He designed the actors? All he did was write it and come up with the game mechanics. He's responsible for all the worst aspects of the game.What are you talking about? Kojima created the studio, produced the game, designed the mechanics, wrote it, and directed it, including directing actors on the set. What "different persons creative vision" is the entire production resting on?
He designed the actors? All he did was write it and come up with the game mechanics. He's responsible for all the worst aspects of the game.
I don't think there is anyone comparable when it comes to designing characters with modern sensibilities, though talk about your untapped markets.Kazuma Kaneko all day, everyday.
My copy of Kaneko Works Vol III will arrive tomorrow, yay !
This is quite true. And many times when you do concept after concept - sketches that form the framework for a game - it's not representative of a full-fleshed out illustration.Greatest mecha artist? Up there
One of the great art directors? For sure
Dont think I can go higher than that, however. Nomura has him beat as far as range and responsibilities goes. Robh Ruppel's work for Naughty Dog elevates him higher. Akiman's breadth of work speaks for itself, Akihiko Yosh ... Many more
Shinkawa is certainly up there and its odd to me that he gets more props from his illustrations than art direction, the latter being a much more difficult job. Id say hes certainly among the best within the MOST FAMOUS category of artists in videogames, but how many of you know Isamu Kamikokuryo, the AD for Final Famtasy X, XII, XIII and XV? Satoru Takizawa on Zelda? Yusuke Naora on the rest of the Final Fantasy series?
We havent done a good job celebrating the artists who actually make these games, we focus too much on the lucky guy who gets to make the illustration. Shinkawa is THE MAN regardless so my opinion here is more macro, but it did remind me of the usual train of thought when it comes to these things.
Miyazaki makes good movies.Do you realize what a director or producer or writer does? You do realize that Hayao Miyazaki didn't actually draw every frame of his films, right? Or that he didn't personally voice act all the characters or write and perform the soundtrack?
Eh, this conversation is completely absurd, and is completely off-topic.
I count at least three.First page has not a single mention for Ayami Kojima (Castlevania).
Tasteless.
That last one is insane, holy crap.This is quite true. And many times when you do concept after concept - sketches that form the framework for a game - it's not representative of a full-fleshed out illustration.
One of my favorites is Andrew Jones, who worked on some lead designs for Metroid Prime.
His actual gallery is MIND-BLOWING.
Ruan is a great artists but he doesn't do much concept art for games at all. That Sekiro illustration is from a workshop he did.
my dude, I make fun of Kojima constantly but you seem like he killed your dog. What the fuck manIt's not debunked if the studio is called Kojima productions but the entire production rests on a different persons creative vision.
What. Most of his portfolio is ilustrations and concept art for video games. In a bio he lists work for "Halo, Guild Wars 2, World of Warcraft, Diablo 3" and probably other MMOs. Just look at his Artstation. I think he just does a lot of his own work and teaches now that he's become really popular.Ruan is a great artists but he doesn't do much concept art for games at all. That Sekiro illustration is from a workshop he did.
Jesus. Shit like this is embarrassing for the whole forum.He designed the actors? All he did was write it and come up with the game mechanics. He's responsible for all the worst aspects of the game.
I'm sorry but that honor goes to Yoko Shimomura or Shigeru Miyamoto.
Yeah I wish he still did game concept art, but he, as far as I know, is into doing those live art paintings. Would be wild to see live tho.This is quite true. And many times when you do concept after concept - sketches that form the framework for a game - it's not representative of a full-fleshed out illustration.
One of my favorites is Andrew Jones, who worked on some lead designs for Metroid Prime.
His actual gallery is MIND-BLOWING.
He does tons of concept art, he just posts the works he chooses.Ruan is a great artists but he doesn't do much concept art for games at all. That Sekiro illustration is from a workshop he did.
I met him recently, very insightful guy. I wish they could get him for MP4.This is quite true. And many times when you do concept after concept - sketches that form the framework for a game - it's not representative of a full-fleshed out illustration.
One of my favorites is Andrew Jones, who worked on some lead designs for Metroid Prime.
His actual gallery is MIND-BLOWING.
His artstyle is absolutely unique and you can immediatly recognize any of his designs. He's the greatest for me as well and love all of the designs and characters he did to date.
Edit: here's a great video of him drawing an artwork for Left Alive