Yes I got my pins as well and thought they would just be in a standard packing envelope. Was pleasantly surprised and the pins look nicer in person too.Got back from my trip and my pins were waiting for me on my pile of mail :) Was hoping for a nice little box they would come in, so I kept the packaging it was sent in, since it kind of is the box for it.
Otomate is certainly throwing more support to the Switch than the PS4 ever got.
Even if it doesn't they're still fully committed at this point and not like there's anywhere else for them to really go.
Will be interesting to see though, the PS4 ports didn't sell as badly as I thought considering they yanked support so quickly.
They have invested way more into (marketing) their switch games than they ever did for their lousy ps4 efforts. If after all that, the numbers between ps4 and switch aren't all that different - that'd be a colossal waste of money.
Oh I know. I do wonder why they half-hearted PS4 support so much while going all in on Switch like they have.
One is a console, and one is a portable. They know that the Vita's on its way out so they're hitching their wagon to where the last remaining portable is.
I know. See conversation above. They kinda half-heartedly tried with PS4 and got not-too-bad results, then gave up on it altogether at the expense of Switch. Let's hope it pays off!
Probably because they didn't want to support it to begin with and only did because it was the only other thing out there that could run their games (rip Xbox) well at the time.
All their ps4 games are on vita, so that wasn't an issue. Quite a few people were annoyed by how quickly they abandoned the ps4.
Otome games weren't always portable (see ps2), plus PC otome games exist. It's just Otomate that's being weird about the whole thing.
Well I did say "other thing" meaning "other than the Vita" lol. I know that but have their sales ever been as good on console as they have been on portable?
Their sales have only ever been good on psp. There was a drastic drop with the vita, but most of their titles were still profitable. (probably because of all the merch). They won't be able to handle another decline in sales.
I assume their ps2 titles managed to turn a profit as well.
London Detective Mysteria's english website is up.
http://www.ladymysteria.com/
The blog post talks briefly about the cancellation of the psp version, but doesn't say much aside from Marvelous putting it on indefinite hold and then scrapping it as the psp aged. Still, glad we're getting it now!
This is the second long delay the game has had and people are speculating it is going to get a Switch release.
London Detective Mysteria's english website is up.
http://www.ladymysteria.com/
The blog post talks briefly about the cancellation of the psp version, but doesn't say much aside from Marvelous putting it on indefinite hold and then scrapping it as the psp aged. Still, glad we're getting it now!
Interested in seeing user reviews start to appear for it.
I think that has meh to bad reviews on Steam so I am gonna pass.
On another note, Hakuoki for Switch came out last week and the game didn't manage to chart. FW numbers should be <3.6k. This doesn't mean much since everyone is sick and tired of the same Hakuoki re-releases. Code:Realize is out this week, and Nil Admirari and Norn9 ports will follow suit. Think that's it for September releases.
Wonder what it'll end up selling.
FWIW, PS4 port did like 800 first week apparently?
478./000. [PS4] Hakuoki: Shinkai - Fuukaden # <ADV> (Idea Factory) {2017.07.13} (¥7.200) - 5.306 / NEW (831 <45,36%>)
For something that initially sold only 800 copies, Hakuoki ended up having decent legs :P.
Yeah, 5k is pretty good, considering the original versions (sold separately) on Vita did like ~ 20k each.
I dunno what otomate will be expecting for these late ports on Switch. The first wave of late PSP -> Vita ports debuted lowish (~3k each) but legged it to 10-12k.
So, Famitsu's top 30 is out and Hakuoki still didn't manage to chart. Means it sold fewer than 1684 copies :/.
https://www.famitsu.com/biz/ranking/
Kenka Bancho Otome 2nd Rumble!! announced for PS Vita, Japan 2019.
Well there is time for a delay to happen due to Spike Chunsoft wanting to make a Switch port as well. Not that it would guarantee a localization after what happened with the teasing then abandonment of the first game.
SC doesn't seem overly interested in Switch. It's more likely they'd bring the game to Steam (and maybe PS4).