I think I'm ok with most of Game Freak's design decisions, I even think the game looks decent (despite not running in 60fps), but what I'm really worrying about, besides the meaningless dialogue and lack of replay value, is the seemingly nonexistent difficulty.
I imagine collecting Pokemon can be fun nevertheless, but I generally don't care about the collecting aspect.
From what I've read, in order to make the game somewhat challenging, you have to go out of your way and create self-imposed challenges, e.g. Nuzlocke runs.
If you already played the game, did the difficulty bother you? Any helpful insights? Any feedback is appreciated. Thanks!
I imagine collecting Pokemon can be fun nevertheless, but I generally don't care about the collecting aspect.
From what I've read, in order to make the game somewhat challenging, you have to go out of your way and create self-imposed challenges, e.g. Nuzlocke runs.
If you already played the game, did the difficulty bother you? Any helpful insights? Any feedback is appreciated. Thanks!