So one thing. I have a stuck pixel. It's not really noticeable in game, but on loading screens and in *really* dark scenes it's there. I'm going to see if I can stop noticing it, if not I'll be hitting up support. It might seem like a really small issue (it doesn't even seem to be stuck at a particularly high brightness) but its in my good eye (I have one eye that's basically perfect and one that's trash).
I played through Vader's story mode (which is where I started noticing it). It was my first time using climbing mechanics, which I loved as much as I thought I would. The light saber fighting was really good. Pulling off blocks felt wonderful, better than hitting enemies in fact, with the marriage of visuals, movement and haptic feedback. The haptics aren't as powerful as I thought they would be, and I certainly wouldn't rave about them compared to what you get with the switch, but they're decent and Vader does use them well. With more powerful haptics and better particle/impact effects, hitting enemies might be as fun as blocking, which will partly be resolved on the Rift version I expect.
Other than Vader I've just been exploring the free stuff. The Oculus experiences are short, but generally very good. I like the thing with the little alien you play with best out of the free first party experiences. I haven't fired up Rec Room or VR Chat yet but I probably will.
The built in speakers, while lacking bass response, really impressed me with how good the positional audio is. Valve's solution with the index is likely the perfect marriage of both ideas.
As far as impressions of the general quality... the screens are good, though yeah, pentile. Not my preference but a step up from what the Rift had. Build quality is very high, but yeah, stuck pixel. Even though I've never used the touch controllers before, I keep picking them up upside down. Other than that I really like them.
For $400 it's a steal. My hesitation to return mine to try and get one with a perfect stuck screen is because I don't want to go without it for a week or whatever it'll take.