Looks like it will play flawlessly on the S.Tidux posted something on twitter this morning about it not running very well on xbox one s saying it crashes a lot. I hope that the day one patch will alleviate this.
Looks like it will play flawlessly on the S.Tidux posted something on twitter this morning about it not running very well on xbox one s saying it crashes a lot. I hope that the day one patch will alleviate this.
Really? That's quite shorter than I was hoping. How long did the first game take you?
Really? That's quite shorter than I was hoping. How long did the first game take you?
So I just completed every sidequest in the game at 10h 43m. Total completion 95%. Still have to find a few leftover things that are quite well hidden. Normal difficulty.Really? That's quite shorter than I was hoping. How long did the first game take you?
So I just completed every sidequest in the game at 10h 43m. Total completion 95%. Still have to find a few leftover things that are quite well hidden. Normal difficulty.
If I remember correctly, I finished Blind forest at about 11h. I didn't play definitive edition though. Which I intend to fix 🙂
So I just completed every sidequest in the game at 10h 43m. Total completion 95%. Still have to find a few leftover things that are quite well hidden. Normal difficulty.
If I remember correctly, I finished Blind forest at about 11h. I didn't play definitive edition though. Which I intend to fix 🙂
So I just completed every sidequest in the game at 10h 43m. Total completion 95%. Still have to find a few leftover things that are quite well hidden. Normal difficulty.
If I remember correctly, I finished Blind forest at about 11h. I didn't play definitive edition though. Which I intend to fix 🙂
Not really. I wanted it to be longer too before playing it, but the game did not leave me with the impression that I played too little.
That's dissapointing to hear.
Specially when Thomas said this game is 3x the size of the original Ori.
That's dissapointing to hear.
Specially when Thomas said this game is 3x the size of the original Ori.
60fps like the first game on XboxWill the game support 120fps on PC?
Debating trying to play at 1080p/120fps on my PC vs however the Xbox One X handles it (I'm guessing 4K/30fps?)
If you wanna go for 100%, 10-12 h seems like the sweet spot, without knowing the game of course.
I have absolutely everything in the game except for 100% map completion. Just have to make sure every nook and cranny has been explored and is not greyed out.
It was not Thomas that said it's 3x btw. It was "Daniel Smith, senior producer at Xbox Games Studios"That's dissapointing to hear.
Specially when Thomas said this game is 3x the size of the original Ori.
That's true. But I expected at least twice the length to be honestScope and size aren't equals to time though, necessarily, just saying.
I did get all skills, all shards, upgraded all skills ( not all shards). I did all sidequests too. I also got all health and energy upgrades.Couple of things to consider here: You have a lot of traversal options in Will of the Wisps, you get the Dash very, very, very early this time around, so you can zip around the map much faster (which means a much bigger map doesn't necessarily mean tons more playtime) - You also can warp from anywhere you want, which makes traversing the map again much faster. Also, the Completion Percentage isn't entirely 'accurate', it's just counting the map percentage, not whether or not you've done all sidequests, got all skills, all upgrades, etc.
From our playtests we usually saw people spending 12-15 or so hours for their playthrough and if they wanted to get everything, it usually clocked in at quite a lot more than that. I highly doubt that Axecidentally actually got all skills, all shards and upgraded everything - If he did all that in 10 hours, I'm impressed, cause I don't think even I can do it in that time :D
We did the same thing we did in Blind Forest and tried to keep the game as tight as possible. There isn't any unnecessary padding in Will of the Wisps. We could've easily done that, but... do people really care about stuff like 'Find all the Triforce pieces!' at some point in the game? No, I'd rather play a game that's tight where every second was worthwhile and the game didn't waste my time than to proudly stick '50 hours of content' onto the box. A 3 hour long film isn't necessarily better than a 2 hour long film. Good editing matters. A lot.
For sure. It looks, sounds and plays incredible.
Wow, then I'm legit impressed by your playtime. I just watched streams from GameInformer and Maximilian Dood yesterday and they spent about 6 hours and barely just finished Act1 while still missing out on the optional content. So you doing all 3 Acts and everything in 10 hours must mean that you're pretty damn good :DI did get all skills, all shards, upgraded all skills ( not all shards). I did all sidequests too. I also got all health and energy upgrades.
I also upgraded everything there is to upgrade other than the shards. And I mean everything! Don't wanna spoil anything though!
Got the achievements to prove it too! 😜
I completely agree with the traversal options too, which is what I pointed out. Traversal here is do awesome!
I played on normal. I didn't feel like I rushed either, I mean, I didn't play with the intention of going fast if you know what I mean.Wow, then I'm legit impressed by your playtime. I just watched streams from GameInformer and Maximilian Dood yesterday and they spent about 6 hours and barely just finished Act1 while still missing out on the optional content. So you doing all 3 Acts and everything in 10 hours must mean that you're pretty damn good :D
What difficulty mode did you play it on?
Couple of things to consider here: You have a lot of traversal options in Will of the Wisps, you get the Dash very, very, very early this time around, so you can zip around the map much faster (which means a much bigger map doesn't necessarily mean tons more playtime) - You also can warp from anywhere you want, which makes traversing the map again much faster. Also, the Completion Percentage isn't entirely 'accurate', it's just counting the map percentage, not whether or not you've done all sidequests, got all skills, all upgrades, etc.
From our playtests we usually saw people spending 12-15 or so hours for their playthrough and if they wanted to get everything, it usually clocked in at quite a lot more than that. I highly doubt that Axecidentally actually got all skills, all shards and upgraded everything - If he did all that in 10 hours, I'm impressed, cause I don't think even I can do it in that time :D We designed WotW so that re-playing the game would also be more fun than in Ori and the Blind Forest or other Metroidvanias since you have a lot of variety in terms of skills and it matters a lot which skills you go for right from the start. On top of all that, we also have modes like the Spirit Trials in there or the Quick Access feature, in which you can re-play some of the most spectacular moments in the game.
We did the same thing we did in Blind Forest and tried to keep the game as tight as possible. There isn't any unnecessary padding in Will of the Wisps. We could've easily done that, but... do people really care about stuff like 'Find all the Triforce pieces!' at some point in the game? No, I'd rather play a game that's tight where every second was worthwhile and the game didn't waste my time than to proudly stick '50 hours of content' onto the box. A 3 hour long film isn't necessarily better than a 2 hour long film. Good editing matters. A lot.
I wouldn't take this one person's experience as proof the game is 10-11h on average. 20-30 hours is perhaps an expectation HK set for you, but remember that Team Cherry mentioned several times how easy it was for them to produce ridiculous amounts of content because it was just easy to create content for Hollow Knight because of the simplistic approach they took. That definitely is not the case for Ori for a lot of reasons10-11 hours, i was hoping for more, much more. Don't care unuseful stuff, but i wanted 20-30 awesome hours.
This. We all play differently so you could perfectly take 15 hours to finish it the first time.I wouldn't take this one person's experience as proof the game is 10-11h on average.
Don't get me wrong, i loved the blind forest and i think i'll love the will of the wisps even more. But yeah, Hollow Knight here setted the expectation up to 20-30 hours, at least. Also, i am the kind of player who joins the moment, go on slow, so maybe 15 hours could be there to play with new Ori. Easly.I wouldn't take this one person's experience as proof the game is 10-11h on average. 20-30 hours is perhaps an expectation HK set for you, but remember that Team Cherry mentioned several times how easy it was for them to produce ridiculous amounts of content because it was just easy to create content for Hollow Knight. It definitely is not the case for Ori for a lot of reasons
I don't wanna say hollow knight isn't pretty. But ori is on a whole other level to be honest. I mean, looking at it, just looking at it, I completely understand the time it took to be made.Don't get me wrong, i loved the blind forest and i think i'll love the will of the wisps even more. But yeah, Hollow Knight here setted the expectation up to 20-30 hours, at least. Also, i am the kind of player who joins the moment, go on slow, so maybe 15 hours could be there to play with new Ori. Easly.
But: many years from first episode, an entire team (not just 3 people) to work on it, all these hype waiting for it. It could set standards, it could be the huge masterpiece of metroidvania with no doubts, no contro.
For the future, guess what? Ori will be the game 'it could be more than that'.
Sorry, it's just i found out this and have to face my hype.
Very trueI don't think it's productive to compare every Metroidvania to Hollow Knight. These games are obviously going for very different experiences.
Yeah I loved both in very different ways. Ori was more of a traditional platformer with MV level design, whereas HK really went all in on the level design and exploration but wasn't great at the platforming. HK felt a little too long for my liking and I wasn't keen on the map system, but it was still an amazing experience.I don't think it's productive to compare every Metroidvania to Hollow Knight. These games are obviously going for very different experiences.
Will the game support 120fps on PC?
Debating trying to play at 1080p/120fps on my PC vs however the Xbox One X handles it (I'm guessing 4K/30fps?)
Thomas already confirmed 120fps support on PC.
Well, there are some 30 hour game with no bullshit inside. I was just hoping for more, that's it. Will be awesome anycase.Talking about hours played with no context is silly. A well paced, consistently crafted 10 hour game is superior to an inconsistent, padded 20 hour game every fucking time. Well paced, consistent quality games are replayable.
You can increase length of games with bullshit. I do not expect bullshit from Moon.