Has anybody here tried the new demo?
I tried the old demo on Steam tonight and have some thoughts:
Pros
+ It's MMBN's combat! And that kicks ass! It feels good to play and looks flashy.
+ It's basically Slay the Spire everywhere else. When I say basically, I mean it *is* Slay the Spire. It has it all: a looping deck, cards that add 0-cost cards (shivs) to your deck, keywords (exhaust, etc), relics, removing cards to streamline your deck, everything. I think it's a smart replacement of MMBN's discrete turns and opens up a lot of possibilities that aren't possible with turns.
+ The branching structure is also pure Slay the Spire. I don't mean this as a bad thing, because StS is the best deckbuilding roguelike on the market, and has inspired a cottage industry of similar games.
- The pace of the game is too fast for me, personally. I get that it's going for a frantic bullet hell style of play, but with you juggling a looping deck rather than a handful of chips each turn like in MMBN, it's too much for me to keep track of while avoiding the many, many projectiles and obstacles on your side of the board. Again, this is just my opinion.
- The "buster" equivalent is fully automatic, which I'm not a fan of. You can use your spells while holding down the buster button, and so unless I'm missing something (very possible, given I spent 20 mins with an outdated demo), there's no reason not to keep it held at all times. As it stands, it just adds even more particle effects and visual noise to the battlefield. I would've liked to see a slow buster that gets upgraded to be more useful as in MMBN. I'm like 99% sure the game has some spells or artifacts to buff the buster, but when it's full auto to begin with and you can hold it down, I'm not sure if there's going to be any meaningful tactical decisions to be made with regards to its use.
- The buster is also bound to X by default (on an Xbox controller), while spells 1 and 2 are bound to A and B, respectively. I think it makes much more sense for buster to be on A while the spells are on X and B so you can buster/spell with your thumb easily, and X/B makes sense in a left/right alignment sense more than A/B.