OT takes a wildly different approach to it's progression and story telling than most JRPGs, so it doesn't appeal to everybody. I personally like that.I completely agree. I don't understand why it seems to get a lot of hate here.
The story isn't bad.
The gameplay loop is incredibly basic, it literally doesn't change until the very end of the game. Not only that, but environments (Towns/etc) tend to be very samey (Not in look, but in design). Once you have seen a chapter, you have seen them all.
The mistake everybody makes is trying to do all 8 characters in one playthrough. If you do 4 first, and save the other 4 for a fresh run/NG+, you'll have a much much better time. One of the developers even said as much, but nay, people were actively looking for ways to hate this game, because apparently, that makes you look cool these days.
I went through the game with all 8 characters and loved it enough to sink over 80 hours into the game, but on a replay I'm going to try this method. Sounds like a good idea.That's exactly what I did and I think I enjoyed it a lot more than some people here. I rolled with the first 4 characters (OCTO) through all of their chapters, then buffed my last 4 characters (PATH) with armor and weapons from the previous 4 run. Was awesome, IMO.
Atleast it feels kinda open, you can explore a lot. A normal gameplay loop is town -> field -> dungeon in most rpgs.The gameplay loop is incredibly basic, it literally doesn't change until the very end of the game. Not only that, but environments (Towns/etc) tend to be very samey (Not in look, but in design). Once you have seen a chapter, you have seen them all.
There are no minigames, dungeons with puzzles, city building, massive world map, etc to keep things fresh and shake the formula.
Just give that character a 2nd job and he/she will be useful.I'd love to drop this character but I can't and now I am stuck with this character in my party...
Battle system and mechanics? Never played this one, but that did It for me in the Last Remanant.
The mistake everybody makes is trying to do all 8 characters in one playthrough. If you do 4 first, and save the other 4 for a fresh run/NG+, you'll have a much much better time. One of the developers even said as much, but nay, people were actively looking for ways to hate this game, because apparently, that makes you look cool these days.
YepIt's a really good game, but everything dragged on for far too long. Sure, you don't HAVE to play all stories and characters, but completing the entire content the game has to offer shouldn't see you engage in such repetitive, drawn-out sequences. Every story setpiece is the exact same structure every time, with no surprises, no variations. Every dungeon is essentially the same totally linear path with some tiny branching "secrets". Every fight ends up boiling down to the same pattern. It got really boring after a while.
H'aanit/Warrior is goode. Excludest Olberic fromst thine partye, replacen with thine merchant/scholarIt is H'aanit, any suggestions?
I have Ophilia with Dancer, Cyrus with Cleric and the third character is drop-in/drop-out depending on which Chapter I have to play, however, I tend to put Olberic in that position.