I take it that if it doesn't get announced at AX this year, it prob won't happen?
SC won't be at AX as far as I know.
I take it that if it doesn't get announced at AX this year, it prob won't happen?
Didn't someone mentioned that Aksys had expressed interest in publishing the title but SC didn't want to give it to them? Or was that just a false rumour. I still remember when people thought that was XSEED's potential otome title.
I was planning on doing some work for it, but the full sites are still not up. Unless someone else wanted to do it? ^-^;So I might have overlooked it in the OT Thread, but is someone planning on making an OT for Code;Realize?
I was planning on doing some work for it, but the full sites are still not up. Unless someone else wanted to do it? ^-^;
Were you going to use Aksys' site for pictures or just to link to it? If the former, Otomate has several nice pictures on the Japanese site along with banners and such.I was planning on doing some work for it, but the full sites are still not up. Unless someone else wanted to do it? ^-^;
I'm going to use it for the descriptions and the banner because I can't find a Png file for the English logo. I did get some pictures from the Japanese site. If worst comes to worst, I can always use what I made for the first game's OT.Were you going to use Aksys' site for pictures or just to link to it? If the former, Otomate has several nice pictures on the Japanese site along with banners and such.
While I'm waiting for the C:R website to update, does anyone have any C:R OT title suggestions?
That's great news.
Hello otome thread! I've read that the Code Realize Vita SE is getting rare and the LE is completely gone.
I can't remember if this one is supposed to be getting a physical release in Europe. Does anyone here know?
Also, great thread as usual Shiz :)
So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
If you could hold on to one for me while I wait for my tax return I'd appreciate it if your serious.So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
Are you joking? Wow, what a big error.. I'm surprised they'd let you keep them, considering there were so few LE to begin with and the ones that were available were sold out so quickly..So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
If you are serious, I'd like a copy if you have any left.So Amazon accidentally sent me 12 copies of the Vita LE, and they told me I could keep all of them. So anyone wants a copy? They would have to only pay shipping.
Wonder how many were made for the PS4 version and if this was Aksys trying to gauge if the otome armada would be willing to move to PS4 releases.
From r/Vita regarding Code Realize's LE:
"I was really perplexed as to why this was so hard to find, and why the price has more than doubled on the secondary market, so I decided to do some digging and find out what was up. Turns out Aksys has a direct phone line, so I gave them a call and asked about the print run. Apparently only 2000 were made, so its the equivalent or even smaller than a Limited Run Games release in numbers."
If you could hold on to one for me while I wait for my tax return I'd appreciate it if your serious.
From r/Vita regarding Code Realize's LE:
"I was really perplexed as to why this was so hard to find, and why the price has more than doubled on the secondary market, so I decided to do some digging and find out what was up. Turns out Aksys has a direct phone line, so I gave them a call and asked about the print run. Apparently only 2000 were made, so its the equivalent or even smaller than a Limited Run Games release in numbers."
Wonder how many were made for the PS4 version and if this was Aksys trying to gauge if the otome armada would be willing to move to PS4 releases.
I think I've read that VNs only have to sell/are expected to sell a few thousand in order to be considered successful. Even Japanese sale numbers for Vita otome never seem to be very impressive. It's kind of a shame that's it's so hard to find reliable numbers for NA/EU game sales, I'd like to see them with my own eyes as well.
I wonder how much Vita games sell. Excluding Amnesia since IFI basically gave that game away, the numbers aren't that high for otome games on Steam.
In Japan I can see that, but overseas less so. I mean, most VN's have as much text if not more than your average JRPG, but they'll aim for significantly higher sales than a few thousand
I think it's why Aksys barely publicise their otome stuff and they tend to have a lot of typos - they know the audience is small so they're effectively put out as passion projects rather than major releases.
You want glaring errors and untranslated text? Try Chaos;Child. You want corrupted saves? S;G 0. You want a game with a bunch of typos? Try Dies Irae. How about some SP games which released with a horrid translation? If you want a mess - Psycho-Pass.
The otome fanbase is very vocal. This is why you're more likely to hear about any issues when it comes to otome releases than when it comes to other VNs.
In Japan I can see that, but overseas less so. I mean, most VN's have as much text if not more than your average JRPG, but they'll aim for significantly higher sales than a few thousand
I mean, they brought UNIELST and Tokyo Xanadu ex+ to PSX, and none of their otome games.
You're probably right, I'm just basing it on my own experiences. I didn't run into any issues with S;G 0 (and haven't played the others), but I did play Code Realize and Norn9 and remember multiple occasions where the text didn't even fit in the box properly lol. Plus some horrendous sentences, and I have a fairly high tolerance for that kind of stuff.
Just from a quick browse of my screenshots lol.
In any event, aren't you kinda proving my point with what you're saying here?
So it's all VN's that have rushed, lesser publicised releases, not just otome. Fits with what I'm saying, no?
Passion projects are XSEED porting a game they love to Steam and giving it a few enhancements. Passion projects don't consist of having expensive LEs, organizing events and asking fans what other otome games they want. Even Aksys is getting better in that regard, albeit a lot slower.
Edit: As far as TX ex+ and UNIELST are concerned - they aren't VNs. VNs usually don't show up at big events. The only company I can think of that did that is SP (and we all know why they did that).