Yeah, all these tests are after installing the new patch for VD.
Finally got a USB 3.0 cable and tested out Squadrons. It is 99% stutter free with all graphics on ultra and the headset set to 90hz mode.
So it seems like VD will stutter no matter what in Squadrons.
About Asgard's Wrath, how is the game btw? Besides being in VR, what other rpgs does it compare to?
Yeah, all the tests I did are after installing the new patch for VD that came out yesterday.
Finally got a USB 3.0 cable and tested out Squadrons. It is 99% stutter free with all graphics on ultra and the headset set to 90hz mode.
So it seems like VD will stutter no matter what in Squadrons.
Just tested Alyx as well in Link mode, and there are almost zero stutters. Using VD I get a stutter every 2-3 seconds when walking around.
Question: do you enable sliced encoding in VD? Because while I think it's fine for roomscale stuff, for stuff that's more fixed in view, I think sliced encoding creates a tearing/stuttering effect with VD. I don't think a lot of people notice it, but to my eyes, it's not smooth at all. Link does sliced encoding and does it extremely well, but at least with my GPU, I don't like VD's sliced encoding at all. I'll take the slightly higher latency to avoid the chunky quality that sliced encoding brings.
Here are my stats when running Alyx:
Framerate 90
Latency 40ms
Bitrate 90
Game 10 (fluctuates as high as 15 when playing)
Encoding 5
Networking 12
Decoding 8
Graphics Quality Medium
Sliced Encoding No
Extra Latency No
Codec : HEVC
I get constant stuttering every 2-4 seconds when walking around. This doesn't happen when connected through Link.
I'm gonna have to play around with the updated VD today. I'm assuming those middle numbers are from the new performance graph it has. I'll have to see what my numbers are.
If you're getting a stutter that's consistent, though, I'm inclined to believe it's probably something the router is doing. I had a similar issue when I tried running things through the Windows hotspot. It was a stutter that was like clockwork. And really nothing I could solve on my end. So I just bought a cheap router that I turned into an AP.
Halve your bit-rate and enable high latency mode.Here are my stats when running Alyx:
Framerate 90
Latency 40ms
Bitrate 90
Game 10 (fluctuates as high as 15 when playing)
Encoding 5
Networking 12
Decoding 8
Graphics Quality Medium
Sliced Encoding No
Extra Latency No
Codec : HEVC
I get constant stuttering every 2-4 seconds when walking around. This doesn't happen when connected through Link.
Halve your bit-rate and enable high latency mode.
Make sure that the automatic bit-rate adjustment is disabled in the PC server app.
Disconnect and reconnect after making these changes.
You can try increasing the bit-rate once you have things smooth, but do so gradually.
It may be that you need to purchase a dedicated wireless access point just for VR though.
Ok that helped a ton, thanks! Still getting stutters though... but far less frequently.
Is there something I can do to my router to make things a bit better? Like, would shutting off internet access to it while playing help at all?
I do have a few other devices using its wifi, like my phone and the Switch. Is there a way I can set up a "profile" on my router to only listen to my Quest 2 when using VD ?
Nothjng for' people ordering a quest 2 at launch ?
You could use separate names for 2.4 GHz and 5 GHz, and only allow the Quest access to 5 GHz.Is there something I can do to my router to make things a bit better? Like, would shutting off internet access to it while playing help at all?
Far as I know, it just gets added to your account from yesterday onwards when you connect your new quest via link
You could use separate names for 2.4 GHz and 5 GHz, and only allow the Quest access to 5 GHz.
You may also find that reducing the channel width to 80 MHz or even 40 MHz might help - though the latter will flag a warning in Virtual Desktop (ignore it).
I've also seen recommendations to use the high-numbered DFS channels on 5 GHz as they are typically less congested.
Internet access should not make a difference.
Your router should have a list somewhere, but you could always rename it and set up anything that lost its connection on the 2.4 GHz network instead.Yeah, I definitely have separate names for my 5g access point.
Is there a way I can see what is connected to the 5g access point ?
im disappointed
Your router should have a list somewhere, but you could always rename it and set up anything that lost it's connection on the 2.4 GHz network instead.
Definitely use 40 MHz if the router is close, as that is the higher bandwidth option.Great idea, just did that. Also, my channel width is only Auto, 40 and 20hz. Is it worth going to 40hz, or is that too low?
Definitely use 40 MHz if the router is close, as that is the higher bandwidth option.
I either missed this, or you edited it in.Another thing- is there a way to check the version of VD? I'm not really clear on how to install the patch... I bought VD on the Oculus store then used Sidequest to patch it. I ran Sidequest again yesterday and it seemed to install the latest VD patch, but I don't see where I can tell if it worked or not.
I'm glad that I could help.Ok sounds good.
Thank you for all the advice, this thing is running so much better now.
Great idea, just did that. Also, my channel width is only Auto, 40 and 20hz. Is it worth going to 40hz, or is that too low?
Another thing- is there a way to check the version of VD? I'm not really clear on how to install the patch... I bought VD on the Oculus store then used Sidequest to patch it. I ran Sidequest again yesterday and it seemed to install the latest VD patch, but I don't see where I can tell if it worked or not.
Definitely use 40 MHz if the router is close, as that is the higher bandwidth option.
Should I have preferred codec to "Automatic"? Any reason to set it to one or the other if not?
A wider channel width is higher bandwidth (faster) but is more susceptible to interference and worse at range.
2.4 GHz should always be set to a 20 MHz channel width, while 5 GHz depends on the environment and your devices; but you probably want to use at least 40 MHz.
I've no idea what automatic would select on your router.
Oh my bad. I thought you were still talking about the channel width selection for some reason.Sorry, I'm talking about the codec selection on the desktop streamer app.
So... I have a Best Buy gift card.
Is the Oculus Quest worth it?
I really want to get into VR without the cables, and I think Beat Saber might be a fun way to stay active. Just not sure if it's worth getting a Facebook account again.
I just bought mine, and I'm having a blast with it. I absolutely think it's worth it. That said, I do find the oculus link damn near essential, as I use a mixture of Rift, Steam VR and Quest titles.So... I have a Best Buy gift card.
Is the Oculus Quest worth it?
I really want to get into VR without the cables, and I think Beat Saber might be a fun way to stay active. Just not sure if it's worth getting a Facebook account again.
Oh my bad. I thought you were still talking about the channel width selection for some reason.
I found no difference in smoothness between H264 and HEVC, but HEVC looks a lot better at lower bit-rates - which can enable smoother streaming.
I've seen people say that latency is higher with HEVC though. Perhaps the new performance overlay would show this.
I've found that smoothness is more important to me in VR than low latency though, as dropped frames can make me feel motion sick.
It's not that HEVC is smoother by itself; it's that you can use a lower bitrate for equal or better quality to H264 - and in cases where the network is the issue, the lower bitrate can make things run smoother, at the cost of a little extra latency.I should probably recheck this with the Quest. I found that HEVC was about 5ms higher on the original Quest with my Nvidia GPU. And didn't notice any differences in smoothness between them. Wonder if this has changed with Quest 2.
Since I posted that long ago, I've learned that Nvidia puts a lot of effort into their 264 encoder. Which is why it's probably better than it should be versus HEVC. For AMD owners, however, I've been told that HEVC is absolutely the no-brainer codec to use. Better quality and better performance (although this has some to do with their 264 codec just being really bad).
It's not that HEVC is smoother by itself; it's that you can use a lower bitrate for equal or better quality to H264 - and in cases where the network is the issue, the lower bitrate can make things run smoother, at the cost of a little extra latency.
Oh my bad. I thought you were still talking about the channel width selection for some reason.
I found no difference in smoothness between H264 and HEVC, but HEVC looks a lot better at lower bit-rates - which can enable smoother streaming.
I've seen people say that latency is higher with HEVC though. Perhaps the new performance overlay would show this.
I've found that smoothness is more important to me in VR than low latency though, as dropped frames can make me feel motion sick.
2.4 GHz devices shouldn't have any effect on 5 GHz performance.Does it not matter that I have about 4 devices using the 2.4ghz band on my router? That will not have any effect on the 5g band on the same router? (Only the Quest 2 is using the 5g band)
Make sure the game is using D3D11 mode and not Vulkan.Ok, after troubleshooting with Alyx some more using Link and VD, it seems that after resolving some issues with VD, some of the stuttering was coming from my PC being overloaded. I have to reduce my resolution to about 75% lower than the Quest 2 native res to remove stuttering.
Does that sound correct for a i7 7770 with a 3070? I would think a 3070 would have no issue running at the Quest 2's native resolution.
Virtual Desktop resolution seems to be controlled by the quality setting, and you have to restart Steam VR and Virtual Desktop any time you make a change to it. I found that "medium" works best on my system, but I only have a GTX 1070. No idea about Link.Also, when using the Link, which resolution does Alyx use? The one you set in the Oculus app under Quest 2 options, or the resolution set in SteamVR?
With VD, what resolution is it outputting? VD has its own resolution settings, does it ignore both the Oculus setting and the Steam VR setting?
I think its very much worth it but then again I own six VR headsets so I'm not the most unbiased lol.
But seriously the value in the Quest 2 is very good for the price, great lenses (assuming you don't get the defective batch ones), good tracking, 90hz refresh, and if you have a gaming PC its a whole other level of content you can access using things like Link or Virtual Desktop. I mentioned this to another poster asking and the elite battery strap is well worth the extra money for the added comfort and battery life.
You could possibly run into issues creating a new Facebook account so you might want to make one now before purchasing it just in case they're still having issues with bots auto banning new accounts. Hopefully you won't run into that issue.
I just bought mine, and I'm having a blast with it. I absolutely think it's worth it. That said, I do find the oculus link damn near essential, as I use a mixture of Rift, Steam VR and Quest titles.
I've had my Quest on backorder for a couple of weeks, and should arrive finally on Friday. Are there any good collected resources on setting up all the basics like Virtual Desktop, video viewing, and setting up and optimising wireless networking? OP doesn't seem to have much. I imagine it is scattered through the thread, but maybe there is a convenient website or Youtube channel to reference?