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Best ARPG combat of this gen?

  • Final Fantasy VII Remake

    Votes: 112 14.3%
  • Nier Automata

    Votes: 60 7.7%
  • Nioh

    Votes: 131 16.7%
  • Bloodborne

    Votes: 320 40.9%
  • Monster Hunter World

    Votes: 160 20.4%

  • Total voters
    783
  • Poll closed .

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,630
Nioh. Bloodborne is my GOTG but it should not be leading this poll. Nioh trounces it purely from a combat perspective. MHW with Iceborne is a close second for me.
 

ChemicalWorld

Member
Dec 6, 2017
1,741
Bloodborne and nothing else on that list even comes close. Makes me hope that we get some performance boosts for it on PS5.

A man can dream right?
 

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,630
I need to play ReMind. KH2FM on Critical has the best combat in any ARPG full stop.
 

Brodo Baggins

Member
Oct 27, 2017
3,949
Bloodborne is #1 by a wide margin amongst these.

But FFVII:Remake combat is a perfect evolution of the ATB, and was the most surprisingly good for me. Really hope future FF games use a similar system.
 

Risk Breaker

Member
Oct 25, 2017
882
Bloodborne is a masterpiece. FFVIIR is a surprisingly good reimagining of the original. Nioh is tight and simple, but enemies aren't that good imo.

I loathed MH:W and it made me rage so hard at times. And Automata is sadly a bit boring and poorly balanced.
 

Jakenbakin

Member
Jun 17, 2018
11,812
For me FFVII relates so well to classic JRPG sensibilities with the way skills and magic are utilized into the action, and the fact that you can maintain an incredible amount of freedom across an entire party during such frantic action is awesome.

Bloodborne is easily one of my favorite games ever, and I love it to death, but its combat doesn't have the relation to what I think of when I think of what I want in RPGs. I'm not very good at action games typically and I barely hang in there with Souls games because of my passion for them, and they definitely lean slightly closer to a technical feat of understanding and using game mechanics such as character action games (a genre I'm entirely inadequate at) or even fighting games. While you have to learn FFVIIs mechanics I can confidently say as someone who isn't very good at action games, I can be very good at FFVII and I think that's because once you understand its flow, there's a lot of room for imagination and preferences to how to tackle encounters.

Now for the actual engagements, Bloodborne shits all over FFVII. FFVII doesn't have near the variety of encounters, the way the encounters are designed into the levels isn't as organic, and FFVII is constantly willing to show how poorly they implemented aerial encounters and camerawork just because it can. Despite these shortcomings, for the other reasons I've stated I like FFVII more. It's seriously what I think of when I think of the future for action based JRPGs, whereas FFXV before it had been a big pile of barf for the future of JRPGs to me.

Edit: Only other one I've played is Automata, which is so generic and boring I don't even know why it was put on this poll.
 

Raide

Banned
Oct 31, 2017
16,596
Best is pretty subjective. For me, best means the easiest to start with but has great depth once you learn. Also, having options that tailor combat to a playstyle is best for me.

MHW ticks those boxes for me.
 

Vertpin

Member
Oct 27, 2017
5,893
Bloodborne.

FFVII Remake looks nice, but that's really it. It doesn't play as well as some of the others. It just looks flashy.
 

Alecs27

Banned
Dec 23, 2017
742
FF7R has way more mechanical depth than Bloodborne if were comparing them as ARPGs. ATB management /Pressuring+ Stagger/ Character switching/ Materia+ accessories.
Yeah, I vote FF7 Remake too. I don't get why this forum is so attached to Bloodborne.. I get it, I even platinumed the game and got Old Hunter, but it is not this great untouchable masterpiece, combat feels good but it is not nearly as polished or complex, or even taste good like 7 Remake, that is genuinely the best battle system Square ever done in the last decade.
 

Brodo Baggins

Member
Oct 27, 2017
3,949
For me FFVII relates so well to classic JRPG sensibilities with the way skills and magic are utilized into the action, and the fact that you can maintain an incredible amount of freedom across an entire party during such frantic action is awesome.

Bloodborne is easily one of my favorite games ever, and I love it to death, but its combat doesn't have the relation to what I think of when I think of what I want in RPGs. I'm not very good at action games typically and I barely hang in there with Souls games because of my passion for them, and they definitely lean slightly closer to a technical feat of understanding and using game mechanics such as character action games (a genre I'm entirely inadequate at) or even fighting games. While you have to learn FFVIIs mechanics I can confidently say as someone who isn't very good at action games, I can be very good at FFVII and I think that's because once you understand its flow, there's a lot of room for imagination and preferences to how to tackle encounters.

Now for the actual engagements, Bloodborne shits all over FFVII. FFVII doesn't have near the variety of encounters, the way the encounters are designed into the levels isn't as organic, and FFVII is constantly willing to show how poorly they implemented aerial encounters and camerawork just because it can. Despite these shortcomings, for the other reasons I've stated I like FFVII more. It's seriously what I think of when I think of the future for action based JRPGs, whereas FFXV before it had been a big pile of barf for the future of JRPGs to me.

Edit: Only other one I've played is Automata, which is so generic and boring I don't even know why it was put on this poll.

This is a great writeup and really closely mirrors how I feel. FFVII:Remake was the PERFECT action JRPG system imo. It is satisfying, stylish, and strategic without overwhelming the player with mechanical precision. It really feels like a true next step forward for FF combat design after so many years of failed experiments between FFX->VII:Remake.
 
Jan 10, 2018
6,927
Monster Hunter World has the best combat of those. It builds its entire experience around combat. The weapon variety is awesome, hit detection is great and the many different bosses makes it feel very refreshing.
 
Oct 25, 2017
2,935
From what I've played:

Nioh > Bloodborne >> Nier = Remake >>> doing something unpleasant like driving while exhausted >>>> an actual fucking migraine >> Monster Hunter
 

Aniki

Member
Oct 25, 2017
6,804
Nioh! When it comes to combat there is just no other game i have played that feels as good or gives me as many options to express myself as Team Ninja's new game series. Sekiro comes close when it comes to the combat feeling as good, but offers less variety.
 

cowbanana

Member
Feb 2, 2018
13,693
a Socialist Utopia
I've played all of them except FF VII:R (which is on my to-do list).

The only one that's easy to filter out for me here is Nier: Automata, I loved the game <3, but the combat is not on the same level as the other games.

I picked Bloodborne as I think it has such a great flow to it with some very different and varied playstyles to experiment with. Enemies/bosses are a big part of the combat and Bloodborne is unmatched here. Game of the Generation!

MHW is my most played game this generation with 500+ hours. It is incedible on all levels, but I just like combat better in Bloodborne.

Nioh has a fantastic combat system, but again I just prefer Bloodborne.

These are not really games I tend to compare and I thoroughly enjoyed all of them.
 
Oct 27, 2017
920
It's a toss up between Nioh and Bloodborne. Personally Nioh edges Bloodborne out by having more combat options, and introducing more exciting new mechanics with the ki system.

FF7 and Nier are both flashy and enjoyable enough but both are a bit mashy, and don't have a ton of depth. Though I will say that with FF7 the combat was good enough to keep me engaged despite some major gripes I had with other aspects of the game.

I get why people like Monster Hunter combat, but i really disliked what I experienced of it. It's probably my fault for not optimizing or whatever, but it just feels so ineffectual to smack enemies for minutes to take them down.
 

ZeroX

Banned
Oct 25, 2017
21,266
Speed Force
Having played all of them, it's easily Nioh. Like not even close. The game is janky as fuck and the overall experience is less polished than all of them sans Nier but it's got the best combat. Nioh also beats Sekiro too, on variety alone. The only potential contender I haven't played is KH3's DLC (only played base game at launch).
 

DrBillRiverman

Avenger
Oct 27, 2017
430
England
Nioh's combat is absolutely incredible, it's complexity is brushing up against Character Action Game levels.
Bloodborne is great, but it just does not have the same levels of minute to minute decision making from the player.
 
Oct 27, 2017
15,043
Probably Nioh has the *best* combat out of those, but I found Bloodborne to be far more enjoyable. Nioh was a bit over-complex for me with the switching stances and stamina regain.
 

KingdomKey

Member
Oct 27, 2017
1,106
First thought reading the title was KH3 post Re:Mind. I am biased tho'. But seriously those boss fights are master class.

From the list though. Bloodborne. I need to replay that game someday.
 

dude

Member
Oct 25, 2017
4,635
Tel Aviv
Dark Souls 3 followed by MH:W for me.
I didn't play most of the others, but Nier didn't even have good combat. It wasn't bad or a chore, but it wasn't even of the league of a good combat system.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
Nier and FF7 have some cool bossfights but that's about it.

The rest are all pretty top tier, but for me, interesting combat requires interesting enemies. And Nioh, at least the first one, does not have many. As good as it can look at feel, nothing pushes you in the way a tough monster in MHW or boss in Bloodborne, at least not in the frequency or intensity. So it's one of those two. I'd probably give it to MHW even if calling it an action RPG is a bit of a stretch.
 

KeRaSh

I left my heart on Atropos
Member
Oct 26, 2017
10,254
Nioh is 100% an RPG, and Sekiro 100% isn't.
What differentiates Sekiro from Bloodborne? The fact that you can level up certain stats in BB? You can level up your attack power and health in Sekiro. Would it be different if they called these stats VIT and STR instead? (I'm not trolling, seriously interested in the differentiation.)
 

Ferrs

Avenger
Oct 26, 2017
18,829
Bloodborne is my game of the gen. Monster Hunter World is probably second.

The answer is Nioh.
 

valentine71

Prophet of Truth
Member
Oct 27, 2017
831
USA
Bloodborne is probably my favourite console game this generation but Nioh 2' s combat is miles better and deeper.
 

Aztechnology

Community Resettler
Avenger
Oct 25, 2017
14,139
Bloodborne followed by Nioh. I just wish Nioh was a better game, had more exploration and discovery ala souls. The weight of Bloodborne is phenomenal though.
 

.exe

Member
Oct 25, 2017
22,230
not sure what you mean with poise bullshit

if you mean the fact that it doesn't copy dark souls 1 extremely busted and bad poise system (which seems to be a point of contention for many) then that is an extremely good thing

Of course. Both games can have bad poise systems in their own unique way.

It's just in DS3 that you're never quite sure if your attack will go through or if you were one frame off, and you're about to get stunlocked. Probably for a long time. Possibly by an enemy with a teeny tiny dagger while you're in heavy armor.
 

leder

Member
Oct 25, 2017
7,111
Haven't played all of them so I won't vote, but of the games I've played MHW > Bloodborne > Nier. I played the demo a lot for Nioh and the combat seemed very promising, but I didn't play enough to slot it in.
 

danmaku

Member
Nov 5, 2017
3,232
Nioh by far. It has so much variety and so many options that it carries the game even if the rest isn't the best in class. I even dealt with the loot system, something I usually hate in games, just because the combat is so fucking good.
 

catboy

Banned
Oct 25, 2017
4,322
haven't played nioh yet but want to.

from the others
  1. bloodborne (duh)
  2. ff7r (i like the real time / menu split)
  3. nier a (great game feel but felt quite simple)
  4. monster hunter world
 

Wispmetas

The Fallen
Oct 27, 2017
6,546
Wow the disrespect for KH 3 with Re:Mind additions.




But even if it was there my vote would have to go to monster hunter world. Bloodborne is a great game, but I don't think it's gameplay is that incredible.
 

otretas

Member
Nov 1, 2017
221
Looking at the poll's results shows that people around here prefer easy to master combat systems. The poll should have its resultd completely reversed if we were indeed talking about the possibilities that you can do with the combat...
Kh3 is also missing from the list, but it would probably have no votes either lol...
 

Scruffy8642

Member
Jan 24, 2020
2,849
FF7 is the best take on modernizing turn based gameplay in a JRPG I think.
Niohs is great but mostly wasted on it being so loot and grind based so you'll almost never get the chance to actually make use of it properly when you can buff and kill enemies in seconds.
Bloodbornes is great.
Automata has a shitty attempt at hack and slash elements. Probably the weakest of the bunch.
 

IIFloodyII

Member
Oct 26, 2017
23,977
Nioh, Bloodborne has better encounter and boss design, but actual combat Nioh just does a similar combat style better, with much more to it on top. Bloodborne is much better in almost every other way (except also performance), but that's not the question.