of the stones. I jetpack up into the opening above us. I end up on timber hearth. Tried his vessel, but that just take me back to hollow...
That's what I'm doing now. Want to hear the conversations, but have been plugging away slowly. I enjoyed puzzling it out, but time is not my friend it seems.Yeah, I'm happy to see it on everyone's personal lists but still working through the many hours of diliberations podcasts.
Ironically I rushed through the Outer Wilds a bit so that GB wouldn't spoil me :D
So I don't know if this is too spoilery but this is the only way I know how to respond to what you're saying here.I'm using the flashlight trick in the tower, but I'll get specific, so spoilers
I've talked to Solanum and read all the combinations of the stones. I jetpack up into the opening above us. I end up on timber hearth. Tried his vessel, but that just take me back to hollow...
So I don't know if this is too spoilery but this is the only way I know how to respond to what you're saying here.
These conversations don't actually lead you to the end of the game. They're mostly filler for knowledge and noting how it's cool to meet a "living" Nomai and that she's alive in only one of her six lives. All of this with Solanum and the Quantum Moon is technically optional.
The actual path to the end of the game lies elsewhere, or at the very least doesn't necessarily require you to talk to her to end it. Different lessons can take you there.
Maybe provide a picture of your rumour map if you want a really slight hint?
Oky, so, based on this, there is a bunch of things I could say, but let me say one major thing:
so i want to know if i can get the intended ending with:
the advanced warp core taken from the ash twin project and the coordinates to the eye of the universe from the orbital cannon probe
i placed the core into the vessel and i put in the coordinates on the three panel thing, but that didn't seem to do anything. i'm probably still missing one important thing to bring to the vessel, but i could have also overlooked a very simple thing to do in the vessel in my panic! i'd just like confirmation so i know if i should keep looking for stuff or if i just flubbed moving shit around in there.
i've been to the quantum moon and talked to the nomai there, and i also jumped into the eye but that only spat me back out to a seemingly random south pole of the quantum moon.
also been to the sun station, the black hole forge, and the interloper.
if it's a big important thing i'm missing, i'd like a vague hint at what i should be directing my attention to!
so i want to know if i can get the intended ending with:
the advanced warp core taken from the ash twin project and the coordinates to the eye of the universe from the orbital cannon probe
i placed the core into the vessel and i put in the coordinates on the three panel thing, but that didn't seem to do anything. i'm probably still missing one important thing to bring to the vessel, but i could have also overlooked a very simple thing to do in the vessel in my panic! i'd just like confirmation so i know if i should keep looking for stuff or if i just flubbed moving shit around in there.
i've been to the quantum moon and talked to the nomai there, and i also jumped into the eye but that only spat me back out to a seemingly random south pole of the quantum moon.
also been to the sun station, the black hole forge, and the interloper.
if it's a big important thing i'm missing, i'd like a vague hint at what i should be directing my attention to!
so i want to know if i can get the intended ending with:
the advanced warp core taken from the ash twin project and the coordinates to the eye of the universe from the orbital cannon probe
i placed the core into the vessel and i put in the coordinates on the three panel thing, but that didn't seem to do anything. i'm probably still missing one important thing to bring to the vessel, but i could have also overlooked a very simple thing to do in the vessel in my panic! i'd just like confirmation so i know if i should keep looking for stuff or if i just flubbed moving shit around in there.
i've been to the quantum moon and talked to the nomai there, and i also jumped into the eye but that only spat me back out to a seemingly random south pole of the quantum moon.
also been to the sun station, the black hole forge, and the interloper.
if it's a big important thing i'm missing, i'd like a vague hint at what i should be directing my attention to!
don't worry, you'll fly into the sun again.I just started this game, like really just started it. So I know this is premature, but I suck at flying, like constantly crashing. I just flew into the sun..
Seems like I'm gonna struggle with this game.
I just started this game, like really just started it. So I know this is premature, but I suck at flying, like constantly crashing. I just flew into the sun..
Seems like I'm gonna struggle with this game.
It's actually pretty funny to crash into the sun too.Also, use autopilot. As long as you won't crash into the sun, it's great.
It makes sense because it follows the rules laid out before you. I get that you're annoyed because you somehow misunderstood those rules, but it's pretty clear both where you're going and why at that point.Sigh... Wish I could say I loved this game, but I got absolutely stumped on the very last thing I had to do. Then I spent forever coming up with contrived solutions until I finally just broke down and looked it up.
It was entering the Ash Twin... How does the solution make sense? I mean I guess it sort of does, but in the Ship Log it says the warp pads work when the target is "overhead". The core isn't overhead, it's underneath. I'm pretty sure this is the only warp pad in the game that works this way. Every other warp pad takes you to a different celestial body that's directly overhead, but this one takes you to the core of the planet you're standing on... Why?? And to add insult to injury, I had already tried standing on that specific warp when the two planets aligned. I just didn't do it at the exact timing the game wanted, so I just got swept up in the sand. That made me cross it off my list as a solution, I thought you would always get snatched in the sand and didn't understand where it was supposed to warp me to anyway. Also, I just got supernova'd as I was punching in the coordinates, lol. Can't wait to wait for the sand to lower again...